Space Engineers

Space Engineers

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UBM VE-C2
   
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11 月 17 日 上午 9:08
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UBM VE-C2

在 jlele 的 1 个合集中
OmniBotica
14 件物品
描述
Google translate

Local lore
Drawings of OmniBotica humanoid bots began to leak on the global network of engineers.
The anonymous hacker demands nothing but attention and urges everyone not to buy OmniBotica products, claiming that their bots are dangerous
and have a lot of unstable vulnerabilities, and he also claims that the company is developing AI for mass management of all bots.
The company refuses to give any explanations and claims that this is all a false provocation and the drawings are a copy of their bots, which are not so difficult to repeat with your own hands.
Nevertheless, the shares of the company breaking through the bottom began to rise slowly, whether the leak was the result of a hack or a desperate move by the company to attract attention is not yet clear.

Description and management.
The UBM VE-C2 model
Universal Bot Mobile Vanilla Edition - Civilian 2

It was conceived as a scout, an assistant - it turned out to be not as effective as planned, but there is an opportunity to explore.
Converted into a loader, deliveryman, entertainment.

Management
==========
1 - Camera (overview)
2 - Left connector (dock switch)
3 - Right front connector (dock switch)
4 - Group of 5 batteries (Charging on/off)
5 -
6 - Rear connector (on/off)
7 - Group of all accelerators (on/off)
==========
2 - It is used for charging and loading small items.
3 - Similar to 2 + the ability to connect a module with weapons or carry light containers
4 - Activation of charging (It is better not to forget to turn off charging before disconnecting from the mains)
6 - Is used to connect: various modules, to the base, to transport and is necessary for mass production.
7 - Used when the bot is connected to a base or transport so as not to damage nearby structures and waste energy.
==========

Modules
S-UBM PB-U2
M-UBM Ion Jetpack

Main Feature
It can fly through the main doors.
At least remotely human-like.
No Mods
No DLC

History
The idea to create a humanoid universal bot was born back in 2017 and not for the purpose of using it in digging, welding, disassembly.
Initially, I was just a fan of putting together something cool with my friends and then having fun having an epic battle or story.
And this bot is the result of a desire to play a role-playing game according to the rules of board games, or more simply, the generation of situations based on the number of that damn D20 cube.
which is also used in the game Baldur's gate 3. it was fun.
At that time, there was no mod that added normal NPCs to interact with, and there weren't even normal mods for small boosters that would suit me.
Now I even regret that I scored then and did not start to figure out how to make my own mods, I would have made suitable boosters and other cool blocks a long time ago.