BLACK SOULS II

BLACK SOULS II

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You want Fullscreen? No problem!
由 Fresh 制作
A guide for proper fullscreen scaling for BLACK SOULS II using Magpie and SharpBilinear upscaling
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📘 How to Play BLACK SOULS II in True Fullscreen Using Magpie
Many players want proper fullscreen scaling for BLACK SOULS II, and Magpie is the best tool to achieve it.
This guide walks you through downloading Magpie, creating a profile, and setting up SharpBilinear upscaling for clean pixel art visuals, no more crappy VX Ace fullscreen!
🔧 1. Downloading Magpie
Download Magpie from its official releases page:
https://github.com/Blinue/Magpie/releases

Choose the version that matches your instruction set architecture:

ARM64:
https://github.com/Blinue/Magpie/releases/download/v0.12.1/Magpie-v0.12.1-ARM64.zip

x64 (most users):
https://github.com/Blinue/Magpie/releases/download/v0.12.1/Magpie-v0.12.1-x64.zip




After downloading:

1. Extract the .zip anywhere.
2. Open the extracted folder and run:

Magpie.exe
📝 2. Creating a Profile for BLACK SOULS II
It’s best to make a dedicated profile.
(Open the game beforehand, you can configure it while the game is open)

  1. On the left sidebar click New profile (the plus icon).

  2. Select the "BLACK SOULS II full ver." window.
    (Note: The above name is only there if you patched the game properly!)

  3. Name it:
    BLACK SOULS II

Filled out result:
⏱️ 3. Enable the Frame Rate Limiter
To prevent jitter or sync issues, turn on Magpie’s FPS limiter:

  • Frame rate limiter: ON
  • FPS: Set it to your monitor’s refresh rate


Examples:
  • 60 Hz → 60 FPS
  • 75 Hz → 75 FPS
  • 120 Hz → 120 FPS
  • 144 Hz → 144 FPS

This ensures smooth, stable scaling and prevents screen tearing.

How it should look for 144 Hz monitors:
🔍 4. Configure SharpBilinear Upscaling
Scaling modes (left sidebar) → Bottom "New scaling mode"


Once you created the new scaling mode and named it "SharpBilinear" open it up via the dropdown arrow and click "Add effect" (with the '+' icon next to it)


The effect we are searching for is "SharpBilinear", which can be found under "Pixel Art".

Now to set the scale.

Type:
Factor

Scale factor:
Adjust this depending on how large you want the game to appear.
Increase it until the scaled game fits your screen without cropping.

Common values:
• 2×
• 3×
• 4×

This is how it should look for a standard 1920x1080 montior:

SharpBilinear is ideal for BLACK SOULS II since it's made in RPGMaker VX Ace which uses 48x48 px tiles, sharpening edges without distortion.

>> Don't forget the set the new scaling mode we just created! <<
▶️ 5. Launching the Game in Fullscreen
  1. Open Magpie.
  2. Select your BLACK SOULS II profile.
  3. Launch the game normally.
  4. Press your Magpie activation hotkey (default: ALT + SHIFT + A) to apply fullscreen scaling.

If the hotkey conflicts, change it in Magpie’s Hotkeys tab

Results:




Results (Scaling Mode Type: Fill)




Results (Scaling Mode Type: Fill + CRT_Easymode)
https://puu.sh/KEXAP/da8c805b8f.png
🛠️ Tips & Troubleshooting
  • If the window looks misaligned, toggle Magpie off/on after the game finishes loading.
  • If the image is too large or cropped, reduce the scale factor.
  • Magpie’s FAQ (highly useful):
    https://github.com/Blinue/Magpie/wiki/FAQ_EN
  • You can optionally set Magpie to run at startup for convenience.
❤️ Thanks
Thanks for reading!
If this guide helped improve your BLACK SOULS II experience, consider leaving a like or comment.

Magpie is community-maintained — consider supporting it by starring the project:
https://github.com/Blinue/Magpie/

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10 条留言
美乃滋 12 月 11 日 上午 1:29 
Alt+enter
Decay 12 月 7 日 上午 8:07 
You're right, I tested a bit between the Fit, Fill and Factor and somehow Fill looks better than Fit.
It mind ♥♥♥♥♥ me a bit to see the whole screen to be honest but i'll get used to it.
Fresh  [作者] 12 月 7 日 上午 6:56 
SharpBilinear prescales the image to a desired integer scale (type factor sets the scale factor relative to the input image) using the nearest neighbour sampling algorithm (in this case known as Integer Scale 2x in Magpie) and then applies bilinear scaling after the first pass to fill in the rest of the fractional scale factor.

Note: Gamma status doesn't matter in this case, so you won't have to readjust with ImageAdjustment.

Also setting the type to fit introduces blurriness and/or non-uniform scaling cause of the stretching, the initial scaling should always be factor since RPGMaker VX Ace window size is not a 1:1 factor.

If you wanna do some in-game comparisons, pick the knight skin and look at the inner edges of the helmet, comparing them to Integer Scale 2x (NN), MMPX and SharpBilinear to spot the difference in pixel sharpness and blurriness.
Decay 12 月 7 日 上午 2:55 
Also, how is SharpBillinear compared to Integer Scale x2, thats what I was using this whole time for RPGMaker games.
Decay 12 月 7 日 上午 2:53 
I just figured I was using Magpie the wrong way the whole time with this, wtf, thanks i guess.
If you don't like how bad it looks from Fill mode, and don't like the black bars top and down of the screen, you can use the "Fit" when selecting the type instead of "Factor".
I think its the best of both worlds.
Annoyinggoose3 12 月 6 日 下午 12:07 
Very good guide:steamthumbsup: easy to understand, so I would even say it is idiot approved:praisesun:

Just in case anyone is wondering, if your game window is named: "Black Souls || #U"
then that means you still need to get the patch for the full game or you didn't apply it correctly.
doom 2 soul sphere 12 月 6 日 上午 11:22 
Can you also make a guide about how to open game with steam overlay?
Fresh  [作者] 12 月 6 日 上午 6:05 
No problem :AST_Karon:
doom 2 soul sphere 12 月 6 日 上午 5:22 
Thanks for the guide! really appreciated :dealerrizz:
Fresh  [作者] 12 月 5 日 上午 2:24 
If anyone knows the creator of the Leaf gif I used for the thumbnail let me know, I wish to credit them!