Echoes of the Living

Echoes of the Living

评价数不足
𝕰𝖈𝖍𝖔𝖊𝖘 𝖔𝖋 𝖙𝖍𝖊 𝕷𝖎𝖛𝖎𝖓𝖌 𝕮𝖔𝖒𝖕𝖊𝖓𝖉𝖎𝖚𝖒
由 Saint Aaron 制作
Step into the fog-covered streets of Echoes of the Living with this complete walkthrough, crafted for players who crave a true survival horror experience. From the tense corridors to the unpredictable infected, this guide ensures you never face the nightmare unprepared.

What You’ll Find Inside:
• Full Story Walkthrough
• Puzzle Solutions
• Key Item Locations & Map Notes
• Resource Management Tips
• Secrets, Hidden Items, & Missable Content
5
3
2
3
5
2
3
2
2
2
2
   
奖励
收藏
已收藏
取消收藏
Introduction and Disclaimers
引用自 author
◈ DISCLAIMER:
While some sections are still under construction, the majority of this guide is fully completed and up-to-date with the current version of the game. The remaining areas are awaiting future updates or content from the developers before they can be finalized.

If you see "🛠️" — it’s still being worked on.
If you see "✅" — it’s completed.
If you see "📷" — a screenshot or picture is needed.
If you see "📹" — a video is needed.
If you see "🛑" — content hasn’t been introduced in the game yet.


The guide is currently about 99% complete and will be updated as soon as new content or patches are released by the devs. All information is based on my own gameplay experience and contributor findings, combined with what’s been discussed and tested in the community. If you’re interested in helping with the guide, comment below "I’m interested," and I’ll add you as a contributor. What language would you like to see this guide in? Comment below!!
Looking for Contributors!
Hey everyone,

I’m currently working on a comprehensive Steam guide for Echoes of the Living. It’s meant to be a full walkthrough and reference hub covering puzzles, locations, enemies, items, and all those hidden details that make this game special. That’s why I’m reaching out to the community! I’m looking for 2 to 4 players who are just as passionate about Echoes of the Living and would like to assist in finishing this guide. Things like:

*Finding puzzle codes and item locations
*Documenting bugs or areas with missing triggers
*Taking clear screenshots for sections of the guide
*Sharing notes, screenshots, or findings that might help improve the walkthrough

If you’re actively playing Echoes of the Living and want to help me make one of the best guides out there, drop a comment or message me directly. Once you become a contributor, you will be able to modify the guide. If you become a contributor and use resources or information obtained from another person, please credit the original source. Copying someone else’s work without acknowledgment is not allowed. Always give proper credit to ensure transparency and respect within the community.

What You’ll Get:
*Your name will be tagged in the guide’s contribution section for any content you help with.
*If the guide receives any Steam Awards (like Helpful, Wholesome, Deep Thoughts), all contributors credited for that section will also receive the same award as a token of appreciation.
*If you become a contributor at any time, you can drop out whenever you wish. No pressure or commitment required.
Updates
Update 11/12/2025 – Walk through completed! All endings found and how to get them.

- Been searching for AK, i believe the devs have removed it due to replacing it with the bow attachments. The Compendium is completed for now!

Achievements:
Achievements will be added to the guide once they are released in-game, with tips and strategies for unlocking each one. This will be added to the walkthrough so you know when you will earn the achievement.

Community & Comments:
This guide thrives with help from the community! If you have tips, tricks, puzzle solutions, secret locations, glitches, or even corrections, please comment below. Sharing your discoveries not only helps me improve the guide but also helps fellow survivors. Your comments may be featured in future updates, and I’m always reading feedback to make the guide more accurate, complete, and user-friendly.

Your's truly
Saint Aaron
Road Map
Controls
Story & Lore ✅
Echoes of the Living takes place in a fog-covered European town struck by a sudden and mysterious outbreak on Oct 25,1996. The dead rise, the streets are deserted, and the few survivors left are fighting to escape the chaos.You play as two characters Liam Oakwood, an ex-Special Forces operative searching for his missing fiancée, and Laurel Reaves, a determined police officer caught in the disaster while investigating her father’s disappearance.As their paths cross, both must uncover the truth behind the infection, face unspeakable horrors, and fight to survive a nightmare that seems to echo the downfall of humanity itself.
Characters ✅
Laurel Reaves – A determined police officer investigating her father’s mysterious disappearance when the outbreak begins. Laurel’s investigation turns into a desperate fight for survival as she uncovers dark truths buried within the town’s past.

Liam Oakwood – A former Special Forces operative seeking a fresh start in life. When the town falls into chaos, Liam finds himself searching for his missing fiancée amidst the undead. Trained, resourceful, and cautious, he relies on discipline and survival instincts to push through the nightmare.

Octavia Blade – Fiancée of Liam Oakwood and the emotional center of his story in Echoes of the Living. Liam arrives in town hoping to begin a new life with her, but the outbreak strikes before they can reunite. When the infection spreads and communication is lost, Octavia disappears, leaving only traces of her presence through notes, personal belongings, and fragmented memories scattered throughout the game. Though not a combatant, Octavia’s influence drives much of Liam’s determination and becomes the key motivator pushing him deeper into the heart of the crisis.

Marcus Wallace – An ally connected to Laurel’s side of the story. Marcus provides crucial intel and guidance during her investigation. Calm, collected, and knowledgeable about the outbreak’s early stages, he is one of the few people who still tries to help others survive.

Mayor Duncan – The town’s elected leader before the outbreak plunged the community into chaos. Initially trying to maintain order, his role becomes more complex as the infection spreads. Files and notes suggest he was aware of unusual activities and research in the town, but his ability to act was limited by political and bureaucratic constraints. Though not a direct participant in combat, Mayor Duncan’s decisions and hidden knowledge affect both Liam’s and Laurel’s investigations. Clues linked to him, such as documents, notes, or codes, are critical for unlocking certain areas and understanding the true origins of the outbreak.

Crafting & Ammo Management ✅
Item
Recipe
Notes
9mm Bullets
Gunpowder x2
Standard handgun ammunition. Reliable and common.
Shotgun Rounds
Heavy Gunpowder x2
High-damage shells ideal for close-quarters encounters.
Refined Gunpowder
Gunpowder + Heavy Gunpowder
Intermediate crafting material used to produce advanced ammunition types.
Magnum Rounds
Refined Gunpowder x2
Powerful high-caliber ammo capable of taking down tougher enemies.
Hand Grenade
Refined Gunpowder + Explosive Gunpowder
Standard fragmentation grenade. Effective for groups or tight spaces.
Flare Cartridges
Explosive Gunpowder + White Phosphorus
Illuminates dark areas and can ignite enemies in close range.
Incendiary Grenade
White Phosphorus x2
Creates a wide fire burst, burning enemies over time.
Tesla Grenade
Metal Scrap + Electronic Scrap
Emits an electrical discharge that stuns or damages multiple targets.
Nitrogen Grenade
Metal Scrap + Chemical Scrap
Releases freezing gas that slows or immobilizes enemies.
Healing system ✅
🧪 Antibiotic & Medical Item Chart
Item
Icon
Effect
Notes
Peridot Saplings
Mild Healing
Peridot create only a weak antibiotic effect. Decent for minor wounds but limited overall.best used when combined with other herbs.
Garnet Saplings
No Effect (Solo)
Does nothing on its own, but becomes highly potent when mixed with Peridot.
Azurite Saplings
Antidote (Weak Solo)
Provides toxin resistance. Fully powerful only when mixed with both Garnet + Peridot for an RGB medical compound.
Best Mix: Green +blue+ Red
fully heal +Cure Poison
Best emergency resource. Instantly restores full health and removes poison.
Best Mix: Green + red
Full Heal
The most efficient healing combo in the game.
Minced Peridot Mix
Heals you 25%
Best emergency resource when needing to heal ASAP.
First aid kit
Full heal + Cure Poison
Best emergency resource. Instantly restores full health and removes poison.
Serum
Cures Poison
Strictly for removing poison; no healing effect
Analgesics
Heals you 25%
Treats injury. Does not treat bleeding/Poisoned
Sulture kit
Stops bleeding
stops bleeding. Does not give you health
Health system ✅
Healthy – Your character is at full or near-full health, able to fight and move without restrictions.

Hurt – Almost near full health

Injured Your character has taken moderate damage but can still function.

Critical – Your character is severely injured and on the brink of death. Immediate healing is necessary to survive.

Bleeding – Your character gradually loses health over time due to physical wounds. Apply a bandage or medkit to stop the bleeding.

Poisoned – Your character gradually loses health over time due to toxins. Unlike bleeding, this effect comes from poisonous creatures or contaminated areas. Use an antidote to cure it.
Weapons, Attachments & Upgrades 🛠️ 📷
Category
Weapon
Location / Notes
Image

Rifles
Assault Rifle
Standard automatic rifle.

Rifles
AK
Reliable power with strong recoil.
UNKNOWN AT THE TIME

Pistols
Old Pistol
Prologue only.

Pistol
Monarch
Found in Motel Safe.

Pistol
Monarch
Attachment extended magazine monarch. Found outside office building where you need decimal crank to open.

Pistol
Monarch
Attachment Muzzle and laser. Found outside office building where you need decimal crank to open.

SMG
Custom Handgun
Can be found by collecting parts (Part A). One part is obtained by defeating the Pendantel Boss (3rd encounter).

SMG
Custom Handgun
Can be found by collecting parts (Part B). One part is obtained by defeating the Pendantel Boss (4th encounter. 2nd encounter in city).
[td[/td]

SMGs
MAC-10
Compact, fast-firing SMG.

SMG
SMG Roni
Found outside Subway on a body. (Currently glitched.)

Shotguns
SPAS-12
Found under a staircase in the Streets area.

Shotgun
Double Barrel Shotgun
Peacock Bar, boiler room.

Shotgun Part
D.B. Stock Attachment
Construction Site (where you place the battery).

Shotgun
Auto Shotgun
Dropped by boss outside City Hall.

Magnums
Desert Eagle (D.Eagle)
Attachments (reflex & muzzle) dropped by boss in Recreation Park tunnel.

Magnums
Desert Eagle (D.Eagle)
Found in Alba City streets on top of a suitcase — Code: 0928 1998.

Other Guns
Flare Gun
Attic, near the empty bottle.

Special Weapon
Crossbow
Found in the Warehouse after leaving the Sewer.
Special Weapon
Crossbow Pieces
Foundwhen defeating sewer snail boss (Secret boss. Only can be found not fighting the pendatel boss in blades tomb)

Melee Weapons
Metal Pipe
Common. Found throughout the game.
Melee Weapons
Baseball Bat
Common. Found throughout the game.
Melee Weapons
Fire Axe
Common. Found throughout the game.
Melee Weapons
Morning Star
Common. Found throughout the game.
Grenades
Frag / Explosive Types
Can be found scattered throughout the game.
Enemy Types & Combat Behavior ✅
Know Your Enemy
Survival in Echoes of the Living means knowing your enemy. Every encounter counts. Wasting a single bullet can decide whether you make it to the next safe room or become another corpse in the street. Each infected behaves differently: some are slow and predictable, while others sprint, lunge, or ambush you from corners when you least expect it. Pay attention to sound cues, movement speed, and attack range. Learning their weaknesses isn’t just about saving ammo it’s about surviving the long haul. Whether it’s a shambling corpse or an armored brute, understanding how to neutralize each threat quickly and efficiently will keep your inventory stocked and your heartbeat steady.

Normal Zombies
The core enemy type of Echoes of the Living. Slow-moving, shambling undead that rely on numbers to overwhelm you.


Crawlers
Slower than normal zombies but harder to hit due to their low posture. Easily avoided if spotted early.


Bloaters
Massive infected that vomit toxic bile and drop gas mines when killed.
Stay away from the gas prolonged exposure will kill you.


Firefighter Zombies
Standard zombies wearing firefighter suits.
Shooting the oxygen tank on their back can cause a massive explosion perfect for taking out groups.


Hazmat Zombies
Similar to firefighter zombies. Some tanks explode, some don’t choose your shots wisely.

Birds
Fast, aggressive, and usually attack in flocks.
A single pistol shot can bring one down, but don’t get swarmed.


Zombie Dogs
Fast, vicious canines reminiscent of the Cerberus from Resident Evil.
They strike from blind spots and interrupt your aim during fights stay alert.


Cockroaches
Small and annoying they attack in groups and thrive in dark tunnels and sewers.


Snakes
Small, slithering threats lurking in puddles or flooded areas.
They rely more on ambush than strength spot them early to avoid surprise bites.


Spiders
Creeping horrors found in sewers and basements.
Their slow approach and venomous lunges add tension and danger to confined spaces.


Wasps
Quick, erratic, and a constant nuisance.
Hard to hit in dark or narrow environments but capable of dealing surprising chip damage.


Riot Police
Among the most intimidating foes in the game.
Fully armored and resilient small-caliber rounds are nearly useless.
Weakness: Fire and shotguns (headshots remove helmets instantly).


Mutated Fauna
Ferocious creatures relying on speed and ambush tactics.
Their attacks cause bleeding always keep bandages or medkits ready.


Snake Spitter (Unknown Name)
Encountered in the cave before the hospital.
Spits toxic projectiles that can quickly wear you down dodge and strike between attacks.


Snail Boss
Large, poisonous creature capable of charging and spewing toxic sludge.
Keep your distance and unload heavy firepower when it pauses.
Easter Eggs ✅


Only a Maniac Would Do Something So Stupid
Inside the WC of the Peacock Pub, in the room with the flickering light, you can find graffiti reading: "James was here."
Liam then remarks, “Only a maniac would do something so stupid touching the toilet.”

This is a clear Easter egg reference to James Sunderland from Silent Hill 2, who famously sticks his hand inside a filthy toilet to retrieve a key.




Jill’s Bakery
A nod to Resident Evil (1996) — after Jill Valentine narrowly avoids being crushed by a ceiling trap, Barry Burton quips:
That was too close… You were almost a Jill sandwich.

The bakery’s name, Jill’s Bakery, playfully references that iconic line.




Friends TV Show Reference
Inside the bar area of the Peacock Pub, on the seat with the save disks, there’s a fun nod to the sitcom Friends.
You’ll spot a large sandwich with a note that reads:
If lost, please return to Joey Tribbiani.

This references the episode “The One With The Ride-Along” (Season 5, Episode 20), where Joey’s love for sandwiches nearly gets him shot.





🤖 The Tonynator
Outside Octavia’s Office, you’ll find a poster titled “The Tonynator.”
This is a parody of the legendary Terminator movie franchise.



🌃 Alone in the Park
After leaving the sewer and entering the streets, look for a poster titled “Alone in the Park.” It’s an obvious homage to the survival horror classic Alone in the Dark.


Survival Tips ✅
Battle Tricks
Here is some battle skill to increase your game speed and save you some bullet:
  • Aiming
    Aim up with the shotgun is one of the most powerful skill,it will kill most humanoid enemies in one shot,and stun to a humanoid boss.also if you aim the middle of multiple enemies,you can hit them in once.For non humanoid enemies like dogs/spiders,aim down is a more effective choice.
  • Knife
    Not everyone is skillful enough to use a knife,so I'll only tell you a little trick to save some bullet,when you got a zombie down by gun,you can switch to knife,aim down and attack,a single downed zombie will die if you keep attack before it gets up,it's also one way to test out most zombies died or not when they down,
  • Kick
    Kick is a extremely effective move for liam,you can kick a zombie out when it's even already started to attack,you will hit it first,knocks it back,gives you a safe distance to shot,run,or melee.
  • Melee
    Melee weapons are also very good on zombies,one crit hit can just kill a zombie,so it's almost equal to a shotgun,and liam had extra slots for them,so you can try use it more than a gun for especially early game,but you need some little trick to use it better.
    First,aim up is very effective for fireaxe,for the blunts,I would say aim down is better,most aim down attack will make a crit that breaks the zombie's head.
    You need to control your distance to the zombie,I would say run straight to the zombie to get in range is safer than wait for them,because they might attack first,and melee will be low priority than them.if you cannot control the distance,there's also a trick to guaranty a insta kill to single zombie:Equip light firearms first,kick,and then switch to your melee,run straight to the zombie's face,aim up or down,then smash it to see it blow.
  • Burning
    The burning in this game so far for now,seem to be a debuff that deal some damage by time,and a new burning debuff will be only refresh the burning time.So if you set a enemy on fire,don't be too rushy,give it a little time to burn before you set it on fire again,
  • Attachment
    Whenever you install a weapon attachment, your firearm automatically reloads. So, wait until you’re down to your last bullet before adding it. It’s a free refill that won’t cost you any ammo from your inventory.
Outfit Changing Guide ✅


🧳 Outfit Change (Liam – Motel Section)


-Head to Room 8. After waking up go to the chair near the window and you will find a bag. Interact with the bag to change your outfit.



(Note: The bag wont appear until to get the "Madness ending".) Thanks Bruce_H for finding this!


Outfits & Unlock Requirements ✅
Classic Outfit

Outfit getting Despair ending

Outfit getting madness ending

outfit getting hope ending
Liam Walkthrough
Prologue ✅
• Make your way through the garden until you reach the Old Shed.
• Head east and interact with the owl on the left to unlock “Feather Friend”.

• Key locations can be found here: (There are 4)



• Approach the chained gate and examine it.
• Return to the Old Shed and attempt to open it, then locate the Shed Key. It can be found in one of the following spots:
 • Next to the nailed-down door in the nearby alleyway.
 • Between the Old Shed and the owl.
 • In the open area with the chained gate.

• Retrieve the Bolt Cutter from the Old Shed, then return to the gate and cut the chain.
• Crawl through the open window and pick up the Old Gas Lamp.
• Go upstairs, equip the Old Gas Lamp, and enter the bedroom.
• Defeat the first zombie and solve the Crest Puzzle, then proceed through the secret tunnel.

Victoria Motel ✅
• Locate Room 8 and unlock the door using the code 962Y3Z.
• In the room head to bathroom check mirror for health Kit.
• At night, head to the Motel Reception and collect the Motel Staff Key.
• Use it to enter the Main Office located behind the reception desk.
Safe code is "68531". This is how you get the Monarch (pistol) and the Combat Knife.

• Take the Backyard Key and use it on the Backyard Door located on the opposite side of the Cafeteria.
• Exit the Motel through the backyard to continue your progress.
Iron Gates ✅
• Take the Gas Mask, then unlock the door to Tunnel 01 using the Multi-Use Tool.
• Climb down the ladder and proceed to the first flight of stairs in Tunnel 02.
• Turn right and take note of the Control Room (Safe Room) behind the double doors.
• Continue navigating through the Sewerage until you reach the closed shutter in Tunnel 03.
• Loot the Console Key from the dead body nearby.
• Return to the Control Room and interact with the console.
• Exit the room and head north, passing the light-blue door.
• In the gated area, pick up the Power Room Key and pull the first breaker switch.
• Use the Power Room Key to enter the Power Room just ahead and turn off the power.
• Head back to Tunnel 02 and descend both flights of stairs.
• Move through the flooded section toward the Workshop, then collect the Supply Room Keycard.
• Backtrack to the Power Room and restore the power.
• Return to the area with the closed shutter and find the Supply Room Door.
• Use the Supply Room Keycard to unlock it, then pick up the Lever inside.
• Push the nearby crate and climb onto it to reach the second breaker switch.
• Go back to Tunnel 01, climb up the ladder, and use the Lever on the Emergency Drainage System.
• Pull the lever to drain the water on the lower level (in front of the Workshop).
• Climb down again and descend both flights of stairs to reach the previously flooded area.
• Pull the final breaker switch located in front of the Workshop door.
• Return to the Control Room and interact with the console once more to raise the shutter.
• Head toward the now-open shutter, but be prepared the bridge will collapse, prompting an emergency decision.
Decision: Stay and fight or drop down.

  • Stay and Fight: You’ll face 3 zombies. One will drop a Locker Key that unlocks a MAC-10. Afterwards, you can proceed to drop down.
  • Drop Down: You’ll avoid the fight but won’t obtain the key.

• If you stayed and fought go back to the workshop area where the water was drain. In the workshop is a locker. Unlock to retrieve Mac 10
• Jump down into the sewage, swim through it, then climb the ladder at the end to exit the area to Uptown.
• Make your way through the town.
Peacock PUB ✅
• Head upstairs and enter the first door on the left.
• Walk past the TV and the Management Room to reach the Power Room, where you’ll find the Electrician’s Note.

Fuse Box • First switch up, then press the Turn button.
• Second switch up, then press the Turn button.
• Third switch up, then press the Turn button.
• Fourth switch up, then press the Turn button.

• Pick up the Wrench at the bar table.
• Interact with the switch near the entrance door, then enter the Restroom.
• Use the Wrench to remove the Vent Door and crawl through to reach the other side of the Ventilation Duct.
• Open the nearby shutter and enter the Records Room (Safe Room).
• Inside, locate the Boiler Room Key, then exit and follow the hallway to collect the Manager Key.
• Backtrack to the Manager Office upstairs.
• Approach the Balcony Door in the lower-right corner to trigger a zombie attack.
• Afterward, enter the Balcony and pick up the Metal Rod.
• Leave the Manager Office through the door to the Gallery, then unlock the door on the left.
• Head through the door past the painting and enter the Safe Room on the right.
• Pick up the first Copper Ring (there are two more to find later in the game).
• Leave the Gallery via the Manager Office and proceed toward the Power Room.
• Enter the nearby Storage Room and use the Metal Rod to access the Attic.


• In the Attic, pick up the Nitrogen Oxide.
• Enter the Attic Storage (Safe Room) and collect the first Stone Slab.
• Head back downstairs and use the Metal Rod to open the hatch behind the bar counter.
• Climb down the hatch into the Maintenance Tunnels and proceed to the Boiler Room.
• Solve the first Valve Puzzle, then exit the room and turn left to continue.


• Walk past the Safe Room and pick up the Locker Key from the floor in the Cellar Room.
• Return to the ladder; the previously closed gate will now be open.
• Enter the tunnel behind the gate, solve the Power Puzzle, and collect the Sulfur Dioxide.

Power Box Puzzle
• Top needs to equal 75. Turn the 1st, 3rd, 4th, and 5th knob.
• Bottom needs to equal 60. Turn the 1st, 3rd, 5th knob.


• Return to the TV Room upstairs and enter the Locker Room.
• Use the Locker Key to open the locker in the corner and retrieve the Keycard.
• Return to the Maintenance Tunnels and locate the shutter near the Safe Room.
• Use the Keycard to unlock the shutter, then proceed through the door.
• Survive the spider attack, then pick up the Valve from the toolbox.
• Go back to the Boiler Room, use the Valve, and solve the second Valve Puzzle.

Valve Puzzle #2
• Make all valves face right. Then turn the following: Top middle, top right, middle left, bottom middle, and bottom right.


• Return to the area behind the previously closed shutter and obtain the Double Barrel Shotgun.
• Climb the ladder to reach the Restoration Room.
• Pick up the Gallery Key and exit the Restoration Room through the door.
• Turn left and unlock the Gallery Door using the Gallery Key.
• In the Staircase, walk past the chairs to reach another hallway, then exit through the white door.
• Follow the tunnel to the backyard and enter another Storage Room to collect the second Stone Slab.
• Return to the Staircase and enter the Medieval Room.
• Unlock the Safe Room door on the opposite side to create a shortcut.
• Use the Stone Slabs to solve the Tile Puzzle and obtain the Painting Fragment.

• Return to the bar and head upstairs, entering the second door on the left.
• Survive the crow attack, then place the Painting Fragment in the painting.
• Pick up the Blood Gem, then unlock the final Gallery door.
• Take note of the Sea Shell Door and Musical Note Door, then unlock two shortcuts.
• Enter the double doors and read the Scrap of Paper to learn the Safe Code.
• Note the locked Emblem Door at the end of the hallway.
• Head back to the Maintenance Tunnels near the spider attack area.
• Open the double doors next to the toolbox using the Multi-Use Tool.
• Go through and open the Safe with the combination: 7 Right, 8 Left, 4 Right.
• Read the Management Only Note and take the Music Room Key.
• Return to the Musical Note Door on the second floor and unlock it.
• Use the Blood Gem to open the piano, then solve the Piano Puzzle: 3-6-8-4-2.
• Pick up the Sun Key from the cabinet.
• Return to the Staircase in the Gallery and head upstairs.
• Use the Sun Key to unlock the Sun Door, then press the button on the first lion statue.
• Ignore the second lion statue for now and enter the Trophy Room to pick up the first Gear.
• Interact with the third lion statue, then the second lion statue outside.
• Return to the first lion statue and press the button at its base.
• Finally, activate the fourth lion statue, unlock the door, and pass through the Sun Door again.
• Pick up the Piece of Emblem (Right).
Peacock PUB (Cont) ✅
• Backtrack to the Power Room near the Attic and disable the power.
• Enter the Attic and make a save in the Attic Storage.
• Use the Sun Key on the Sun Door, then proceed down the hallway.
• Enter the Spider Room, but do not approach the generator yet.
• Go through the door across the room and pick up the second Gear.
• Leave the room, approach the Generator, and defeat the Spider Boss.
NOTE: If you get directly behind him. You can kill him without him attacking you. Just watch out whenever he jumps.

• Activate the Generator, then move the shelf aside.
• Take the elevator to the second floor, then unlock the locked door with the Multi-Use Tool.
• Pick up the Sea Shell Key from the broken showcase.
• Return to the elevator and descend to the first floor to collect the third Gear.
• Move the empty shelf and enter the Cave.
• Pick up the Amber Gem at the bottom of the stairwell and note the locked door.
• Backtrack to the Staircase near the Medieval Room in the Gallery.
• Use the Sun Key to enter the Egypt Room and open the chest with the Amber Gem.
• Pick up the Piece of Emblem (Left) and combine both pieces to retrieve the Trident Emblem.
• Return to the Sea Shell Door on the second floor and unlock it.
• Use a melee weapon to break the showcase and obtain the second Copper Ring.
• In the next room, use the Trident Emblem to open the door.
• Take the Portable Safe from the central statue.
• Combine the Portable Safe with both Copper Rings, then solve the Portable Safe Puzzle to obtain the Emblem Key.


• Use the Emblem Key to unlock the Emblem Door and meet Louis Pendantel.
• After the encounter, head to the Nurse’s Office near the Power Room and collect the Pills.
• Return to Louis Pendantel’s room and grab the Silver Eyeball from the desk.
• Defeat Louis Pendantel, then press the button hidden under the desk to unlock the nearby door.
NOTE: If you get behind desk on the left side the Pendantel cannot hit you. Going on the right side the Pendantel can hit you.

• Make your way back to the Attic and take the elevator down to the lowest floor.
• Proceed through the Cave and down the stairwell, using the Silver Eyeball to open the locked door.
• Inspect the Well Painting and take note of the padlocked door to the right.
• Return to the Spider Room in the Attic to collect the Flare Gun and Empty Bottle.
• Head to the kitchen behind the bar area (first room of this section) and fill the Empty Bottle with water.
• Combine the Filled Bottle with Sulfur Dioxide and Nitrogen Oxide to create a Bottle of Acid.
• Go back to the padlocked gate in the cellar and use the Bottle of Acid to dissolve the chains.
• Inside the Torture Chamber, pick up the Heavy Lever, then prepare to face Louis Pendantel once more.
NOTE:Get behind directly behind him. He will slowly turn. DO NOT let him turn half way to you. If so he will go in attack mode. At the start of the video you will see what im talking about

• After defeating him, interact with his corpse to retrieve Pendantel’s Necklace.
• Return to the room with the Well Painting and go through the door on the left.
• Use the Heavy Lever along with all three Gears to activate the Well Mechanism.
• Collect the Underground Passage Key from the raised cage.
• Finally, make your way to the locked door in the Maintenance Tunnels. Keep in mind vent in bar is blocked so you must go through the vent in bathrooms.
• Swim through the sewers and slide down the ramp.
• Pick up the Pipe Wrench, continue onward, and climb up the ladder.
Alba City ✅
• In the Warehouse, read Duncan’s Note and obtain the Emergency Exit Key.
• Before you leave follow the catwalk on ground floor and you will find Crossbow
• Leave the Warehouse and proceed to Octavia’s Office to meet Laurel.
• Enter the next room and pick up the Extra Pouch.
• Open Octavia’s Safe to retrieve the Armory Key (second code: 1826, year above safe).
• Solve the first puzzle with the Owls. Clues may also be found in the Bathroom.
• near the microwave grab the extra pouch item.
• Exit the building through the Back Go back to the first floor and run straight.
• Find the Garage Safe Room near the Sanctuary Bar and collect the Empty Canister.
• Use the Pipe Wrench to fix the broken pipe.
• Reach the City Hall Crest Door, then go through the door next to the Restaurant. The room looks like its being under construction.
• Collect the Decimal Crank in the area with the two armored enemies.

• Now head back to Office Building you will fight Pendantel near the Big balls ice cream store. Killing him will give you a briefcase containing Parts to a weapon.

• Return to the Office Building and use the Decimal Crank to open the backyard door.
• Pick up the Suitcase and open it to obtain the Extended Magazine.
• Select the Monarch and equip the Extended Magazine.
• Unlock the gate to create a shortcut.
• Use the Decimal Crank to open the door between the Office Building and the Warehouse.
• Obtain the Warehouse Locker Key, then re-enter the Warehouse. (After collecting suitcase, unlock the gate and keep going straigiht. YOu will eventually come to a zombie eatting someone, and a locked door/ That door is the door the key is in.)
• Open the locker on the second floor to get the Construction Site Keycard.
• Open the third Decimal Door between the Sanctuary Bar and City Hall.
• Unlock the White Door, then pass through the Green Door.

• Enter the Albacenter.
• Take note of the Safe Room in the Arcadetive, then open the shutter at the end of the hallway.
• Exit the building and pick up the Metal Box.
• Back near the Garage, use the Construction Site Keycard
• In the Safe Room, place the Metal Box on the Conveyor Belt.
• Press the Control Panel Button, then collect the Hammer.
• Use the Elevator in the corner to reach the Cave.
• At the end of the Cave, pick up the Insulated Gloves.
• Note the crane requiring Power, Oil, and Gas you will get that later. Now exit the Cave.
• Return to the Office Building and use the Hammer to unlock the door in the stairwell.
• Fill the Empty Canister with Fuel.
• Go back to the area behind the Albacenter and open the gate next to the door using the Multi-Use Tool.

• Follow the path to the Blade’s Armory.
• Use the Hammer to remove the plank, then open the door with the Armory Key.
• Pick up the Suitcase and open it to obtain the Muzzle Extender.
• Select the Monarch in your inventory and equip the Muzzle Extender.
• Enter the small room at the back and collect the Strange Button.
• Combine the Armory Key with the Strange Button.
• Use the Ornamented Key on the hole in the desk and solve the Key Shape Puzzle Answer.

• Leave the room and collect the Jewelry Box. Open it to obtain the Owl Engraving. (Keep in mind DON'T stash Owl Engravin. This will trigger boss fight thats coming. This needs to be in inventory)
• Return to the Sanctuary Bar and use the Insulated Gloves to remove the broken fuse.
• As you head to the sanctuary a 2nd fight against Pendantel will happen. Defeating him will give you weapon Part B

• Pass through the door that was previously blocked by the electrified puddle.
• Exit the area via the door near the Pharmacy.
• Pick up the Suitcase and unlock it using the code: Left Side: 0928 / Right Side: 1998.
• Find the Metro Station and collect the SMG (upstairs) and the Jack Handle (downstairs).
• Open the barricaded door near the Ice Cream Shop with the Hammer.
• Enter the Auto Repair Shop using the Multi-Use Tool.
• Press the Lift Button to lower the car, then take the Battery.
• Return to City Hall, then go through the door opposite the Restaurant.
• Pick up the Suitcase and open it to obtain Weapon Parts A.
• Take note of the chained door, then proceed to the next area.
• Use the Multi-Use Tool to open the door to the Safe Room.
• Under the walkway, collect the Spas–12.
• Follow the walkway to a barricaded door and use the Hammer to remove the plank.
• Pick up the Engine Oil and the Assault Rifle.
• Use the Jack Handle on the gate between the Garage and the Office Building.
• Crawl under the gate to access another Metro Station.
• Obtain the Fuse and unlock the door to create a shortcut.
• Make sure you bring oil, fuel, and battery with you.
Construction Site ✅
• Return to the elevator at the Construction Site and take it down to the Cave.
• Use the Battery on the Emergency Power Generator, then pull the lever to restore power.
• Behind the nearby gate, pick up another Suitcase.
• Equip the Double Barrel Shotgun and combine it with the Shotgun Pieces to upgrade it.
• Use the Engine Oil and Filled Canister to activate the crane.
• Cross the newly formed bridge and unlock the door using the Decimal Crank.
• Proceed through the tunnel and climb the ladder.
Hospital ✅
• Crawl through the Ventilation Duct to enter the next area.
• Check the Sticky Note in the Showers and pick up the Engine Room Key.
• Use the key to access the Engine Room and solve the Number Puzzle:
 ((5 × 5) + 6 – 1) / 2 = 15
 ((9 – 1) / 1) × 9 + 3 = 75
• Once solved, head through the Security Gate and collect the Morgue Key.
• Return to the Engine Room and continue down the hallway to reach the Morgue.
• Defeat the enemy in the X-Ray Room to obtain the Elevator Keycard.
• Use it to solve the Elevator Puzzle and activate the lift with the code T. Thompson: 5Y84C7.
• Take Reaves’ Crest and proceed to meet Laurel once more.
• Afterward, take note of the padlocked door, then make your way back to the sewers located between the PUB and the Warehouse.
• After clearing the hospital, Laurel introduces you to Marcus. She’ll mention that she’s cleared the webs in the sewers.
• Upon entering the Construction Site, you’ll encounter the Snake Spitter simply run past him and continue onward.
• Exit the Hospital and make your way back to the Warehouse.
•Leave through the newly opened door, then locate the Apartment Building.
•Remove the plank with the Hammer and pick up the Seal Tape.
•Relocate back to the warehouse
Retirement Park/underground ✅
• Enter the Sewerage from the warehouse again and head through the tunnel that was blocked by the Spider Web.
•Climb up the ladder and go through gate thats top right.
*Go down the hall pass the safe house and you will be by a stair case of what sounds like zombies eatting something
• Navigate to small apartment. It will be locked with decimal lock..
• Open the locked Apartment with the Decimal Crank, then pick up the Rust Remover.
• Leave the apartment and head to retirement park
• Near the Safe Room, grab the broken firehose and repair it with the Seal Tape.
• Continue to through the park till you find this place
• Use the Rust Removal Can to remove rust from the stone.
Now use the decimal tool to rotate the stone to match what is on the back of the owl.



•Puzzle should look like this when completed:

Statue Room
•Once you go down the elevator, proceed and you will walk into a room with 4 statues. The spike ceiling will come down. You need to push all 4 statues back to their original positions. Once completed, the ceiling will rise back up. Continue to the next room.

Spike Floor Puzzle
•In the next room, you’ll face a door with a puzzle. You must be quick because a spike floor is coming toward you. The puzzle will look like this:

Trap Room
•Next room is full of traps. Wait until the traps are on your left side, then run toward the swinging axe. Once at the axe, stop and wait for the right moment to safely pass it.

Blade Crest Room
• Once completed, you will be in a room with the Blade Crest.

Mini Boss Battle
• Walk to the end and you will encounter a mini boss battle.
• You can defeat the boss, but all you need to do is survive long enough for each lever to retain power.
• Defeating the boss drops Deagle Pieces reflex and muzzle
• Exit the crypt and return to City Hall to meet Marcus.
Museum ✅
• You will not be able to cut through the sewers this time so keep going past the corridor by jills pizza.
• At the end climb the box's and make your way to city hall
• Once reach city hall gate, dont go to restraunt room (Room under construction) go the other room. Keep going till you reach the room where you found Assault rifle
• Use the Fixed Fire Hose on the Fire Hydrant to put out the flames.
• Head into the Museum and collect Fioribello’s Crest. (Note: collecting the crest will respawn zombies.)

• Exit the Museum and return to the City Hall gate to solve the puzzle.
City Hall ✅
• You should now have all 4 crests: Owl, Butterfly, Peacock, and Wolf. The Peacock is the necklace. Examine it and remove the string to make it a crest piece.

• Place the 4 crests on the emblems as follows:
 – Man with Axe – Peacock
 – Hooded Person Holding Statue – Wolf
 – Man Forging Sword – Blade’s
 – Jester – Butterfly

• Enter the area and you will be sent to an emergency choice: fight the monster or run.
 – Fighting will grant a weapon case containing an automatic shotgun.
 – Running avoids the fight and you will not retrieve the weapon crate.


• Enter City Hall.
• Use the Hammer to open the barricaded door near the Elevator.
• Read the Elevator Code Note and note the locked Records Room door.
• Return to the Lobby and head through the door on the opposite side.
• Climb through the shattered window near the Information Desk.
• Access the computer and enter the code 179362 to activate the elevator.
• Take the elevator down to the LL and interact with the fuse box.
 – Circuit Puzzle
Once solved, the gate will open.

• Move the crate behind the shutter, climb on it, and crawl through the window. (Sometimes the crate isn’t needed you can interact directly with the window.)
• Pick up the VHS Tape, then take the Elevator to the Fifth Floor.
• Go through the double doors and collect the Empty Tape. Take note of the voice-protected door nearby.
• Exit and unlock the door at the end of the hallway using the Multi-Use Tool.
• Grab the Records Room Key, then return to the First Floor.
• Enter the first door on the left to access the Records Room.
• Open the Suitcase inside to obtain the Press Room Key, using the following sequence:
 – Left Side: Au Ag Ti Ni
 – Right Side: Fe Hg Zn Cu

• In the Press Room, pick up the Empty Recorder and insert the Empty Tape.
• Proceed to the next room and place the VHS Tape into the Video Cassette Recorder.
• Use the Recorder (Empty) on the TV to record the voice data.
• Return to the voice-protected door on the Fifth Floor and unlock it using the Recorder (Audio).

• Inside, solve the Mayor Portraits Puzzle in this order:
 – Eckhart Wilhelm: 1862
 – Conrad Wilhelm: 1899
 – Hans Wilhelm: 1944
 – Duncan Wilhelm: 1996

• Use the Elevator to descend to the Train Station.
Train Station ✅
• Pull the lever near the train. This will open the gate, allowing the train to move when you interact with the console.
• Climb up to the Station Platform and interact with the Train Console.
• Board the train and face Pendante this is your final fight with him, and he’s not happy! You have to fight him
• After defeating Pendante, proceed to the Mayor’s Mansion.
Mayor’s Manor ✅
• Get off train and go through the door.
• Enter the first door on your left to pick up the Chemical Flare. Attach this item. (This will be your light. It will die occasionally, just keep reusing it.)
• Navigate through the dark tunnel until you find a lever and pull it.
• Get to the new area and take the first left to collect an Old Key.
• Follow the other path and use the Old Key to open the door.
• Go down the hall until you find a door near the corner by the bird cage.
 • Inside this door, you will find the Backyard Key.
• Continue down the hall going straight and use the Backyard Key to open the locked door.
• Outside, go downstairs to the first room on the left (Safe Room) and collect the Old Lighter.
• Navigate through the yard until you reach the statue in the cemetery. The middle statue says: "On this night the stars shine above the moon in the sky."
• Light four torches in this order: Bottom right, Top left, Bottom left, Top right (facing the church).
• Enter the church and open the coffin.
• Attempt to leave the church; a zombie will rise from the coffin. Defeat him and obtain the ring.
• Place the ring on the statue in the church to open the secret door.
• Pick up the Old Maze; you will need it shortly.
• Take the ladder, go down to the end of the wall, and begin to hit the wall. This will open a new pathway.
• Run through the tunnel until you reach the ladder.
• Follow the path until you enter the manor. Head upstairs and continue until you find the Safe Room (door with simple lock) and collect the Main Hall Key.
• Roam the 2nd floor and find a book. Examine it to retrieve the Glass Statuette.
• Interact with the clock in the Dining Room and put the arrow on 8 (this puzzle will be solved later).
• Navigate back downstairs and open the double door leading to the yard.
• Collect the rope hanging on the wall and continue down the hall, then climb on the boxes.
• Take a left to unlock the door that leads back to the Main Hall. Go back and take the other route.
• This route will lead you outside and allow you to retrieve the Door Knob.
• Return to the manor near the Safe Room and place the Door Knob on the door.
• Place the Statuette on the table. The Statuette puzzle is as follows:


• Retrieve the Blue Gem and interact with the clock. Turn the clock to 11 (this will open the locked cabinet in Main Hall).
• Return to Main Hall to retrieve the Red Gem from the unlocked glass case.
• Head upstairs, first door to the left, and place the Red Gem and Blue Gem on the door statue and enter.
• Take a left down the hall near the elevator and move the end table. Under the table, you will find the Hook.
• Combine the Hook and Rope and navigate to the other door.
• Once outside, defeat the birds (they will attack during the cutscene). Use the Rope/Hook at the end of the balcony to make a bridge.
• Take the first door and retrieve the Book of Wisdom.
• Go outside past the fountain and head to the Shed to collect a Bucket.
• Return to the Statuette puzzle area and place the Book on the bookshelf. This will give you the Curious Shape Crest.
• Return to Main Hall near the double doors and bring the empty Bucket to the water faucet to fill it.
• Navigate to the Dining Hall and place the bucket in the fire to put it out.
• Collect the Gold Coin and place the Curious Shape Crest in its spot.
• Examine the Gold Coin; it will become a Golden Key.
• Exit the Dining Hall and collect the Golden Emblem from the statue on the window and 2nd-floor balcony.
• Return to the room where you collected the Curious Shape Crest and place the Golden Crest in the double door. Here you will meet Mayor Duncan.
• Collect the Moon Key from the desk and relocate near the Safe Room where the locked double doors are. Use the Moon Key here.
• Interact with the Stone Table to work on the puzzle. Each ball has to match the color. Once solved, you will retrieve a Lock Handle (1 of 2 handles).
• Head to the bedroom on the 3rd floor and use the Golden Key to open the shelf, which will give you the Stone Circle.
• Relocate outside on the 3rd floor near the shed by the water fountain. Place the Stone Circle on the fountain and solve the puzzle. This will give you the second Lock Knob.

• Return to the start of the area on the 1st floor outside and place both knobs on the locked door outside the Tomb Well.
• Enter, take a left, and enter the first door on the left where you meet Octavia.
Octavia will now follow you. Take her to the 3rd floor where you met Mayor Duncan. Go behind the desk and interact; Octavia will collect the Wilhelm Crest from the lion’s mouth.
• Head to the 1st floor in Main Hall and take the first door on the right.
• Place the Crest on the statue, opening a secret pathway.
• Head down where you will enter a cellar.
mayors manor wine cellar ✅
• Take a left and follow the path going downstairs until you find a lever near some armored knights.
• Pull the lever. Octavia will hold the lever while you move the statues. All
moveable statues
must be placed on the elevator there are 3 statues to position. 2 on the floor with Octavia and 1 upstairs
• once you place the first 1 on elvator from the current floor call call the elevator up so you can place the other 2 on the elevator
• Once all statues are placed correctly, the elevator. Call the elevator down, This will crash down, opening a new passage.
Cave/Dock✅
• Once in the passage, you will fight the Wasp. Continue forward until you reach a rock wall.
• Interact with the wall a cutscene will play.
• After the cutscene, use the Dagger/Sword on the rock to open another passage.
• Proceed through the door and continue straight until you reach the end of the toxic cave (don’t worry, it’s not poisonous).
• At the end, you will find Bolt Cutters. Collect them, then go back and take the next left.
• Use the Bolt Cutters on the locked gate and continue through the next door (once you go through, you cannot return).
• Continue through the next door; you will soon face a boss. Once the boss is trigger, you cannot go back.
•Boss
• After defeating the boss, follow the pathway to the dock/boat.
• Interact with the boat to proceed another boss fight will trigger.

Phase 1 – Tentacles
• Shoot and destroy all 4 tentacles using the Shotgun it takes 2 hits per tentacle. Spas 12 can normally take them out in 2- 3 shots
Phase 2 – Big Boy
• Shoot the belly or head.
• Once defeated, a cutscene will play.

Congrats you beat it!
How to Unlock All Endings ✅
⚠️ Spoiler Warning: The following outlines how to trigger all three endings. Proceed only if you’re comfortable with full story spoilers. Beating the game gets you 1994 outfit

✅ 1. Despair- Getting this gets you the 1994 outfit.

-climbed up or down from the sewer
-Killed Pendantel on the street once or twice (just gotta kill him once)
-Killed Pendantel in tunnels in cemetery
-killed pendantel at city hall or escape (both options are available)

✅ 2. Hope- Getting this gets you the casual outfit
Ending description- octavia can be seen alive while lying on a shore in a cave.

Jumped down or climb up in the sewer
- Killed Pendantel twice on the streets (Can defeat him once or twice)
- Ran away from Pendantel in the tunnels in the cemetery
-You can fight or kill the snail boss
- Killed him at the City Hall

✅ 3. Madness- Getting this gets you the demolition outfit.
Ending description- Duncan and octavia become prisoners to duncan.

- Jumped up in the Sewers and got the Mac-10
- Fought Pendantel(A) after the cutscene where he kills the citizen
- Fought Pendantel (B) when going to warehouse
- I avoided Pendantel in the tunnels for the electronic door switch boss fight (This will spawn snail boss)
- I killed the Snail in the Sewers under the Iron Co. and grabbed the AK
- Avoided Pendantel at City Hall

3. Unknown- Still pending on how to get it.

4. Unknown- Still pending on how to get it.
Laurel walkthrough (NOT HERE) 🛑
Special thanks
CONTRIBUTOR
Mediocre Ned- https://psteamcommunity.yuanyoumao.com/profiles/76561197972590690
Helped create the guide- 11/2/2025- 11/5/2025

SexyLaoma - 11/2/2025= 11/4/2025
https://psteamcommunity.yuanyoumao.com/id/SarielShun

Demon21
https://psteamcommunity.yuanyoumao.com/id/deimon21
-Finding the Tonynator poster outside of Octavia office. This is a parody of the terminator.
- after leaving the sewer in the streets you will find another poster called "Alone in the Park" (obviously a nod to "Alone in the Dark")
Helped create the guide- 11/11/2025- to present

THE COMMUNITY
Yoshi the Umbreon -
https://psteamcommunity.yuanyoumao.com/id/Shinxtailbreon

HUNKS_ToFu
https://psteamcommunity.yuanyoumao.com/id/hunkstofu
Found this easter egg. "Inside the bar area of the Peacock Pub on the seat with the save disks there is a reference to the TV show Friends. There is a big sandwich that has a note saying if lost please return to Joey Tribbiani. The sandwich is from the episode "The One With The Ride-Along" (Season 5, Episode 20)."

wac
https://psteamcommunity.yuanyoumao.com/profiles/76561197972581456
-Giving armory key puzzle photo

Thanks for looking into the endings and finding ways to get them
Bruce_H- https://psteamcommunity.yuanyoumao.com/profiles/76561198293477244
bullobulli- https://psteamcommunity.yuanyoumao.com/profiles/76561198124133457
Covert Cactus- https://psteamcommunity.yuanyoumao.com/id/covertcactus
Seduced by Daemonette- https://psteamcommunity.yuanyoumao.com/id/seducedbydaemonette
BookerDAV_TTV- https://psteamcommunity.yuanyoumao.com/id/BookerDAV
Mediocre Ned- https://psteamcommunity.yuanyoumao.com/profiles/76561197972590690
Aya- https://psteamcommunity.yuanyoumao.com/profiles/76561198021582780
majstone91- https://psteamcommunity.yuanyoumao.com/profiles/76561198120356604
AKiller- https://psteamcommunity.yuanyoumao.com/profiles/76561198027978031
Tomowatt- https://psteamcommunity.yuanyoumao.com/profiles/76561198057721688
.#Raz- https://psteamcommunity.yuanyoumao.com/profiles/76561198026145298
Velasiped- https://psteamcommunity.yuanyoumao.com/profiles/76561198069890739
X Darkside X- https://psteamcommunity.yuanyoumao.com/profiles/76561198067446545
Thanks for Your Support!
If this guide helped you, please consider giving it a like, rating it, or dropping an award! Your support means a lot and helps keep guides like this alive for the community. Every award helps me continue creating content for you guys!
Octavia walkthrough (NOT HERE) 🛑
Marcus walkthrough (NOT HERE) 🛑
74 条留言
wac 11 月 14 日 上午 2:50 
1.Hope ending
-After Blade’s Crest, in Wilhelm’s Crypt. DONT KILL Pendantel
-Before City Hall KILL Pendantel

2.Despair ending
-After Blade’s Crest, in Wilhelm’s Crypt. KILL Pendantel
-Before City Hall Kill or dont Pendantel doesnt matter

3.Madness ending
-After Blade’s Crest, in Wilhelm’s Crypt. DONT KILL Pendantel
-Before City Hall DONT KILL Pendantel

we could shorten it a bit, in the end its just about it
DarmecWailingLostSoulofAnguish 11 月 11 日 下午 8:52 
@Saint Aaron:As far as the other weapons for the 4 other outfits the blurred out photo on their twitter doesn't show them just with their hands to their sides in different positions and one raising their hands upwards in two thumbs up.
DarmecWailingLostSoulofAnguish 11 月 11 日 下午 8:46 
@Saint Aaron: If you look on their twitter/X you will find in one blurred out post the madness outfit he looks like he is holding an assault rifle. It is black out but the outline is there if you prefer i can add you and send you the picture or just post the link to the picture here.
Saint Aaron  [作者] 11 月 11 日 下午 4:57 
@darmecwailinglostsoulofanguish: I saw on your steam dicussion. Im curious what weapons will be unlocked. Ak????????
DarmecWailingLostSoulofAnguish 11 月 11 日 下午 4:43 
@Saint Aaron: Weapons for outfits will be unlocked when the save is fixed. Look at "Possible outfit bug/fatal error" in discussions for reference.
Saint Aaron  [作者] 11 月 11 日 上午 5:59 
@Engineer: Большое спасибо! Игра меня полностью затянула. Пнуть нельзя, если у вас в руках оружие ближнего боя. нужно держать огнестрельное оружие. Прицелитесь и нажмите «C», тогда сможете пнуть. И я обязательно сделаю для вас руководство по переводу!
@Saint Aaron благодарю.
Ящик в глаза не бросился. теперь все станет намного легче;)
А вообще игра классная. Звуковая атмосфера выше всяких похвал.
Да и вообще в каждой мелочи чувствуется дань уважения первоисточнику.
Вы молодцы!
п.с. в управлении действие "пинок -kick" не работает. Либо я не понял, как его применять.
п.п.с. Если сможете локализуйте на русский язык. в РФ очень много фанатов классических Резидентов. Ребята из zone4game даже готовы сами перевести, но у них, как я понял из форума,нет файлов исходника.
DarmecWailingLostSoulofAnguish 11 月 10 日 下午 11:05 
i got the madness/demolition outfit not sure if a weapon was supposed to be coming with it as i proceeded until you get the default gun. After that no new gun as I am pretty sure on their twitter it said some outfits come with a custom gun and i think this is supposed to come with an AR if I am not wrong.

Anyway proceeded outside the motel and attempted to get to the sewers only to crash think the outfit may have crashed the game.
deimon21 11 月 10 日 下午 10:20 
@Saint Aaron: just add you
Saint Aaron  [作者] 11 月 10 日 下午 10:07 
@Deimon21: Im sure but if you dont want to you dont have. If interested just add me on steam.