RimWorld

RimWorld

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[XGG]Patches For [sbz] Workbench Shelf
   
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Mod, 1.5, 1.6
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19. lis. v 5.54
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[XGG]Patches For [sbz] Workbench Shelf

Popis
Description
This simple XML patch modifies many (not all) buildings from core, DLC, and other mods so that when a [sbz] Workbench Shelf's Shelf is placed on top of these buildings, items can be stored correctly.

Details
There is a node, which allows items to be placed on the surface of a building.
<surfaceType>Item</surfaceType>
If any building does not work properly with the [sbz] Workbench Shelf, it is because this node is missing.
So I added that node to these buildings, and then they work. That’s it.


I have patched some buildings in the following packs:

Core
Ideology
Biotech
Odyssey
Vanilla Furniture Expanded
Vanilla Furniture Expanded - Production
Research Data


Note
If I haven’t patched a building you want, and you can’t wait for me to update, you can copy and paste the simple code lines below, then replace _ with the defname of the building you need.

<Operation Class="PatchOperationAdd"> <xpath>Defs/ThingDef[defName=" _ "]</xpath> <value> <surfaceType>Item</surfaceType> </value> </Operation>

I do not recommend patches for Impassable buildings, as it could cause strange issues.
Počet komentářů: 4
XGGJI1  [autor] 19. lis. v 21.54 
@seobongzu
Of course! This is a very simple patch, which makes it easy to test and update. Thank you for your wonderful mod, too.
seobongzu 19. lis. v 17.07 
Thank you! That clears up my question. I prefer to be very cautious and check everything myself before adding anything (even though I’m pretty sure nothing would go wrong), but I won’t have time to play rimworld lately. Can I rely on this mod for now instead of updating? Even if I update, my mod won’t support the other mods anyway, so I’ll probably still need it.
The Blind One 19. lis. v 11.37 
sbz couldn't figure it out, maybe you should tell him how to implement this fix on his side.

Good mod tho!
Up To Me! 19. lis. v 9.04 
Thank you this help a lot!!!