Surviving Mars: Relaunched

Surviving Mars: Relaunched

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99.7 WFSO
   
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File Size
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243.936 MB
Nov 16 @ 8:51pm
Nov 30 @ 1:50am
4 Change Notes ( view )

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99.7 WFSO

Description
Basic Info
Six hours of alternatingly haunting and adrenaline-packed music from Descent: Freespace (1998, Dan Wentz), Freespace 2 (2000, Dan Wentz, again), and the acclaimed mod Blue Planet: War in Heaven (2014-2020, Belisarius, Darius and various composers from other media).

Track info is unavailable due to how Freespace media archives are organized. In addition, the vast majority of tracks in this collection are untitled, though larger combined compositions were organized by Dan Wentz in roughly 2020. The few named tracks can be found in movies and other video game media from roughly 2000-2001, as they were sold off when Interplay went belly up.

Source: Direct File Rip (Proprietary archives, yay!), Internet (replaced tracks)
Current number of tracks: 180
Runtime: 5:48:11

Disclaimer
There is be some audio quality loss compared to CD-quality audio for the FS2 and especially FS1 tracks, as I had to convert many of the audio files twice. In addition, many tracks being broken into segments isn't conducive to enjoyable an enjoyable soundscape (mostly resolved as of now).

Several (~70) minor tracks (0:10 or less) or track segments were removed to preserve playlist integrity. In the case of segmented tracks, these have been replaced with full length versions of the source audio (for BP: AoA and BP: WiH BGM) or TODO spliced (in the case of FS1/FS2 tracks). Most victory stings have, unsurprisingly, been removed in this purge.
4 Comments
Commisar Jon Fuklaw  [author] Nov 17 @ 1:11pm 
Update 2:
Fix uploaded.

The issue appears to have been isolated to the delay function breaking specifically this radio station's ability to play the next track. I have no idea why (because the documentation suuuuuuuuuuucks and under the hood logging appears nonexistent), but removing the standard delay between tracks was necessary for the radio player to switch tracks this time.
Commisar Jon Fuklaw  [author] Nov 17 @ 12:41pm 
Update: Isolated the issue to the radio player just refusing to play next. Going to be debugging it a while.
Commisar Jon Fuklaw  [author] Nov 17 @ 12:26pm 
Radio stations are buggy, I've noticed.

Oftentimes, you need to disable all mods, restart, then re-enable all of your mods in order to get newly added radio stations to work.Or at least I do.

I will try to check for faults in the tracks themselves, but that will take time.
Hairdevill Nov 17 @ 11:01am 
I get complete silence when I switch to the station.