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Reward-only Psytrainers
   
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Mod, 1.6
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8 DIC a las 3:07 a. m.
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Reward-only Psytrainers

En 1 colección creada por Warachia
Too Many Mods
422 artículos
Descripción
Overview
- Makes psytrainers reward-only; they will no longer be sold by traders.
- Intended for Vanilla Psycasts Expanded, but also works without it. Should work for any psycast mods that add psytrainers in the usual way.

Why?
- To make exploration more fun!

WHY?
- In late-game of modded playthroughs, it is a common situation that players can get any psycasts they want: especially if they keep a few psycaster points unspent so they can use psytrainers from one or two tiers below to unlock the desired psycasts. As a result, many psycasts end up unused, which reduces long-term variety and replayability of the game.
- Several workshop mods remove psytrainers entirely, but that approach would push players toward the strongest psycaster paths every run, effectively eliminating diversity in psycast builds for players like me.
- By making psytrainers reward-only, this mod encourages a “go with what you find” kind of playstyle.

Mid-save
- Safe to add or remove mid-save. Doesn't affect already-generated trader stocks.

Best paired with
- [FSF] Better Exploration Loot: increases the chance of obtaining psytrainers through exploration rewards.
2 comentarios
Warachia  [autor] 8 DIC a las 9:23 a. m. 
@VitaKaninen
No.
VitaKaninen 8 DIC a las 8:21 a. m. 
Does this increase the chance of being offered them as a quest reward?