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@B_Rycester Do you have the military tool kit installed?
@Duncan Okay. This type of modification is difficult to do; it requires a lot of calculations and tricks to make everything work reasonably well. I'm also bothered by how some things are in the mod, but that's kind of the limit I can bring. Otherwise, I'm glad you liked the mod; I can tell a hater from someone who's giving constructive criticism. If you have more suggestions, feel free to share them. I'm going to reduce the spawn rate of AP ammo.
Currently, version 42 can only be played in single-player mode, so I feel AP rounds are somewhat redundant. The turret rotation feels really good. However, the aiming experience is indeed not great. Thank you for taking the time to reply, I really appreciate it!
Armor-piercing ammunition will be very useful in Multiplayer.
The aiming system was completely rebuilt for my mod, so it's a bit impressive.
1. Armor-piercing shells are quite useless; apart from destroying car tires, they are basically of no use.
2. High-explosive shells often miss the target even when the triangle indicates the actual direction of the shell. The shells are already scarce.
3. The M1919A4 coaxial machine gun can't hit the target when aiming.
4. Can the main gun hit the target according to the position where the triangle indicates the actual direction of the shell? Hit the target with a small explosion or damage like a high-explosive shell. Directly hit the target as indicated by the triangle.
The shooting operation is completely carried out according to the author's instructions, but the experience is not very good.