Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

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Dawn of the Dead «Survival - Motel»
由 Tyler 制作
Hello everyone. In this guide i'll tell you all you need to know about mission «Survival - Motel» in Dawn of the Dead modification.
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Basic info:
The mod includes a survival mode in which you take control of a group of survivors (ranging from 4 to 8 people) whose primary goal is to stay alive — and, if possible, find a way to escape the area. Each map offers its own scenario and unique conditions for escape. Alternatively, you can choose to survive indefinitely, as the mode fully supports endless survival gameplay.
Weapons, Supplies, Fortifications and Expanding:
CATEGORY: SUPPLY PURCHASES
Supply crates you can purchase contain everything you need to survive long-term against endless waves of infected and marauders.
Here’s what you can get:


[30 MP] Medicals:
The medical supply crate gives you 40 bandages.
That’s more than enough to heal one or several survivors.


[50 MP] Light Supply Box:
Contains ammunition for light firearms (pistols, SMGs). Survivors will automatically restock ammo for these weapons within the zone of action.


[80 MP] Mines:
The mine supply crate provides 20 anti-personnel mines (M18A1 Claymore). These directional explosives are extremely effective against large enemy groups, especially in narrow or poorly controlled areas.


[100 MP] Heavy Supply Box:
Contains ammunition for heavy firearms (rifles, shotguns, machine guns). Survivors will automatically restock ammo for these weapons within the zone of action.


[100 MP] WMD Strike:
This ability lets you mark a target area for an airstrike, wiping out everything inside. Highly effective against both the infected and marauders, especially in dense crowds or when defenses are overwhelmed.




CATEGORY: WEAPON PURCHASES
Weapon crates you can purchase contain a variety of different firearms.
With these crates, you can increase or change the firepower of your survivor group depending on your resources and needs.
Here’s what you can get:


[30 MP] Submachine Guns:
Compact, lightweight infantry firearms. This weapon type uses pistol ammunition, making them cheap and easy to supply, but not very effective at long range or against armored enemies.

[50 MP] Rifles:
Standard infantry weapons such as rifles and carbines. They use rifle ammunition, which cannot be supplied by the Light Supply Box. Rifles generally have a lower rate of fire than submachine guns, but in return they deal higher damage, have faster bullet velocity, and their rounds usually have greater range and penetration.

[100 MP] Shotguns:
A powerful close-quarters weapon for heavy infantry combat. Shotguns fire buckshot or special shotgun shells, dealing catastrophic damage to enemy targets at short range, but their damage drops off significantly at distance.

[100 MP] Lootbox:
This crate is a true gamble. When requested, it looks like an ordinary weapon crate, but it may contain anything - a submachine gun, a rifle, a machine gun… or even nothing at all.

[150 MP] Machine Guns:
A powerful heavy infantry weapon. Machine guns use either rifle ammunition or high-penetration rounds, and typically have large magazines for sustained suppressive fire. Expensive, but very effective.




CATEGORY: FORTIFICATION PURCHASES
Fortifications become available with the third and final map expansion level. Once you reach the motel’s courtyard and explore its surroundings, the survivors discover an abandoned military truck and realize this location must be defended. From this point, you can start fortifying your position. Here’s what you can build:


[50 MP] Napalm Barrels:
Wars of the past proved that napalm is a devastating weapon against enemy infantry - and, as it turns out, it works just as well against the dead. This purchase places a napalm barrel at a selected defensive line. Shoot it to ignite a large area, engulfing enemies in flames.


[100 MP] Barricades:
Barricades are highly effective for holding back the horde, drawing their attention away from your survivors as they focus on tearing down the fortifications. Make sure to repair them regularly, because you never know when the dead will break through and rush your flank.


[100 MP] Close the Rear Exit:
Fighting enemies on multiple fronts or in full encirclement is extremely dangerous. This is exactly what happens if you don’t close the motel’s fire exit. Secure your position - block this passage!


[300 MP] Container Upgrades:
Several cargo containers in the motel area are currently unused. With this purchase, they are transformed into watchtowers and defensive positions. Station survivors with rifles and machine guns inside to engage the horde from long range, and when the fight moves closer, retreat onto the containers to buy yourself precious time.




CATEGORY: LEVEL PURCHASES
Expanding the playable area in this scenario is mandatory for further progression. At the very beginning, you start in a small, limited location - a gas station. Between waves of infected, you can purchase map expansions to gradually open up new areas. Here’s how it works:

[100 MP] Expand Area:
Between waves, you are free to purchase area expansions. The map can be expanded two times in total:

  • Gas Station – 1st Expansion Level (Start Level);
  • Streets and Bridge – 2nd Expansion Level;
  • Motel and Surroundings – 3rd Expansion Level;

At the maximum expansion level, you’ll unlock additional objectives that allow you to begin the quest for evacuation from the area.

[0 MP] Leave Motel Area:
This option becomes available only if you:


  • Find the fuel truck and refuel it;
  • Find the Welding Machine;
  • Collect enough Metal Sheets;
  • And wait for extra armor to be installed on the vehicle;

This process takes a lot of time, so be prepared for prolonged defense. Once everything is ready, you can either escape this nightmare or continue fighting — the choice is yours.
Mechanics:
Generator refueling:
During night time you need to light your defence perimeter. You need to refueling generator for this.

Fortifications:
You are able to buy fortifications such as barricades, mapalm barrels and some upgrades of the base.

Supply and weapon air drops:
You are able to call in airdrops with ammunition, weapons, mines and medicals.

Economy:
Each killed infected will bring you 2 points. Runner infected - 3 points. Armored infected - 5 points. Armored infected with shield - 10 points. Special infected kills will bring you even more.
Where i suppose to find required items?
Playing this mission, you’ll have to explore a large map where most items remain hidden until you get close to them. Your main goal is to complete quests by finding specific resources:

Fuel:
There is always one fuel truck on the map, and it spawns at the exact same location every time. Search the North-West corner of the map to find it.

Generator:
Generators spawn in random locations, usually marked with glow sticks. They are easy to spot at night, so keep an eye out for the light.
If you’re having trouble finding one, check these common areas:

  • Around the gas station;
  • In the backstreets near the bridge in the South-East corner;
  • Somewhere in the northern part of the map near the fuel truck;

Metal Sheets:
Metal sheets spawn inside wooden crates scattered all over the map.
You’ll need to search every crate carefully to collect them. This can be especially difficult during later waves or at night, so be prepared to check every corner of the map.

Welding Machine:
The welding machine spawns inside the inventory of pickup trucks and vans.
Search every vehicle you come across, and you’ll eventually find it.
1 条留言
Ghosteron 9 月 25 日 下午 12:34 
:steamthumbsup: