RUNNING WITH RIFLES

RUNNING WITH RIFLES

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How to increase AI Unit cap
由 Kazyu The Avali 制作
In this guide you will learn how to edit the vanilla campaign files to allow more than 96 units on the map. This theoretically works for any campaign type, modded and extra game modes.
   
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Getting started!
You'l notice in my screenshot here that i have over the default 300% on both enemy and allied unit count!









To change this number navigate to C:\Users\Usernamehere\AppData\Roaming\Running with rifles\savegames\AITEST.save
or wherver you have your game saved!

Open Metagame_Invasions.xml and scroll to the bottom of the page it should look similar to this!
</item_delivery_organizer>
<settings continue_as_new_campaign="0" enemy_ai_accuracy="0.940000" enemy_capacity="300.000000" faction_choice="1" fellow_ai_accuracy="0.940000" fellow_capacity="30.000000" initial_rp="50.000000" initial_xp="0.000000" max_rp="-1.000000" player_damage_modifier="-0.038220" preset_id="custom" rp_factor="1.003193" savegame="AITEST" username="KAZYU THE AVALI" xp_factor="0.300000" />
</saved_metagame>

you can change enemy_capacity="300.000000" to whatever youd like but i wouldnt suggest anything over 300, your milage may vary with your pc hardware. As for allied count you can set that to what youd like as well. Keep in mind this game was not balanced for AI over the 96 cap so you as a solo soldier with a squad will not feel as effective when in a battle with 1000 units total.
Not quite done
Right now if you try and make a new campaign you should see the percentile of units when using the custom setting sliders. DO NOT TOUCH THEM. moving those sliders will reset your changes made to the XML file.

Now to make these changes last forever!

Navigate to O:\steam\steamapps\common\RunningWithRifles\media\packages\vanilla
and open up the file called package_config.XML

As we did before we can edit almost anything in this file but for now we only need to edit the custom difficulty. it should be all the way at the bottom and look like this!

<preset text="Presets:Custom" help="Help:Presets:Custom" id="custom"
friendly_capacity="3"
friendly_accuracy="0.94"
enemy_capacity="10"
enemy_accuracy="0.94"
xp_multiplier="0.3"
rp_multiplier="1.0"
player_damage_modifier="0.3"
/>
</campaign_options>
</package>

This file uses a different method math wise and if you use the 300 enemy to 10 allied ratio, it is very likely you are to crash as the total units on screen would be roughly 288,000? Im not good at math but i did crash my game with 1 frame generating every 4 minutes. Literally unplayable. Anyways you should be good to go now!
Whats the catch?
Alright alright you caught me! You might notice that the more soldiers the more death their is. Blood fills the area with ease and the sea of red flows. There is also plenty of RP loot to pick up from fallen comrades as well. Unfortunately i only just got into modding RWR so i dont know exactly how to reduce drop rate chances as well as reduce blood splatter.

Anyways that concludes this guide! If you find a way of editing rp drop rates or reducing how much blood is spawned let me know in the comments below. For any extra help feel free to ask relevant questions and i'll do my best to answer.