Call of Duty: Black Ops III

Call of Duty: Black Ops III

评价数不足
Nacht der Untoten [REVAMPED]
   
奖励
收藏
已收藏
取消收藏
文件大小
发表于
5.632 GB
10 月 31 日 下午 1:24
1 项改动说明 ( 查看 )

订阅以下载
Nacht der Untoten [REVAMPED]

描述
This reupload wouldn't have been possible without the help of Fantasia !

Created by ImmaSqueeze

The Revamp Mod Series

  • The Revamp Mod Series is dedicated to specific maps on Black Ops: III and overhauls the game experience. Almost every aspect is touched, from the HUD to the weapons, and the textures to the ambient sounds. The Revamp Mod aims to provide an immersive experience of the map in a "re-imagined" fashion with classic and new game-play styles combined for the ultimate package.

Features

  • Overhauled Game Experience
  • Custom Game Options to Fine-tune the Match
  • Added Soundtrack to Match the Map's Theme and to Certain Events
  • Bare-bones, Immersive Style Experience like the Original Nacht Der Untoten with some new Mechanics
  • New, Eerie Ambient Sounds
  • Zombie and Player Models that Replicate the WaW Style
  • Grittier, WW: II Textures/Materials
  • Vanguard, WW: II, WaW and Custom Themed Weapons (Inspect-able) with Modified Weapon Stats
  • WW: II Style HUD
  • New Animations, Models, Sounds, and Effects
  • Modified Main Menu
  • Original Radio Music

    Notes
    • This Mod is ONLY for Nacht Der Untoten, not for any other map.
    • To play the mod, load the mod from the "Mods" section in the "Main Menu", then select "Nacht Der Untoten" from the map selection
    • "Zombies Chronicles" DLC is required
    • To inspect weapons, hold down the [Reload] button/key
    • For the best experience, use the "BOIII Client" by momo5502 or the "Black Ops 3 Community Patch" by Serious/shiversoftdev

    Support

    Credits (Use of Assets, Tutorials, Tools, etc.)

    • ImmaSqueeze
    • Deadshot.mp4
    • Treyarch
    • Bungie
    • Sledghammer Games
    • Infinity Ward
    • Valve
    • Dice
    • Rebellion
    • Scott Games
    • New World Interactive
    • DTZxPorter
    • Scobalula
    • TheSkyeLord
    • KingSlayerKyle
    • Betiroval
    • Collie
    • MadGaz
    • HarryBO21
    • Zeroy
    • ApexSPG
    • Alfathesus
    • Robit
    • Midget Blaster
    • DualVII
    • Smurphy
    • PMR360
    • e.belous
    • GameDev Nick
14 条留言
catsphalt 3 小时以前 
cant see the map the screenshots are too fuggin blurry
Deadshot.mp4 4 小时以前 
It is weird seeing these reuploaded. I do not believe I was ever contacted when he took down the first two, but I can say that Shi No Numa REVAMPED development became very overwhelming due to the asset retexturing and AI rework. These were ambitious and I do not think the original creator had the energy to keep working on it. I made the waffe for Shi No Numa REVAMPED, and helped with other stuff on the prior two. The waffe was repurposed to the waffe on my map THE WINCHESTER.
overlordxviii  [作者] 5 小时以前 
@LEAFSPWN88 My friend, I missed you. Yeah! It's cool that we got to preserve those, it's been a while since you don't post anything :steamsad:
LEAFSPWN88 6 小时以前 
It’s so dope to see these mods back on the workshop I hope the original creator is doing well and hopefully comes back to modding and hopefully continue his revamped series. Good shit though ❤️❤️
Fantasia  [作者] 11 小时以前 
The image showcasing the zombies in their grittier dirt look for Nacht looks like it can arguably be on the map Moon, Moon specifically, not Area 51. It should be possible to make a mod that focuses on two maps each since the limit I'm assuming has to be beyond 12GBs [Unsure what the number is specifically. The Weaponry Overhaul mod is like 11GBs, I think.]. The issue I had with Moon and the rest of Zombies Chronicles [Minus Origins] from Black Ops 1 Zombies was that, there were no rounds where Hellhounds would spawn in randomly among the Zombies. Renaissance Mod spawning in random special Zombies were what I liked about that mod, some Hellhounds were also special as well.
overlordxviii  [作者] 13 小时以前 
Thanks for the points/prizes guys!

If we want a Shi No Numa [REVAMPED] we must request it :fo2jack:
overlordxviii  [作者] 13 小时以前 
If I were to think about a "Zombies Project [REVAMPED]" mod which overhauls all BO3 Zombies levels with this amount of assets including new unique textures and sounds, each one unique per map, would surpass the BO3 Limit engine, that's why working on a mod which overhauls one level each sounds more reasonable 🤔
ScottishRanger 14 小时以前 
and by doing that, we kind of get shi no numa revamped because of the stuff i mentioned included in the mod. the only setback is you have to play as the soldiers and the zombies are nazi soldiers rather than japanese. hopefully theres a way for you guys to tweak it.
ScottishRanger 14 小时以前 
i wonder if its possible to upload a mod that you can play as the nacht/verruckt soldiers, WW2 hud, WW2 Weapons, Revamped Zombies, etc. so you can play it on any map and not let it be restricted on both verruckt and nacht.
leekebumr34 23 小时以前 
This looks peak