Hearts of Iron IV

Hearts of Iron IV

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Kaiserredux Enhanced AI
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1.536 MB
9 月 13 日 上午 12:54
10 月 21 日 上午 4:33
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Kaiserredux Enhanced AI

描述
This mod is *not* standalone, you must run it with Kaiserredux.
NSB and BBA are highly recommended but not required.
A Kaiserreich version is available here.

Introduction
Do you love Kaiserredux but are tired of the same old AI? Then this mod is made for you. Kaiserredux Enhanced AI is designed for veteran HoI4 players who want to face off against stronger and more varied AI armies for a richer Weltkrieg experience.

This is not a hardcore “meta” mod. You will not see any space marines or anything of that sort. The purpose of this mod is to enhance both challenge and immersion.

No AI buffs!

Features
Here is a list of the main things this mod does:
  • LAND DOCTRINES: Mobile Warfare and Mass Assault are now available for the AI to pick. MW is reserved for certain majors while MA is reserved for populous nations and nations that would be “ideologically inclined” to adopt it (the Commune, Japan, and others).

  • ARMY COMPOSITION: AI will produce divisions according to its doctrine subbranch. Mobile Infantry will make more mot/mech, Armored Spearhead will make more tanks etc. As its industry grows, AI will make more armor regardless of doctrine.

  • AIR FORCE COMPOSITION: AI will mainly produce fighters throughout the game. As its industry grows, AI will produce more or less cas, tacs and strats according to its doctrine.

  • PLANE AND TANK DESIGNS: Stronger designs for planes and tanks of all types and eras. No less than twelve medium and modern tank designs made for each doctrine (MW focuses on speed, SF/GBP build balanced tanks, MA focuses on cost effectiveness).

  • INFANTRY DIVISIONS: No less than fifteen infantry templates for different doctrines and industry levels. Say hello to unpredictability.

  • ARMOR DIVISIONS: No less than sixteen armor templates for different doctrines and industry levels. Including heavy tanks!

  • MOT/MECH DIVISIONS: New motorized & mechanized roles, separate from line infantry. You may spot some Katyushas in late game...

  • INDUSTRY BUILDUP: AI will civ-greed for a little bit then go all in on mils. Lowered the desire to build docks for land-focused majors like Russia and the Commune. AI will build some refineries and a couple of silos according to its need.

  • RESEARCH PRIORITIZATION: AI will rush some important techs like airframes and chassis, but not to the point of neglecting everything else.

  • IMPROVED LAND MICRO: Integrated some awesome AI scripts and defines from the Better Mechanics: Frontline AI mod. Cores will be defended, no more Germany besieging Moscow while the Internationale is at the gates of Berlin.

To experience the full might of this mod, I recommend playing without the division limiter on. Even if you have a potato pc, the lag shouldn’t be as severe because this mod reduces inf spam. I suggest playing with an FPS mod instead.

Compatibility
Rule of thumb: if a mod does anything equivalent or similar to what is in the Features section, it is likely not compatible. Below are some notes on the compatibility of specific mods.
Kaiserredux Naval Rework
Compatible. Apart from reworking naval invasions, my mod does not affect navy.
Autobahn nach 56 Redux
Compatible. Note that the AN56 tech files will overwrite mine, so you will be playing with their AI's research prioritization.
Tech extension mods
Not compatible, but there is a trick you can do to make it work. Go to the tech mod's descriptor file and add "Kaiserredux Enhanced AI" to the dependencies. This will overwrite my tech files with those in the tech mod. In the case of KR Tech Extension, make sure you modify the original mod's descriptor file, not the patch mod's.
Other KX submods
Should be compatible. Make sure to give this mod priority in the load order, just in case.
Other AI mods
Absolutely not compatible.

Feedback
Let me know your experience with the mod so I can continuously improve it. Please provide context if your game crashes (are you running submods, what load order are you using, does it crash in-game or in the loading screen, etc). You can also ping me (@Omar) in the official Kaiserredux Discord in the kx-submods-chat channel.

Credits
Big thanks to Amine Alkaline and the Better Mechanics team for letting me use their assets! And to the Kaiserreich and Kaiserredux teams for their respective mods!
83 条留言
TechnicoF1 10 月 23 日 上午 5:07 
so does this make the AI less dumb
omarux282  [作者] 10 月 21 日 下午 3:22 
@Onionthief There should be more medium tanks when the war starts as of the latest update. As for the inf, you will inevitably see some older templates at the start, but I guarantee they get upgraded to better ones as the war goes. That being said if you can blitz everyone in 1940 (which is not super hard as germany) you won't have to deal with those. My advice if you think the game is too easy as germany is to hold the line and allow russia to buildup a bit, then invade them in 1941-42. That should be more challenging.
omarux282  [作者] 10 月 21 日 下午 3:04 
@Von Astra I didn't touch that part of the AI. That's a base kx issue.
Onionthief 10 月 21 日 上午 10:12 
literally half the ai divs were "1937 Infantry A" and they just spammed interwar Light tanks + i can send screenshots
Von Astra 10 月 21 日 上午 9:15 
I see that ALL IA don't take advisor. That for all the major nation don't know why
omarux282  [作者] 10 月 16 日 下午 4:24 
UPDATED. Sorry for the repeated updates (they won't break your saves). We're getting closer to a more stable and polished version of the mod.
omarux282  [作者] 10 月 11 日 上午 8:50 
UPDATED. I reduced the civ-greeding, hopefully the weltkrieg should be a little more difficult to rush now.
omarux282  [作者] 10 月 7 日 下午 11:45 
@Onionthief This is not a hardcore mod and there are no AI buffs. You will win if you know what you are doing. If you want a tougher game as Germany, try setting the game rules so that you're allies betray you and you're fighting all of Europe. Else, play Afghanistan.

As for the 9 width inf with no support thing, that's just false.
Onionthief 10 月 5 日 下午 2:39 
dookie mod rolled entente international and russia at same time as germany bc all they did was spam light tanks and 9 width inf without any support companies
omarux282  [作者] 9 月 28 日 上午 9:45 
The Kaiserreich version is now available. Link in the description.