Half-Life 2

Half-Life 2

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type: campaigns
contains: maps, sounds
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28.593 MB
13 sep @ 3:03
19 nov @ 6:31
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Beskrivning
Thanks for my teacher POCIX and my friend Nova106 & Hina_Firefly

This is the first map in a normal style that I have created, and I hope everyone will like it. (My skills are not very good, so there may be some minor issues. I hope everyone can understand more.)

Content: You are an ordinary citizen, and now the metro police have attacked your apartment. You must do your best to escape
20 kommentarer
Sevka Slav 23 nov @ 5:32 
Maybe, alright then I guess that explains it
Albert  [skapare] 23 nov @ 5:26 
i only use HL2 to do this map,not use other ep.Maybe u can chang it?
Sevka Slav 23 nov @ 3:02 
I played it again in HL2 and it was some dark smear texture, you sure it ain't out of the episodes? it looks like it
Albert  [skapare] 22 nov @ 21:22 
@Sevka Slav If u can use hammer,u can chang it if u want.I don't what's going on,maybe it's something that came from my friend's test map
Sevka Slav 22 nov @ 9:00 
Also I played it coz I extracted the files and put them directly into HL2VR directory, if curious
Sevka Slav 22 nov @ 8:59 
I haven't put it out yet but I played it in VR and it felt pretty good, I want to ask something, when you get the SPAS-12/Shotgun and before a staircase with metro cops and sentries, I saw missing texture squares that were very small, they are close to a pile of rock rubble, two supply crates and MP7/SMG ammocrate, I assume you got that texture from one of the episodes?
Sevka Slav 19 nov @ 6:35 
Thank you! :D
Albert  [skapare] 19 nov @ 6:29 
@Sevka Slav sure,just do it dude
Sevka Slav 19 nov @ 6:13 
To HL2VR workshop I meant if that's fine
Sevka Slav 19 nov @ 6:10 
Hi! Would I be allowed to port this map to HL2VR? I will credit you guys and link the original workshop page in the description. I really like this map and I want to try porting it to VR, also does it use any episode content? I never seemed to notice so likely not but still in case, also at the end of the level there is a error model by the staircase, letting you know if you plan updating this level