Dominions 6

Dominions 6

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CapitalConscription
   
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238.374 MB
26 września o 16:05
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CapitalConscription

Opis
In the conquered capital, you systemically suppress the enemy elite. You crush every tradition likely to inspire nationalistic resurgence. But when the need arises, you cautiously allow -- or force -- a few of the conquered people to join your army. Prohibited from all leadership positions of course.

You can recruit generic troops from a conquered capital. No commanders and nothing cap-only. A juicy flavour burst. Because no mages, the gameplay implications are minimal. Uses poptype slots #249 - #147.

Compiled by program from inspector data.

Thanks to Illwinter for adding my feature request!
Komentarzy: 4
Mofu Mofu~ 7 grudnia o 14:21 
Sounds Potentially Juicy with Caelum.
jaqdraco 22 listopada o 23:57 
With 1-2 commanders being recruitable it would be even more cooler i think.
But still, very nice mod.
superresistant 12 października o 5:24 
oh that's super immersive !
voronin_mike 1 października o 16:51 
At least it's more logical than Ermorian citizens suddenly turning into Amazons - or Vans into human tribesmen! %)
(Historically, it was a norm till the very recent times to include parts of conquered people elite into a new ruling class - some Roman emperors came from the former conquered people, e.g.)