Total War: WARHAMMER III

Total War: WARHAMMER III

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Lost & Found Beastmen: Blessed Gor Weapon Variants
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13.208 MB
4. dec. kl. 11:30
6. dec. kl. 18:00
6 ændringsbemærkninger ( vis )

Abonner for at downloade
Lost & Found Beastmen: Blessed Gor Weapon Variants

Beskrivelse
The long leftover sons of chaos deserve new toys. Especially the most blessed and godtouched among them!
No longer will the beastmen be left to melee! Let the javelins fly!



Summary
This mod included four new weapon variants for the marked gors. One for each god! These include:
  • Slaangors (Javelins)
  • Pestigors (Shields)
  • Tzaangors (Halberds)
  • Khorngors (Dual Axes)

These are included in the Beastmen, Warriors of Chaos, and appropriate Monogod factions! For the Beastmen Dread Panel they are matched with their vanilla counterparts. For Warriors of Chaos, they function as weapon swap options in the Warband upgrade system.

Other Mods
For more Beastmen, please try out these mods!

And for my other Lost & Found mods, please check out these!
Dwarfs

Kislev

Other Factions

If you want something a little more silly and not lore-friendly, try this mod out!

Acknowledgements

Thanks to the Skeleton Modding Crew for their feedback and assistance!

Unit cards are edited from official Games Workshop artwork coming from Warhammer Chaos & Conquest.
Many thanks to Dead Baron for the edited Slaangors unit card!

Thanks to Matthew39 for the amazing screenshots!

---

Feedback and bug reports are very appreciated!
35 kommentarer
cunningham.walker For 1 time siden 
Any chance you or anyone you know would be able to make a mod that makes dechalas faction mechanics and unique skill line buff all mortal units instead of just marauders? she's super fun otherwise but it's kind of lame to have all these buffs to such crappy infantry.
Wauthan For 14 timer siden 
Well for adding minotaurs there's already the excellent mod Chaosbulls by Xoudad, but adding centigors in a future project would be awesome. :)
[L9] Rhinopotamus For 17 timer siden 
Possible for Tzaangors (Bows)? I loved Tzeentch when it was a ranged faction, and they've kinda lost that feel with CoC and SoC.
greenphoenix23  [ophavsmand] For 17 timer siden 
I think there is room for centigors and minotaurs for all the gods. :)
Though, that would be in a future project, not here.
chat noir For 18 timer siden 
Fair enough. Thank you for this explanation. You mod is still awesome ether way and as a huge lover of the beastman this mod makes me really happy.

Though I am curious do you think slaanesh should have a centigor variant and nurgle a bull variant. To go with the bulls or khorn and cents of tzeench?
greenphoenix23  [ophavsmand] 6. dec. kl. 7:14 
Quick update: Added the missing bullet points for the Slaanesh version of the Slaangors.
I also upped their cost a little and bumped some of their stats up (armour, leadership, and hp) to be more in line with vanilla Slaangors.
mikeybaka 6. dec. kl. 7:05 
Alright! We all appreciate these mods, keep up the good work :D
greenphoenix23  [ophavsmand] 6. dec. kl. 6:40 
@Frog
Thanks for the feedback! I'll take a look at it.

@mikeybaka
Thanks for pointing out the missing bullet points! I'll get those in!

As for the warband thing, I was trying to do that originally, but getting them to cooperate with the warband recruitment system and shoe uo with corruption was getting me deep in scripting territory that I wasn't able to solve.
I think I would want them in the Warband either way though to match other weapon variants for WoC.

It might work with a compatibility submod that just moves where I put them though. Those tables are very easy to edit.
mikeybaka 6. dec. kl. 5:03 
Also do you think it could be possible to do a version that only adds the variants in and doesnt do the warband upgrade system? That part conflicts with the marauder expansion mod I use :c
mikeybaka 6. dec. kl. 4:54 
The Slaangors with Javelins for slaanesh dont have green bullet points