Left 4 Dead 2

Left 4 Dead 2

56 个评价
True Recoil (High Ping Filter Added)
   
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Survivors: Survivors
Game Content: Weapons, Scripts
Game Modes: Realism
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更新日期
4.826 KB
10 月 29 日 上午 5:37
10 月 31 日 下午 11:40
3 项改动说明 ( 查看 )

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True Recoil (High Ping Filter Added)

描述
Unlike yoru's recoil mod, this addon provides recoil mechanics similar to other modern games and allows you to adjust the recoil for each gun.

By default, recoil is kept to a small value. The preview image shows three times stronger than the default value.

This mod's settings consist of the following three elements: Vertical Punch, Vertical Random, and Random Radius.

"Vertical Punch" is always an upward force. The larger this value, you need to add greater reaction force to the gun. "Vertical Random" randomizes the magnitude of vertical length. The larger this value, the more unpredictable the recoil becomes.
"Random Radius" is a force applied randomly in random directions. This is a recreation of vanilla spread.

In following table, "global" is the coefficient for each gun; changing this will uniformly adjust the recoil strength of all guns. "walk" and "crouch" are coefficients applied when you are walking or crouching.

You can say "!recoil reload" to reload ems/recoil.txt.

This is the default stats based on realism in ems/recoil.txt:

Weapon Name
Vertical Punch
Vertical Random
Random Radius
global
3.0
3.0
3.0
walk
0.7
0.7
0.7
crouch
0.5
0.5
0.5
pistol_magnum
1.8
0.2
0.6
pistol
0.6
0.1
0.2
grenade_launcher
2.5
0.3
0.8
pumpshotgun
2.0
0.4
1.4
shotgun_chrome
1.9
0.3
1.2
shotgun_spas
2.2
0.35
1.3
autoshotgun
1.4
0.5
0.9
rifle_m60
2.6
0.6
1.8
rifle_ak47
1.8
0.45
1.1
rifle_sg552
1.2
0.25
0.6
rifle
1.4
0.35
0.7
rifle_desert
2.0
0.2
0.5
smg_mp5
0.8
0.15
0.4
smg_silenced
0.7
0.2
0.45
smg
1.0
0.25
0.6
sniper_scout
2.8
0.1
0.3
sniper_awp
3.0
0.05
0.2
hunting_rifle
2.4
0.15
0.35
sniper_military
2.6
0.12
0.25


I hate yoru's gun recoil mod:

- It applies the same strength to all guns (making SMGs as powerful as M60s)
- It applies before firing (which is extremely annoying when you want to aim accurately)
- It duplicates existing spread
- And above all, it breaks realism!

This mod solved all these problems.
热门讨论 查看全部(1)
1
10 月 30 日 上午 7:27
Looking for Other ems/recoil.txt Settings
Wabisuke 4 Dead
32 条留言
Ruyen 15 分钟以前 
Works wonderfully with my own weapon_data I made, really good visual feedback with actual kick that messes up your shooting when spraying. Good ass mod, it enhances weapon_data configs to make them feel even more satisfying imo.
Sweet Magenta 5 小时以前 
Holy shit, a recoil mod that doesn't make the game fucking unplayable on high ping like Yoru's?!
Christinson 10 小时以前 
THANK YOU SO MUCH IVE WANTED THIS FOR SO LONG
KarAmBiTMaSteR11 11 小时以前 
always wanted this kind of recoil in left 4 dead i really love the customize ability amazing job
4512369781 23 小时以前 
You can look at the "RecoilFactor" method I used to reduce recoil in my ads mod , I believe it won't has high ping issue.
Wabisuke 4 Dead  [作者] 10 月 31 日 下午 10:49 
@tomaz
Helpful information :health: Thanks.
tomaz 10 月 31 日 下午 7:07 
there's a m_iPing netprop in the terror_player_manager entity.
you can access it via NetProps.GetPropIntArray and with the player's entity index as the array index
s omething like this:
NetProps.GetPropIntArray( Entities.FindByClassname(null, "terror_player_manager"), "m_iPing", player.GetEntityIndex() );

you could outright disable it when it reaches a certain threshold, or somehow influence the values of the recoil while taking the ping into account. do with it what you will
yoru 10 月 31 日 上午 11:55 
2005 even
Wabisuke 4 Dead  [作者] 10 月 31 日 上午 11:55 
And for some reason, we stay there.
Wabisuke 4 Dead  [作者] 10 月 31 日 上午 11:54 
That's right. This is a game from 2008.