Halo: The Master Chief Collection

Halo: The Master Chief Collection

Ocen: 110
Evergreen (Open World PVE)
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Engine: Halo4
Game Content: Campaign
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Zamieszczono
Zaktualizowano
844.982 MB
26 listopada o 16:26
28 listopada o 15:09
Listy zmian: 6 ( zobacz )
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Evergreen (Open World PVE)

Opis
Early Access
Explore the huge island, fight against covenant forces with your squad of marines, try to survive.

//The map is accessed through the Halo 4 Campaign Menu//

If you have any suggestions for changes to make to the map leave a comment. I plan on improving the sandbox selection and AI encounters. But just wanted to upload this as I thought it was in a cool state.
Komentarzy: 40
io 2 godz. temu 
I think this map needs a LOD pass, looking in the distance causes my frames to drop to 20s on a 5070ti lmao
RAZZA! 6 grudnia o 17:47 
Love the model swaps, never realized how fun the H4 warthog is to drive until I played this mod with the OG design. Great work, even though it's just a basic island it's lots of fun and shows plenty of promise.
Robert F. 6 grudnia o 4:49 
It took 3 sniper shot to break the Elite minor's shield on normal difficulty...
oneplayer480 3 grudnia o 19:13 
Take your time. And only do what you can feasibly do. So far, very good.
oneplayer480 3 grudnia o 19:12 
Finally.

Halo Finite.
KB1337 3 grudnia o 10:28 
Hey boss, the Halo 3 marine skin is incredible! Would it be possible to provide it as a tag so I can include it in my personal campaign mod?
Sabdoo 3 grudnia o 3:04 
Great first version. I imagine you'll obviously create broader enemy encounters over time. A mild story or objectives could be good where there's a cycle of Covenant commanders at each emitter beacon to encourage players to move around the map. Adding a targeting laser that sends in squads of ODSTs instead of missiles could be a fun addition. I'm personally not attached to the Halo 3 assets as many are dated, even though you've made them look much better, I still cant connect with the marines at least. A simplified Reach marine would be my pick.
Cricket Irken 2 grudnia o 11:44 
Perhaps adding some wandering Sentinels or Prometheans around the Foreunner structures will make the map feel more alive? In any case I look forward to seeing this project develop.
Rautamies 2 grudnia o 10:49 
Halo 4's gunplay with Halo 3 aesthetics, what else could a man ask for. Very fun so far! We will watch your career with great interest. :MCCMONITOR:
HN.sigma 1 grudnia o 15:38 
love the mod, just needs more content.