Halo: The Master Chief Collection

Halo: The Master Chief Collection

113 次評價
Evergreen (Open World PVE)
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Engine: Halo4
Game Content: Campaign
檔案大小
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更新時間
844.982 MB
11 月 26 日 下午 4:26
11 月 28 日 下午 3:09
6 項更新註記 (檢視)
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Evergreen (Open World PVE)

描述
Early Access
Explore the huge island, fight against covenant forces with your squad of marines, try to survive.

//The map is accessed through the Halo 4 Campaign Menu//

If you have any suggestions for changes to make to the map leave a comment. I plan on improving the sandbox selection and AI encounters. But just wanted to upload this as I thought it was in a cool state.
41 則留言
Rusted October 12 月 7 日 下午 6:39 
the performance loss is caused by all the decorations, you've got too much grass. artistically though, this much and this long of grass isnt necessary. theres a lot you can get away with, with a texture that looks like nice thick grass-the map ravine is a really good example. really excited to see what you do with this though, i can imagine a cool air battle in the sky at some point.
io 12 月 7 日 下午 3:35 
I think this map needs a LOD pass, looking in the distance causes my frames to drop to 20s on a 5070ti lmao
RAZZA! 12 月 6 日 下午 5:47 
Love the model swaps, never realized how fun the H4 warthog is to drive until I played this mod with the OG design. Great work, even though it's just a basic island it's lots of fun and shows plenty of promise.
Robert F. 12 月 6 日 上午 4:49 
It took 3 sniper shot to break the Elite minor's shield on normal difficulty...
oneplayer480 12 月 3 日 下午 7:13 
Take your time. And only do what you can feasibly do. So far, very good.
oneplayer480 12 月 3 日 下午 7:12 
Finally.

Halo Finite.
KB1337 12 月 3 日 上午 10:28 
Hey boss, the Halo 3 marine skin is incredible! Would it be possible to provide it as a tag so I can include it in my personal campaign mod?
Sabdoo 12 月 3 日 上午 3:04 
Great first version. I imagine you'll obviously create broader enemy encounters over time. A mild story or objectives could be good where there's a cycle of Covenant commanders at each emitter beacon to encourage players to move around the map. Adding a targeting laser that sends in squads of ODSTs instead of missiles could be a fun addition. I'm personally not attached to the Halo 3 assets as many are dated, even though you've made them look much better, I still cant connect with the marines at least. A simplified Reach marine would be my pick.
Cricket Irken 12 月 2 日 上午 11:44 
Perhaps adding some wandering Sentinels or Prometheans around the Foreunner structures will make the map feel more alive? In any case I look forward to seeing this project develop.
Rautamies 12 月 2 日 上午 10:49 
Halo 4's gunplay with Halo 3 aesthetics, what else could a man ask for. Very fun so far! We will watch your career with great interest. :MCCMONITOR: