RimWorld

RimWorld

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RipWorld
   
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Mod, 1.6
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1.168 MB
24. říj. v 14.26
18. lis. v 17.41
Poznámky ke změnám (4) – zobrazit

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RipWorld

Popis


Extra Info:
- Clean implementation, utilizing existing vanilla systems to the fullest
- Each rip of a vape applies hediffs at 0.10x (by default) the strength/duration of the drug base
- Policies can be made to schedule how and when pawns vape

For Modders:
New vape juices are easy to add in the xml! Simply reference the drug you want to make a vape juice for and set the color and recipe.

Help me keep making mods!
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Počet komentářů: 16
DCSzar  [autor] 18. lis. v 17.43 
@ferny Fixed and added dummy data to the vaporizer, it shows info correctly now
ferny 17. lis. v 7.40 
Opening info panel for vaporizer breaks the game
POODLE 17. lis. v 5.11 
Finally I can administer the medicinal GeekBar hit to my Colony's Children
Grubhub Gaming 12. lis. v 12.42 
Now let me put the ashes of cremated colonists into my pen so I can vape grandma's ashes please.
Oscar "Weenie" 11. lis. v 0.49 
Smokeleaf and tobacco compatibility would be very nice, especially considering how long smokeleaf joints last and how debilitating it can be to have pawns be to have pawns be stoned 24/7. Psilocap vapes have a soft spot in my heart for personal reasons.
🐺🐺🐺🐺WOLP 28. říj. v 23.39 
Smokeleaf also seems like a natural fit
//SlipperyPete:. 28. říj. v 13.22 
Maybe it already does this, but it would be cool if it was compatible with VE mod that adds tobacco plants, to give you the ability to make a nicotine vape.
Vanguard 26. říj. v 8.24 
Aww another drug to add to my drug empire.
DCSzar  [autor] 25. říj. v 20.22 
@Mad Marl The "Teetotaler" trait does that already
Mad Marl 25. říj. v 16.41 
should add in a trait where some pawns just hate vapes and people who use them