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1. Penny Slinger
2. Diamond
3. Shield
Each fully upgraded by the end.
Then you need to pick up vampirism, mirror and respin along the way.
My fault MIGHT have been sticking with the regular shield.
Don't forget that I bring the Crossbow with me. Crossbow deal a lot of dmg too, especially if we hit the critical and add the physical buff, it could be deadly.
1 crossbow shot = thousands of dmg (Use twice each turn)
1. Penny Slinger (Maxing on coins dmg since you'll be drowning in gold anyways).
2. Diamond (Generates gold and respins)
3. Spin Blade (Damage and respins)
4. X2 (2 slot respin)
5. Mirror (uses slot twice)
(Get all upgrades + boots, vampirism, healing etc. - all passives)>
Beat the game in a single run, not a single death, - dealing roughly 8K -10K dmg in a single spin, with fully rehealing HP.
weapon: big shield, ancestral axe, diamond, throwing blades.
items: cheese, reroll, wrench, lifesteal, boots
extras: bounty contract, shield potion(early game), potion(early game)
build up shield, ancestral axe is the main damage, reroll, and wrench for crits on ancestral axe.
the goal is to kill in one turn. (worked until the end in 1-2 turns)