Darkest Dungeon®

Darkest Dungeon®

106 betyg
Fugue Class
2
   
Utmärkelse
Favorit
Favoritmarkerad
Avfavoritmarkerad
Class Mods: New Class
Taggar: class, NG+ Patch
Filstorlek
Lades upp
Uppdaterades
32.684 MB
3 okt @ 20:52
11 okt @ 17:54
6 ändringsnotiser ( visa )

Abonnera för att ladda ner
Fugue Class

Beskrivning
A fox's nine tails are a symbol of cunning and mischief. This one is no exception. She will dance to reinvigorate her allies and singe the eyes of those who dare to watch from afar.

On the attack, the Fugue focuses on using ranged attacks to debuff the enemy to provide other heroes more opportunities.
In the front, the Fugue can be used as a dodge tank that provides various buffs and stress relief.

Her main mechanic revolves around gaining and spending Foxfire. Dodge attacks while retreating from the front to build up Foxfire, then spend the Foxfire to unleash AOE debuffs from the backline.

Important Notes:

This mod is fully supported in English.

If you are using a NG+ mod that increases the HP value of all monsters, you might need a NG+ Patch mod to ensure the mechanics of this mod do not break. Below is a link to it:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3202126906

If you want the Fugue as soon as possible, consider using her Free Recruitment companion mod:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3576928922

If you are interested in a version that has shadowed eyes in background character art and virtue art:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3576851814




Combat Skills:

Radiant Streak
⬤⬤◯◯ ⬤⬤⬤⬤
Fire Attack
+1 Foxfire
Debuff Target: +DMG rec from Fire Attacks, -Debuff Resist


Fiery Caress
⬤⬤◯◯ ◯⬤=⬤=⬤
Fire Attack
Costs 1 Foxfire
Debuff Target: +DMG rec from Fire Attacks, -ACC

Solar Splendor
⬤⬤⬤◯ ⬤=⬤=⬤=⬤
Fire Attack
Valid above 40% HP
Costs 5 Foxfire (substitute 10 HP per missing Foxfire, up to 3 times)
Debuff Target: -All Resistances

Soothing Bliss
⬤⬤⬤⬤
Target Ally
+1 Foxfire
Buff Target: +DMG
Buff Target: On Next Kill: Buff Fugue: +Dodge, +Debuff Chance
Buff Target: On Next 3 Attacks: Debuff Target: +DMG Rec


Wardance
⬤⬤⬤◯
Target Self
Forward 2
+1 Foxfire
Mark Self
Buff Self: +Dodge while Marked
Buff Party: +SPD
Activate Riposte On Dodge: Riposte deals no damage
On Riposte: Party: ~1-5 Stress Relief
On Riposte: +1 Foxfire

Cloudward I Be
⬤⬤⬤⬤
Target Self
Back 2
Costs 3 Foxfire
Heal Self
Self Stress
Buff Self: -CRT rec, +DMG while not Marked

Dislodge
◯⬤⬤⬤ ⬤⬤◯◯
Back 1
+1 Foxfire
Bonus DMG while Marked




Camping Skills:

A Stroll Along Death's Shore
Time Cost: 2
Target: Remove Mortality debuffs, Heal 20% HP

Captivate
Time Cost: 3
Party: Stress -20, +100% Surprised Chance, +4 SPD, -50% Stress Rec

Keep Up the Hard Work~
Time Cost: 4
Individual: +25% Stress Relief Rec per 25 Stress, +10 CRT above 25 Stress, +10 Dodge below 25 Stress

Burn Away
Time Cost: 1
Prevent Nighttime Ambush
Self: -20% HP, +10 Stress, Remove Disease




Miscellaneous

The character she is based off of is named Tingyun.
The Fugue is not religious.
She gains Debuff Chance as her crit effect.
Limit of 1 Fugue per party.

And as always, if you have any thoughts, balance concerns, or bug reports please let me know via the comments, the discussion board, or directly.
Populära diskussioner Visa alla (1)
2
7 okt @ 19:34
Bug Reports
Skitto493
27 kommentarer
Skitto493  [skapare] 11 okt @ 17:56 
@ryex.anuri
Ok, i did some more thorough and researched changes that *should* :RazorSweat: stop the buff from disappearing after camp or game exit or not displaying properly.
Skitto493  [skapare] 11 okt @ 15:27 
I'll be doing some fixing on it today
The buffs disappearing on game exit isnt something I can fix unfortunately
ryex.anuri 11 okt @ 15:25 
So after further testing, it looks like Soothing Bliss' Dodge/Debuff Chance buff isn't applying on kill anymore (again? Looking at the comments). I have no idea why it worked on the first launch after the update, but on every game instance since the buffs aren't working. The rest of soothing bliss works (including the cleanse on the skill's target), but not the quest buffs themselves.
讨厌芥末 10 okt @ 2:17 
怎么越看越像停云?
ryex.anuri 9 okt @ 22:24 
So - the buff changed from saying (battle) to (1 round), but it stayed around after battle. Running the Baron Courtyard quest, closed the game part way through, loaded back in and now buffs are gone and further kills don't buff. Messiah, Fugue, Minstrel and Duchess, if that matters. Can test if the buffs still clear after camping later.
rafaforia 9 okt @ 8:23 
이거 한글화가 필요하겠는걸
Skitto493  [skapare] 8 okt @ 19:48 
Pushed another fix for it, should work this time
ryex.anuri 8 okt @ 13:58 
Still not working, even after the update. Long, level 4 cove quest with a Minstrel, Fugue, Cleric Errant and Marauder; dodge and debuff chance buffs cleared after both camps. Everything else is working great.
Skitto493  [skapare] 7 okt @ 1:23 
@ryex.anuri
The buffs expiring upon camping is not intended. I've pushed an update that has some attempted fixes for the issue.
ryex.anuri 6 okt @ 23:29 
The tooltip for Soothing Bliss says that the Dodge/Debuff chance buffs last for the whole quest, but they clear after camping (Level 1 skill btw. Don't know if that'll change anything.)