Source of Madness

Source of Madness

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Achievement "Insane" and red/blood orbs farm + AHK script
由 danzum 制作
Achievement "Insane" and red orbs farm tactic
I want to tell you about tactics for faster achievement earning and currency farming. And my personality AHK script for this.
   
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Location
We're heading into Act 1 and we need the location: Forest of Lies(1 act, 3 location). We must to find red orb portal, which spawn enemy.
(Spawn rate: 2 seconds -> 1 enemy)
Item's setup
Gem's
We use gem's/ambers to increase arcane damage, HP, and possibly cast rate.

Hood
Very good choice - Crystal hood or any hood which give us arcane damage + hp.




Ring's
Personally, I used two types of rings:
  • King's Ring - shoots approximately 4 balls back and forth that deal arcane damage.







  • Slash - creates a small swing at close range, also deals arcane damage.
Position
Two options:
  • If you have two King Rings, position yourself a little further away and shoot under the portal.
  • If you have two Slash Rings, position yourself slightly to the left or right of the portal and place the cursor in front of you.
  • If you have two different rings, you can position yourself as I showed in the video above.
Automation
The first thing we need to do is install the AHK[www.autohotkey.com].This is a program that allows you to simulate user actions using code. We'll only be using simulated mouse, we just press left and right mouse button for auto-attack.

How to create AHK file-script

Script
The script is launched by pressing the X key and when pressed again the script stops working. For convenience, you can replace it with any other button.
引用自 danzum
#MaxThreadsPerHotkey 2
$X:: ;can use any button, i like XButton1 its mouse5
Toggle := !Toggle
if Toggle
Send, {LButton down}{RButton down}
else
Send, {LButton up}{RButton up}
return

Now that the file is created and the desired location is found, we take the position as in the video, hover the cursor so that attacks do not hit the portal that creates enemies, and press the bind (in our case -> X)
IMPORTANT
Because enemy units retain colliders even after they've been destroyed, you need to periodically monitor your character to avoid being knocked out of range and accidentally dying. I personally opened the game in a small window (640x480) and watched the video in the browser alongside it.