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Nahlásit problém s překladem









building_effects_junction_tables
The effect for recruiting is only applied to wh2_main_lzd_worship_oldones_1, not the higher level buildings oldones_2 and oldones_3. Same for the horde buildings
every effect has to be applied to each building tier separately, same as recruitment.
I think I know what you mean? I get a message "you can't unlock this unit yet" even though you have the building up. I think it's a roundabout way of saying, they have alrdy been recruited/ not available? I still manage to get them by just having to wait for the hero pool to refresh.
If there are some db tables in RPFM I should add/tweak, please let me know!
As in you can no longer recruit the hero once you upgrade the building.
I think it would violate their upload permissions to entirely add the warriors unit into my own mod. (Because what incentive do people have if they can also get both mods here?)
I've been doing a little bit more dabbling with the asset editor: Like adding an Eagle Headdresses and stuff. I think as long as people are okay with mechanically simplistic units, I could be tempted to make more units!