Pit of Goblin

Pit of Goblin

评价数不足
A complete guide to the game "Pit of Goblins"
由 Chauper12 制作
Pit of Goblin is a co-op horror game similar to Little Nightmares and REPO. It has its own unique features (such as monsters) and humorous moments that can keep you engaged for hours. I have written this guide based on my own experience and your comments and suggestions. It will be updated and expanded in the future.
   
奖励
收藏
已收藏
取消收藏
beginning
At first glance, it may seem that the 5-10-hour game is not special, full of plot and interesting moments. But that's not really the case.

You play as a goblin (a mythical creature) who, in order to survive and stay in the village, must feed the queen.For disobedience, any goblin will be killed or eaten by the queen herself. Moreover, the game even mentions:"You failed the task, other goblins will take your place."
This means that there is a clear hierarchy in this underground world. (and we occupy the most deplorable position in it)
I've strayed from the topic a bit. Your goal is to scour the terrifying dungeons in search of food and other supplies for the queen. Along the way, you'll encounter various monsters and adversaries who will hinder your efforts to feed the queen. Let's delve deeper into the details...

(A little bit about the goblin. Starting stamina 85. Can be increased to 105. When you press f, the goblin falls and loses an item. The same happens when the stamina runs out. You can choose a unique skin for your character. The goblin's hp can also be increased by eating.)
(Recently, we also released cards for our game with the following names:
Ruby
Dagger
Compass
Dynamite
Money Bag
Sausage
Gold Bar
Cheese
Bone
Bread
All of these are game items, and there's an elongated piece. It's likely a new currency or a piece of food.)
meal
Each type of food has its own value (which I call fat content). The more food there is, the more filling and delicious it is for our queen. Therefore, fatter foods are much rarer than others (such as bones, etc.). Common types of food are more common, but they do not provide much pleasure to the queen. Simply put, we have a quota that we must fulfill by throwing food into a specific vat.Once we satisfy the queen, she will ask for more food, and the quota will increase.
(p.s. If you don't find much food, don't worry. You can always kill the store owners or your friends, and their bodies will also have a fat content.)
You can also consume food yourself, which will increase your stamina from 85 to 105.
the shops
And as always, our money will be stolen by strange merchants. We can be a good and kind citizen and buy goods, or we can kill the shopkeepers and take their items. The choice is yours. But always remember that they will fight back, dealing 20-10 damage. In fact, there is nothing to say about them except that they can be used as food for the queen.
(Not everyone knows this, but if you go a little lower than the 2nd peaceful location, you will find another shop with talking stones that allow you to communicate over long distances)
Things
And now comes my favorite part. There are several types of items in the game, including weapons, equipment, food, and passive items. Equipment allows us to increase our health and adds 1 inventory slot so we can carry more food. Passive items help us light up dark caves and increase our health (potion). Weapons are used to fight off monsters and other strange creatures.
They make the game much easier, although not by much.
Separately, I will list the throwing and firearms:
Slingshot:
A powerful weapon, you need to have ammunition to use it, or a small pebble.

Sometimes, an arbalest drops from the skeletons of archers. You also need ammunition to shoot an arbalest.

A spear is also a cool weapon that can be thrown at any enemy and deal long-range damage, even from cover.
monsters
These are the creatures that will be hunting you. They include: bats, a reanimated skeleton, a knight, a slug, an exploding eye, a pyro eye, a troll, a ghost, a king eye (the toothy eye is called that because it eats the player when it meets them), sparks, rats, skeleton archers, and a small, terrifying mutant. All of them are extremely dangerous to the player and can kill them in a matter of seconds. I recommend running away from all of them except for the skeleton and the rats. Skeletons can be easily defeated with any weapon, and rats do the same, but they attack in groups. I would also add strange and deadly traps to the monsters, which even their own mother would not recognize. These include mushrooms and wall-mounted or floor-mounted traps (which deal between 50 and 100+ HP). When a player is nearby, mushrooms release deadly spores that deal 20-10 HP of damage. Therefore, be cautious and always keep an eye on the ground to avoid missing the pressure plate that activates the trap.
According to your requests, I am adding a description of the monsters:
Skeletons are easy opponents that deal 20-30 damage and can be killed with your hands or weapons.
There are several types of skeletons, including Pretending Skeleton, Infantry Skeleton, Archer Skeleton, and Dead Skeleton. All of them are dangerous, except for the last one. All skeletons drop bones, but the Archer Skeleton can drop a crossbow, which allows us to shoot at enemies.
Slime is a dangerous mob, but it can be easy if you follow the rules. Deals 20 to 50 damage. We can't deal damage to it, as every object thrown at it will only increase the slime's mass. Once the slime has reached a sufficient size, it will split into two. It is relatively slow, making it easy to escape. You can also climb on walls. The slime won't be able to reach you. (P.S. A torch thrown at the slime will extinguish, proving that the slime is a liquid.)
The exploding mob is dangerous, so there's no point in attacking it. If you approach it, it will explode, dealing 50-60 damage. However, if you have a torch (lit) in your hand, it may set you on fire during the explosion. In this case, the damage will be 70-80.

The Pyro Eye is a challenging mob. If you manage to encounter it, it will emit a beam, and after 1-2 seconds, you will be set on fire and suffer damage. In order to get out of the area of effect, you need to hide behind a wall, go to another room, or hide behind an object (such as a stone).
A small, terrifying mutant. A dangerous and fast mob. It's quite difficult to escape from it, but you can try. It deals 30-40 damage. It moves quickly by jumping. If it catches a player, it will jump over them, dealing damage. It can kill you in 3-4 hits. However, your friends can help you defeat the enemy.
The Eye of the King is a dangerous mob, on par with the Ghost. If it sees you, it will have a toothy mouth. It deals 70-80 health damage per bite. There is no point in running, as it will kill you, but the Eye is rare. If you and your friends encounter an enemy, I recommend running in different directions. Your friends may be able to escape.

The Knight is the strongest opponent with protection. As soon as it sees a player, it will approach and start hunting. It can be killed by a group of 3-4 people. Usually, 1-2 people are lost from the total number. It deals 20-50 damage per hit.

Bats are more dangerous. They deal 20 damage per hit and may not appear on the map again. However, if you're unlucky, you may be attacked by bats. You cannot hit them.

Mimic. It is not a particularly dangerous mob, but it steals items and fights a bit. Killing is easy, the main problem is that he looks like your friends and you. This means that your friends might mistake you for him and kill you instead.

Any monsters can be killed with traps (excluding mushrooms and sparks).
Locations
There are a lot of locations in the game. Starting from the main lobby and ending with a crypt or a tomb. Each map has its own monsters and its own location of goblin merchants and food. To move between locations, you can use a Pail. The Pail is a special conveyor in this world that helps you take your loot and food to any other location. It works like a cargo carrier. You can also upgrade the Pail by purchasing items from a merchant (or stealing them). By placing them in a bucket, you can add new features: a campfire, a drum, and others. They work as entertainment or a small helper in the passage.
Bugs and errors
If you kill the left merchant in the 2 peaceful location, all of his goods will become free, except for 1 item that will cost 4 rubles.If you accidentally kill your friend from a cliff, there is a chance that the corpse will split. This way, you can resurrect your friend and get food (2 bodies).
You can fall off the map due to traps (rare chance).
If you fall into the abyss with your team while the bucket is lowering, you will die. You will see a death screen, but you will respawn with 50 HP.

The list will be updated as new bugs are discovered.
interesting locations
In the 1st peaceful location, there is a wonderful place that can only be accessed by giving a bag of money that drops from goblins. After that, you will be able to play the wheel of fortune and place bets. The prizes include doubling your bet, tripling your bet, obtaining an item, eating, or nothing. Playing the wheel of fortune is not particularly profitable, so you can save your time.
In the game, there is a hidden location called the village or the 3rd peaceful zone. There, you can purchase a secret upgrade for the bucket.
The Altar
This is the coolest place in the game. It usually appears on the map 1 to 3 times. With it, you can resurrect your deceased friend, and they will respawn with 50-100 HP. Each altar also has a maximum resurrection limit of 3 times. This altar greatly aids in completing the game.
A table to help with the search
In order to make it easier for you, I have created a small table with all the items in the game:


| Category | Item | Purchase price | Sale price | Description |
| Weapon | Hand | — | — | This is your hand, dealing 9 damage and consuming 5 stamina per hit |
| Weapon | Slingshot | 14 | — | Deals 22-23 damage and consumes stamina while aiming; requires projectiles (obtained by breaking stones) |
| Weapon | Club | 18 | — | 21 damage, consumes 5 stamina |
| Weapon | Spear | 10 (one is initially available) | — | 7 damage, consumes 7 stamina |
| Weapon | Pickaxe | 28 | — | 25 damage, consumes 10 stamina; can mine gems found in mine locations |
| Weapon | Axe | 22 | — | 18 damage, consumes 5 stamina |
| Weapon | Bone | — | — | Found in the dungeon. 13 damage, consumes 3 stamina |
| Weapon | Cross | 18 | — | 16 damage, consumes 5 stamina; protects against the ghost |
| Food | Cooked Meat | — | 8 | — |
| Food | Raw Leg | — | 5 | — |
| Food | Cooked Leg | — | 7 | — |
| Food | Raw whole chicken | — | 12 | — |
| Food | Half a sausage | — | 6 | — |
| Food | A large piece of meat | — | 14 | — |
| Food | A fish bone | — | 1 | — |
| Food | Half-eaten fish | — | 4 | — |
| Food | A full fish | — | 5 | — |
| Food | An orange | — | 2 | — |
| Food | Apple | — | 2 | — |
| Food | Carrot | — | 2 | — |
| Food | Mushroom | — | 3 | — |
| Food | Cheese wheel | — | 18 | — |
| Food | Slice of cheese | — | 8 | — |
| Food | Onion | — | 2 | — |
| Valuables | Golden Cup | — | 80 | — |
| Valuables | Diamond | — | 60 | — |
| Valuables | Gold Bar | — | 45 | — |
| Valuables | Green Crystal | — | 35 | — |
| Valuables | Ruby | — | 25 | — |
| Valuables | Sack of Gold | — | 18 | — |
| Values | Pot | — | 10 | — |
| Values | Scrap metal | — | 10 | — |
| Items | Torch | 6 | — | Lights up; once lit, it starts to consume durability, and when it runs out, it disappears. Can be extinguished with water. Can set monsters and other players on fire, making it a weak weapon |
| Items | Compass | 8 | — | Points to the portal to the main part of the dungeon |
| Items | Key | 4 | — | Opens chests and doors |
| Items | Golden Key | 16 | — | Opens chests and doors and does not cost |
| Items | Stone | 3 | — | Can be thrown at an enemy or broken to get 2 slingshot bullets |
| Items | Talk Stone | 8 | — | You can talk to a friend if one of you is on a bucket |
| Items | Gear | 14 | — | Allows you to descend one floor during the first dive (for 1 gear, -2, for 2 gears, -3, for 3 gears, -4) |
| Items | Magic Lantern | 16 | — | Glows, does not consume durability |
| Items | Dice | 8 | — | Permanently increases stamina to 105 |
| Items | Dynamite | 6 | — | Explodes when lit on fire |
| Items | Red Potion | 12 | — | Restores 40 health |
| Items | Yellow Potion | 12 | — | Deals damage, can be thrown at an enemy |
| Items | Gray Potion | 12 | — | Deals damage, can be thrown at an enemy |
| Items | Green Potion | 12 | — | Restores stamina |
| Items | Curved Horn | — | — | Found in the dungeon. Can be blown, no effect |


| Monster name | Description | Damage / effect | Features | Methods of combat |
| --- | --- | --- | --- | --- |
| Skeleton | An easy opponent. There are several types: Pretending, Infantry, Archer, and Dead (not dangerous). Skeletons drop bones, and an Archer skeleton may drop a crossbow | 20–30 | — | Can be killed with hands or weapons |
| Slime | A dangerous mob, but easy to deal with if you follow the rules. Slow | 20–50 | When hit by objects, it grows in size and then splits in two. Extinguishes torches | You can run away or stand on a wall to avoid being hit. Do not throw objects at it |
| Exploding | Dangerous mob. It's pointless to attack it | 50–60 (70–80 if the player has a lit torch in their hand when the explosion occurs) | Explodes when the player approaches | Do not approach |
| Pyro Eye | Difficult mob | 20–30 (sets the player on fire with a beam, causing damage) | 1-2 seconds after the beam is extended, the player will light up | Hide behind a wall, go to another room, or hide behind an object (such as a rock) |
| Little terrible mutant | Dangerous and fast mob | 30–40 | Moves quickly by jumping. If it catches a player, it jumps over it, dealing damage. Kills in 3–4 attacks | You can try to run away. Friends can help |
| Eye-King (Toothy Eye) | Dangerous mob, on par with the ghost | 70–80 per bite | A toothy mouth appears when it sees a player. It's pointless to run away | If you meet someone with friends, run in different directions. There's a chance that someone might escape |
| Knight | The strongest opponent with protection | 20–50 per hit | Starts hunting the player as soon as it is detected | Can be killed by a group of 3–4 people (usually with the loss of 1–2 people) |
| Bats | Relatively safe | 20 per attack | May not appear on the map again after an attack. Cannot be hit | Can be escaped |
| Ghost | Extremely dangerous mob | Instant death | Minimal chance of escape | Attempt to escape (extremely low chance) |
| Mimic | Not particularly dangerous mob | 10–20 | Steals items, fights a little. Looks like a player and their friends (there is a risk that comrades will confuse and kill a player, not a mimic) | Easy to kill |
| Sparks | Dangerous mob/trap | Burning, damage 20–30 | Slow | Can be avoided |
| Mushrooms | Trap | 10–20 per spore | Spreads deadly spores when a player approaches | Look carefully under your feet |
| Wall/floor traps | Trap | 50–100+ | Activated when a player steps on a pressure plate | Look carefully under your feet, avoid pressure plates |
end
I will be happy if you give me a positive rating and leave a comment!
Your opinion is always important! If you would like to add something, please write as well!
Don't forget to add the guide to your favorites!

If you have any questions or suggestions, please contact me on Telegram @Byo1939. I will try to help you as quickly as possible.
(This guide is a translation for countries in the United States and other countries. If you notice an error in the translation, please let me know and I will try to fix it.)
original: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3595171645


Thank you for reading! See you soon!