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Elder Scrolls Races
   
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50.628 MB
10 okt om 20:03
29 nov om 8:51
4 wijzigingsnotities (weergeven)

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Elder Scrolls Races

Omschrijving
Playable elf races of Elder Scrolls

Currently only includes Altmer (High Elves), Dunmer (Dark Elves), and Bosmer (Wood Elves)

Altmer can be found mainly in tech and authoritative positions, such as tech hunters and the united cities.

Dunmer can be found brute positions, such as mercenaries, slavers, united cities.

Bosmer can be found stealthy/wandering positions, such as nomads, anti slavers, ninjas.

They are sprinkled across mainy other factions but in smaller amounts. They are about as common as humans in the drifters faction so they should appear common enough in bars for recruiting.

Planned Additions/changes:
- Addition of Orcs (Orsimer) and Bretons (Manmer)
- slider edits/imitations to make mimic a lore friendly height chart
- eyeball improvements
- leave ideas in the comments if you have any
Populaire discussies Alles weergeven (2)
2
6 nov om 17:54
Bugs? Report them here
Karam
0
18 okt om 7:53
Suggestions? Post them here
Karam
12 opmerkingen
AryanVitezslav 29 nov om 21:21 
THE ANTI-SLAVERS WONT BANISH THE WORSHIP OF TALOS!
The Crow 17 nov om 15:26 
thanks
Karam  [auteur] 17 nov om 14:57 
You can also download my mod and rip the meshes yourself from the mod and just use those if you want, but if you want to make additional modifications then best refer to the guide I linked below.
Karam  [auteur] 17 nov om 14:56 
I made the ears myself in blender by importing the kenshi male and female meshes and modifiying them. Take a look at this guide [kenshi.fandom.com] to help you with making a new race.
The Crow 17 nov om 13:48 
Hi where did you got the ears from or you made it yourself? I want similar ears on my mod can you help me?
Karam  [auteur] 20 okt om 16:28 
Good question. Because these are modified meshes, they have to use their own animation object differing from the base animation object. I believe a compatibility patch will need to be made for this mod to function with custom animations. I could be wrong, but this is how I currently understand it.
Kasuhiko 20 okt om 14:50 
Hi, are the races compatible with all animations mods or do i have to patch myself ¿?, thanks for the mod i was looking for some elfs!
Karam  [auteur] 18 okt om 5:55 
@Sky I added them to factions as of yesterday afternoon. You can read the description to know where you'll see most of them.
Sky 18 okt om 1:45 
that would be awesome. there isn't enough medieval fantasy mods for this game.
Karam  [auteur] 16 okt om 21:28 
@Sky
Not currently. At the moment they are only selectable during new game character creation. It's pretty easy to add them to the pool of recruitable in-town NPCs. I can make that addition real quick tomorrow.