Установить Steam
войти
|
язык
简体中文 (упрощенный китайский)
繁體中文 (традиционный китайский)
日本語 (японский)
한국어 (корейский)
ไทย (тайский)
Български (болгарский)
Čeština (чешский)
Dansk (датский)
Deutsch (немецкий)
English (английский)
Español - España (испанский — Испания)
Español - Latinoamérica (испанский — Латинская Америка)
Ελληνικά (греческий)
Français (французский)
Italiano (итальянский)
Bahasa Indonesia (индонезийский)
Magyar (венгерский)
Nederlands (нидерландский)
Norsk (норвежский)
Polski (польский)
Português (португальский — Португалия)
Português-Brasil (португальский — Бразилия)
Română (румынский)
Suomi (финский)
Svenska (шведский)
Türkçe (турецкий)
Tiếng Việt (вьетнамский)
Українська (украинский)
Сообщить о проблеме с переводом









https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3608501286&searchtext=pop+demands
1.) If I understand correctly, you did the following: total Country Tax base multiplied by total average control of your country, then divided between the estates depending on their current political power. That value is then addded to each respective estate each month to their income budget. Non taxable, as trade is; Correct?
2.) Where in the original unmodded game files can I find the estate income & expanses?
3.) Could it be possible to mulitply estate expanses with total average market access, thus instead of increasing their income, lower their expanses?
Is there a possibility of the wealth infusion this mod adds getting added to their income instead of spawning out of nowhere?