Dead Space 2

Dead Space 2

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Proper Mouse Fix + Other Fixes
由 Illusive Blue 制作
A patch has been released that brings proper raw mouse input in both normal and zero-g segments, including other quality of life fixes I believe is essential to install.
   
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1. Intro
To keep it short, the MarkerPatch brings various bug fixes and quality of life fixes most notably proper mouse raw input that supports both normal and zero-g segments, physics fixes at high framerates and crashes on PC's with more than 10 CPU cores.

Download link: https://github.com/Wemino/MarkerPatch/releases

Drag and drop to Dead Space 2's main directory.
2. Fixes and QoL Improvements
While I'm not going to list out all of the fixes and improvements MarkerPatch brings; these are some of the features it brings. The patch is configurable through MarkerPatch's ini file with a multitude of settings you can tweak to suit your preference.

NOTE: All images you will see here are from the patch's GitHub page

  1. Raw Mouse Input
    Unlike the previous raw mouse input fix, this one brings proper support in both on-ground and zero-g segments.

    Changing the mouse sensitivity now scales more accurately and decouples the mouse's sensitivity from the framerate.

    Switching between controller and M+KB will not interfere with controller inputs.

  2. Disable Online Features
    With the shutdown of Dead Space 2's server; you'll always be greeted with a warning message of "lost connection to the EA servers", and some items in the shop unavailable due to the abscence of the servers. This patch will remove these from displaying.
    Boot Error Message (Removed)
    Shop Warning (Removed)

  3. VSync Refresh Rate Fix
    By default, enabling v-sync will limit the framerate to 30 FPS, MarkerPatch will instead have vsync limit the framerate to your monitor's refresh rate.
    Vanilla (Locked to 30 FPS)
    MarkerPatch (Uses Selected Rate)

  4. Entity Persistence
    From playing the game, you may have noticed some corpses despawning whenever you're killing a number of enemies thus preventing you from stomping their corpses for loot. This patch increases the limit of corpses before they despawn.
    Vanilla (Battle aftermath with few bodies)
    MarkerPatch (All bodies still present)

  5. Save System Fixes
    Fixes the tracking of Zealot and Hardcore completion unlocks. Requires a new save for this to be effective and patch installed at all times.

    Resolves a suit ID conflict where certain DLC suits share IDs with other suits, thus making one suit overwriting the other in your inventory effectively being removed.

Full list of features: https://github.com/Wemino/MarkerPatch?tab=readme-ov-file#features
3. For Linux Users
For those on a Linux based operating system, go to the game's launch properties in Steam and add this:
WINEDLLOVERRIDES="dinput8=n,b" %command%

For those wanting a higher framerate due to DXVK limiting the game's framerate to 60 FPS by default, copy and paste this command in the launch properties:
DXVK_FRAME_RATE=120 WINEDLLOVERRIDES="dinput8=n,b" %command%
NOTE: The example here is for 120 fps

4. Windows Users using DXVK
If you're on Windows, have DXVK installed and want to increase the framerate:
  1. Go to Dead Space 2's main directory

  2. Create a new text file named "dxvk.conf"


  3. Open the newly created text file and copy and this command:
    d3d9.maxFrameRate = 180

    NOTE: "180" is the framecap's value change it to your desired framerate or monitor's refresh rate

  4. Save and close the file. There you go, you've raised the framerate!
5. Finished!
That's all there is to it to improve your experience with Dead Space 2, in my opinion is an essential fix every install should have.


I still wish the Severed DLC was released on PC though :(