Surviving Mars: Relaunched

Surviving Mars: Relaunched

Not enough ratings
Tech Mex Delight
2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
7.344 MB
Nov 11 @ 12:47pm
Nov 24 @ 8:25am
10 Change Notes ( view )

Subscribe to download
Tech Mex Delight

Description
Tech Mex Delight

Updated hopefully without issues for Relaunch, if you find it not working, please tell!

Wanted to have some more late game, at the time terraforming was 100% all techs was long gone researched. I have used Extended Research Pack to make it a little more fun, but its not been updated since early 2018. So I decided to make something myself with the help of reverce engineering and so on, something big, that will realy make my games long and fun.

This massive package consists of:

110 Techs

40 Buildings

1 New Tech Tree

Integrated with Unlimited Scan and Auto Research
40 Comments
jackyjames Nov 28 @ 11:43pm 
Hello, I just observed that the Waste Rock Water Plant does not constantly consumes waste rock. When the stored waste rock reaches 100 those waste rocks are no longer deducted from the storage. The plant still produces water but it does not constantly consumes waste rocks
My opinion is based Nov 25 @ 9:58pm 
So sad, but understandable. Hope it will be fixed somehow, your mod is so cool!
Anyway thank you.
Zavichij  [author] Nov 24 @ 2:45pm 
There are a lot of know bugs with the asteroid DLC, that they didnt fix, the forum is full of posts with similar issues to yours. On top of it I never made this mod for B&B so if it bugs extra much because of this mod, the only thing I can advice is to not use this mod when playing with B&B Below and Beyond activated. You can turn B&B off in the Game Rule settings.
gmcraff Nov 24 @ 2:39pm 
I have also seen the problem where the cargo manifest for the asteroid landers doesn't save, so they take off with internal fuel and empty cargo bay and get stranded. Sending a second lander doesn't do any better, so it gets stuck, too.
My opinion is based Nov 21 @ 2:05am 
For some reaseon whenever I launch asteroid landers from mars they fail to bill the payload, just wait for refuel and launch. Tried to turn off several mods to find the source of problem - it was this one.
Zavichij  [author] Nov 20 @ 7:22am 
I think I have solved the issue with the build menu now
Zavichij  [author] Nov 20 @ 7:22am 
Yes you sadly need to start a new game for it to work, unless you have a save from before you researched the tech.
tjimagineer Nov 19 @ 5:14pm 
Do I need to start a new game for this to work as it is not working in my save for the large panels or the solar array
Zavichij  [author] Nov 19 @ 2:58pm 
Thank you for your feedback, it was only applying to the small solar panels, but now it should apply to both of them. Also the Temple was somhow Spire now, removed that and now I should work as normal building again.
Ugly Hamster Nov 19 @ 1:15pm 
Somehow, Small Temple got changed into a Spire structure but is still in Dome Services... Is it supposed to be a spire or is something weird going on here?