Space Engineers

Space Engineers

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Safe Speed
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Type: Mod
Mod category: Script
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2 listopada o 3:56
2 listopada o 14:17
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Safe Speed

Opis
Safespeed mod so when below a set speed it will not cause damage when you crash into a object like Space Engineers 2 Safe Speed

Commands
/safespeed → shows current state

/safespeed on | /safespeed off

/safespeed <Speed in m/s> → Set the Speed to which is safe for example "/safespeed 10" anything colliding between 0-10 m/s won't take damage
Popularne dyskusje Zobacz wszystkie (1)
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14 listopada o 15:13
Not working for stations, if a block would be instantly destroyed, and weird issues at high absolute speed
Shalashalska
Komentarzy: 4
Shalashalska 13 listopada o 17:54 
I did some testing, and it does look like it takes relative speed into account, so this works pretty well.

I did find a couple bugs, but the details were too long for a comment, so I created a discussion for it: https://psteamcommunity.yuanyoumao.com/workshop/filedetails/discussion/3598194640/685237458700535778/
lowgogo2  [autor] 13 listopada o 3:37 
It works for grids so ships. so long as the grids that collide or below 10 m/s or what ever number you set it to then collision damage won't happen.
Shalashalska 12 listopada o 23:32 
Does this work for ships or just players, and does it use relative velocity or absolute velocity? I'm hoping this will fix having a loose part inside a ship that is moving/accelerating, and bounces around at low relative speeds, but still breaks the internals.
LadyLime 10 listopada o 15:36 
You're my hero <3