MechWarrior 5: Mercenaries

MechWarrior 5: Mercenaries

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Melee for Hero Marauders
   
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774.690 KB
Oct 24 @ 4:38am
Oct 25 @ 11:49pm
2 Change Notes ( view )
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Melee for Hero Marauders

Description
Allows hero versions of Marauder to punch.
8 Comments
Cursed Hawkins Nov 21 @ 5:26pm 
@Vendeka
Not to mention the Locust is only 25 tons (if I remember correctly) so even IF it did have proper arms to melee combat potential, they would roughly be the size of a T-Rex at best.
Vendeka  [author] Nov 19 @ 10:52am 
Locust doesn't have proper arms, I can't even imagine how it can melee besides kicking and ramming. It probably can be done with the mod, but it's gonna be much harder than this one and I am not interested in Locust enough.
You may try creating mod yourself though, it's not that hard.
Kerendri Nov 19 @ 9:59am 
Any chance for a melee Locust? Asking for a friend... Well it's Shack.:monsterlove:
Holybat Oct 25 @ 2:16pm 
YAML uses 5
Vendeka  [author] Oct 25 @ 4:55am 
Sure, what's the number YAML uses?
Holybat Oct 25 @ 4:47am 
A fun change. One suggestion, I'd place the load order past YAML's by default so it doesn't overwrite these changes. Right now, YAML will flag MAD-BH/2 as invalid loadouts.
Fat Spiderman Oct 24 @ 5:48am 
>:D
tysm
Fat Spiderman Oct 24 @ 5:47am 
Finally, the boy shall clobber!