Nainstalovat Steam
přihlásit se
|
jazyk
简体中文 (Zjednodušená čínština)
繁體中文 (Tradiční čínština)
日本語 (Japonština)
한국어 (Korejština)
ไทย (Thajština)
български (Bulharština)
Dansk (Dánština)
Deutsch (Němčina)
English (Angličtina)
Español-España (Evropská španělština)
Español-Latinoamérica (Latin. španělština)
Ελληνικά (Řečtina)
Français (Francouzština)
Italiano (Italština)
Bahasa Indonesia (Indonéština)
Magyar (Maďarština)
Nederlands (Nizozemština)
Norsk (Norština)
Polski (Polština)
Português (Evropská portugalština)
Português-Brasil (Brazilská portugalština)
Română (Rumunština)
Русский (Ruština)
Suomi (Finština)
Svenska (Švédština)
Türkçe (Turečtina)
Tiếng Việt (Vietnamština)
Українська (Ukrajinština)
Nahlásit problém s překladem









Glad everything is fixed, and thank you for your support!
I’m currently working on another mod that a lot of you are going to enjoy..
@DevJCode
Glad to see you’re enjoying the mod!
Hey, thank u very much!
It worked instantly after pulling the update!
Big Love to you, appreciate the PZ Community!
My Server and i want to donate you something for the great work!
Stay healthy, well see in B42 ;)
Hi, and thanks for reporting this error.
It was detected in B41. I’ve released an update, and the issue is now fixed.
i´ve created a Server to test it with my friends.
I´ve added your mod bc it works in Singleplayer very well,
but when i added the Mod to the Server the items arent spawning anywhere.
After inserting Mod i deleted the world a few times to check if the items spawned, no result.
Is there any chance you could check the problem or try to help me to solve this?
It´s a really good mod and i appreciate it!
Regards ;)
This was caused by a line I forgot to remove on B41. I've just fixed the issue, could you check if everything is working properly now? Thank you for appreciating this mod.
I have this mod on a 100-player server and it's causing conflicts. Can you please fix it? I love this mod.
`Callframe at: se.krka.kahlua.integration.expose.MultiLuaJavaInvoker@3f4c3421
function: OnZombieDead -- file: SnackTime_ZombieLoot.lua line # 75 | MOD: SnackTime89 - Junk Revival
Callframe at: se.krka.kahlua.integration.expose.MultiLuaJavaInvoker@e5c331c1
function: projectileOnTick -- file: ImprovedProjectile_01_main.lua line # 1035 | MOD: ImprovedProjectileVanillaParche
`
Je vais jeter un œil au taux de loot de la boîte mystère pour le rendre plus intelligent, en fonction des stats du joueur, tout en gardant le principe pain for gain. Pour les joueurs qui jouent en mode discret et ne tuent pas beaucoup de zombies, ça sera pris en compte dans la prochaine mise à jour !