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报告翻译问题






-A class and boss drawn by the talented Livil.













Unholy Salvage Rarity trinkets have a 1% drop chance from any battle Springtrap wins. You are guaranteed 1 Unholy Salvage trinket from the recruit mission. 

A golden soul held the cage together; a lonely soul pulled the strings, guiding the innocent in an endless cycle of revenge. Over and over. Torn and eaten. Beaten and screaming. Over and over. Death. Fear. Over and over. Till in one horrifically sublime moment he became numb.
The metallic cadaver has established himself in the Ruins, where he is using his power to enthrall the skeletons found there. We must uproot this foe before he himself is enthralled, for the enemy will not brook his autonomy for long. Many doubt that this blood soaked fiend will help us, and more still despise the idea; yet, morality will not kill our foe, only pure, overwhelming strength can.
Artist: Livil



In terms of tone, that's the vibe I was going for. Redemption is a theme seen throughout the vanilla characters; but, for Springtrap that isn't a motivator: survival is. By beating him, you show that you're the stronger party to ally with (and one that can't enthrall him). Accepting him into the Estate represents a moral challenge to the heroes. What do they value more? Their morality or their survival. Each day at the Estate could easily whittle away one's resolve on this matter.
In terms of the quest, I've always liked the idea of a third party on the battlefield. You may see the NPC's again; but, I have to figure a few things out before I move forward on that.
As for how to use his abilities? Springtrap is a selfish creature. He can set up others with Mark or Bleed; but, he excels at sustaining himself. How much damage you get from him depends on how risky you're willing to be with his life (and those of his allies).
I did not mention it above, but Stress/Affliction is a viable build. Springtrap's Affliction is a dangerous double edged sword. It hurts and stresses others, but it also gives them various buffs based off of their Stress level.
I hope this helps. Have a wonderful weekend.
>Added barks to camping skills.
When you kill him almost dead... thats what we need from this game
Also cool mechanics that people helps you. But in first fight I was sure that Hellion will kill Me
But I don't inderstand how to truely use his abilities