Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem









I might not be using all of them but you've certainly got a creative mind and a skillset to make results!
Do you think it is possible to make song selection weighted random and not true random, versus recently played tracks?
Sometimes by pure RNG it just keeps playing the same song for the same biome.
Or perhaps even a config for us to select the weight for a resource pack or songs?
There are music packs there that don't act like a resource pack. They don't show up in the resource pack list in the menu.
That is why I am wondering if they will still be picked up by your mod?
Does it only look for resource packs, or does it look for anything that presents itself as a music track?