Ravenfield

Ravenfield

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[EA30+] UICO 1.3
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Content Type: Mutators
标签: Modded Content
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118.211 KB
10 月 13 日 上午 1:24
10 月 23 日 上午 11:01
12 项改动说明 ( 查看 )

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[EA30+] UICO 1.3

在 usaMi 的 1 个合集中
Project UICO - Ravenfield First Person Action Essentials
3 件物品
描述
需要EA30以上版本
低帧数时可能不会很好用。。。
禁用开镜fov时,本模组仅支持机瞄、红点和双渲瞄具。。。
现在支持禁用开镜fov时使用单渲瞄具了。。。不过得加入到白名单里

单渲武器现在会自动识别并强制放大了,但你仍然可以把武器加入到白名单里,比如原版的signal dmr
有效修复武器模组没有打击感的bug,预览视频:https://www.bilibili.com/video/BV1g44GzqEnD/?spm_id_from=0.0.homepage.video_card.click

usaMi's Infantry Combat Overhaul
UICO 是一个第一人称武器/相机手感重做脚本,能够根据玩家输入与状态给武器施加细微旋转,贴墙收枪与瞄准FOV缩放;支持全局热键开关平滑恢复。

玩工坊里部分摄像机脚本以及MCKZ's weapon pack模组有感而作

内含
基础的武器浮动/摇晃机制
禁用开镜缩放选项
启用贴墙收枪选项
Aim Zoom Whitelist的选项允许在禁用EnableADSfov时单独设置开镜会缩放fov的武器,使用半角分号间隔不同武器项 (; )
比如:Recon LRR; SL-Defender; RK-44 etc.

感谢N佬帮忙测试并帮忙改进

已知问题/计划更新
目前所有已知问题已经解决

引用自 usaMi
这个脚本的原理是添加旋转和位移,而不是直接修改,所以应该和大部分武器模组和脚本兼容......不过我没精力测试整个创意工坊的所有模组,目前看来和Apsel的通用后坐力脚本、LQS的bodycam脚本是兼容的,不过如果你遇到那种申必bug,要么就别用UICO,要么就别用别人的模组,因为我很大几率不会去管这些有的没的毛病
热门讨论 查看全部(3)
6
10 月 21 日 下午 3:41
[READ] Config Instruction
usaMi
3
10 月 22 日 上午 11:10
Imcompatibility Report
usaMi
0
10 月 17 日 下午 7:16
Most realistic settings?
Daboyski
94 条留言
totally normal username 10 月 25 日 下午 9:49 
Mod of the year right here.
Gladius 10 月 23 日 上午 11:52 
Personally when i use such mutators i get fps drop, 😀😀! Suggest you when you want to play spec ops or CQC in small maps with small bots use these mutators. These don't suit the large battles which there are vehicles, large maps, high amounts of bots. Just for the record i have to point that i have my game settings set to maximum quality.
usaMi  [作者] 10 月 23 日 上午 10:47 
Im tryin
PhantomBravo 10 月 22 日 下午 8:20 
Is there anything you can do about the load order compatibility of this mod?
usaMi  [作者] 10 月 22 日 下午 3:00 
@PhantomBravo I think the more mutators you enable, the lower frame your game would be, which would make the mutator seems more intense
AoiYuui 10 月 21 日 下午 12:55 
zhe shi hao de
PhantomBravo 10 月 21 日 上午 10:03 
The more mutators that are enabled, the more aggressive the effects of UICO become. Even though the settings may remain unchanged, a large volume of enabled mutators will greatly amplify the effects of UICO's settings. There is a very noticeable difference between just having UICO enabled and having UICO enabled alongside several other mutators. It's possible that this is being caused by other mutators that affect weapon handling (Universal Recoil, Bodycam mod, etc), but it may also be the case that seemingly unrelated mutators are also contributing in amplifying UICO's effects.
I should also point at that I have BepinEx installed, which may be interfering with the game in certain ways. But when UICO was the only mutator enabled, it seemed to be functioning normally.
PhantomBravo 10 月 21 日 上午 10:03 
After further testing, I've made some strange discoveries about this mod in its relations with other mods. The two most important findings are as follows.
It seems that the order in which the mods are enabled bears some significance. For instance, when UICO was enabled first, then Universal Free Zoom (a mod that modifies hip FOV) was activated next, both mods worked as intended. But when the order was reversed, and UICO was the last mod to be enabled, Free Zoom did not work as intended.
usaMi  [作者] 10 月 21 日 上午 8:45 
Check Config Instruction. It's the stance multiplier
ПоZыVнОЙ Закат 10 月 21 日 上午 6:10 
what parameter is responsible for shaking the weapon?