ARC Raiders

ARC Raiders

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The Definitive Workshop Guide
由 fae ❄ 制作
This guide will help you understand how to craft, upgrade, and optimize your gear using Workbenches and Blueprints. Learn what resources you need, what items you can make, and how to unlock advanced equipment as you progress.
Perfect for beginners and seasoned raiders alike. More sections coming soon!
   
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Introduction


The Workshop is where you create and upgrade the tools, weapons, and gadgets that keep you alive in Arc Raiders. Every player starts with a basic workbench, giving access to fundamental weapons and most types of ammunition right away.

Each workbench can be upgraded to a maximum of level 3, unlocking new crafting options and more advanced gear as you progress. Upgrades require specific materials, so gathering resources is key to expanding your capabilities.






Blueprints are essential to crafting. They determine what items can be produced at each workbench. You’ll usually find them in locked-room loot containers or as rewards from quests.

Before a blueprint can be used, it must be extracted and stored in your Safe Pocket. Once you return to Speranza, consuming the blueprint adds it to the appropriate workbench, allowing you to craft the item it unlocks.
#1 Basic Workbench


Level
Requirements
Crafts
1
1x Rounds Played
  • Ferro
  • Hairpin
  • Kettle
  • Stitcher
  • Looting Mk. 1
  • Light Shield
  • Heavy Ammo
  • Light Ammo
  • Medium Ammo
  • Shotgun Ammo
  • Shield Recharger
  • Bandage
  • Light Impact Grenade
#2 Gunsmith workbench

Level
Requirements
Crafts
1
  • 20× Metal Parts
  • 30× Rubber Parts
  • Ferro I
  • Hairpin I
  • Kettle I
  • Rattler I
  • Stitcher I
  • Angled Grip I
  • Compensator I
  • Extended Light Mag I
  • Extended Medium Mag I
  • Extended Shotgun Mag I
  • Muzzle Brake I
  • Shotgun Choke I
  • Stable Stock I
  • Vertical Grip I
2
  • 3× Rusted Tools
  • 5× Mechanical Components
  • 8× Wasp Driver
  • Arpeggio I
3
  • 3× Rusted Gear
  • 5× Advanced Mechanical Components
  • 4× Sentinel Firing Core
  • Renegade I
  • Bettina I
#3 Gear workbench

Level
Requirements
Crafts
1
  • 25× Plastic Parts
  • 30× Fabric
  • Light Shield
  • Medium Shield
  • Combat Mk. 1
  • Looting Mk. 1
  • Tactical Mk. 1
2
  • 3× Power Cable
  • 5× Electrical Components
  • 5× Hornet Driver
  • Heavy Shield
  • Combat Mk. 2
  • Looting Mk. 2
  • Tactical Mk. 2
3
  • 3× Industrial Battery
  • 5× Advanced Electrical Components
  • 6× Bastion Cell
  • Looting Mk. 3 (Cautious)
  • Tactical Mk.3 (Defensive)
#4 Medical Workbench
Level
Requirements
Crafts
1
  • 50× Fabric
  • 6× ARC Alloy
  • Herbal Bandage
  • Shield Recharger
  • Adrenaline Shot
  • Bandage
2
  • 2× Cracked Bioscanner
  • 5× Durable Cloth
  • 8× Tick Pod
  • Sterilized Bandage
  • Surge Shield Recharger
  • Defibrillator
3
  • 3× Rusted Shut Medical Kit
  • 8× Antiseptic
  • 5× Surveyor Vault
  • Vita Spray
#5 Explosives Workbench
Level
Requirements
Crafts
1
  • 50× Chemicals
  • 6× ARC Alloy
  • Gas Grenade
  • Light Impact Grenade
2
  • 3× Synthesized Fuel
  • 5× Crude Explosives
  • 5× Pop Trigger
  • Blaze Grenade
3
  • 3× Laboratory Reagents
  • 5× Explosive Compound
  • 3× Rocketeer Driver
  • Heavy Fuze Grenade
  • Wolfpack
#6 Utility Workbench
Level
Requirements
Crafts
1
  • 50× Plastic Parts
  • 6× ARC Alloy
  • Barricade Kit
  • Binoculars
  • Door Blocker
  • Remote Raider Flare
  • Smoke Grenade
2
  • 2× Damaged Heat Sink
  • 5× Electrical Components
  • 6× Snitch Scanner
  • Raider Hatch Key
  • Lure Grenade
  • Zipline
3
  • 3× Fried Motherboard
  • 5× Advanced Electrical Components
  • 4× Leaper Pulse Unit
  • Photoelectric Cloak
  • Snap Hook
  • Tagging Grenade
#7 Refiner
Level
Requirements
Crafts
1
  • 60× Metal Parts
  • 5× ARC Powercell
  • Electrical Components
  • Crude Explosives
  • Mechanical Components
2
  • 3× Toaster
  • 5× ARC Motion Core
  • 8× Fireball Burner
  • Advanced Electrical Components
  • Advanced Mechanical Components
  • Antiseptic
  • ARC Circuitry
  • ARC Motion Core
  • Heavy Gun Parts
  • Light Gun Parts
  • Medium Gun Parts
3
  • 3× Motor
  • 10× ARC Circuitry
  • 6× Bombardier Cell
  • Magnetic Accelerator
  • Mod Components
  • Power Rod
Final Words & Tips
You're now fully equipped to use every workbench efficiently.
Across all seven stations, the biggest difference between a smooth early game and a painful grind is simple: collect the right components before you actually need them. Most upgrades don't demand rare items, they demand consistency.

✓ Always loot the basics
Metal Parts, Rubber Parts, Fabric, Plastic Parts, and Chemicals might look boring, but they are the backbone of almost every Level 1 bench. Never walk past them early on.

Priority Components (Bottlenecks)

Icon
Description
ARC Alloy – Used in Medical, Explosives, Utility, and Gear benches. Easily the highest-demand early resource.
Electrical Components – Core ingredient for Utility, Gear, and multiple Workshop crafts. Always pick these up.
Mechanical Components – Your main blocker for Workshop and Weapon Mod progress.
Advanced Components (Electrical / Mechanical) – Required for Levels 2–3 across many benches; stockpile early.



Creature Drops – Bioscanner / Fireball Burner / Wasp Driver / Tick Pod. Rare mid-game gating materials needed for advanced upgrades.
ARC Circuitry – A late-game critical item for the Workshop and other top-tier crafts.


✓ Don't ignore enemy drops
Drivers, Cores, Cells, and similar "creature loot" are some of the most valuable items in the entire game. They unlock your Level 3 tiers, and missing even one can stall progression.

✓ Scrap smart, not often
If you're short on Parts, scrap low-tier armor, tools, or weapons instead of rare items. Early-tier gear breaks down into exactly the components you'll always need.

✓ Craft strategically
Just because you can craft something doesn't mean you should. Save high-value resources for:
  • Weapon Mods (huge power spike)
  • Grenades (best crowd control)
  • Shields & armor upgrades
  • High Tier Medical boosts for tough areas

Thanks for Reading! 💬



If this guide helped you, or saved you from wasting rare materials, consider giving it a thumbs up or leaving an Award.
It genuinely helps the guide show up for other players who need it.

Good luck out there, Raider.
Stay prepared, stay stocked, and keep upgrading.