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<steamWorkshopUrl>https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3609897594</steamWorkshopUrl>
to your about.xml?
Exception filling tab CombatExtended.ITab_Inventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 92D5AAF7]
at NITIntegrationCE.MakeItemSlot_Patch.IsGrenade (Verse.ThingDef def) [0x00009] in <9dcb72b4aeee4d3d8900eca6d2508e0a>:0
at NITIntegrationCE.MakeItemSlot_Patch.Prefix (Verse.Thing item, Verse.Pawn pawn, NiceInventoryTab.FloatRef fref, NiceInventoryTab.EquippedItem& __result) [0x00001] in <9dcb72b4aeee4d3d8900eca6d2508e0a>:0
at NiceInventoryTab.ITab_Pawn_Gear_Patch.MakeItemSlot (Verse.Thing item, Verse.Pawn pawn, NiceInventoryTab.FloatRef fref) [0x0001b] in <77c0dbba537d485e9e94861bc0ae147e>:0
- PREFIX Andromeda.NITICE: Boolean NITIntegrationCE.MakeItemSlot_Patch:Prefix(Thing item, Pawn pawn, FloatRef fref, EquippedItem& __result)
Exception filling window for NiceInventoryTab.Window_NiceInventoryTab: System.Reflection.TargetException: Non-static method requires a target.
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) <0x00114>
at HarmonyLib.Tools.PatchFunctions.UpdateWrapper (System.Object instance, System.Reflection.MethodInfo original, System.Reflection.MethodInfo prefix, System.Object[][] prefixArgs, System.Reflection.MethodInfo postfix, System.Object[][] postfixArgs) <0x00551>
at NiceInventoryTab.Patches.Armor_Patch.DrawArmorRowPrefix (UnityEngine.Rect rect, Verse.Pawn pawn) <0x00057>...
I wouldn't put my hand on the fire about this being an issue caused by this very mod, but at least it seems related.
I'll let you know if issues pop up, just need to figure out how to get the log ready and the screenshot without the game's crashing on me.