Caves of Qud

Caves of Qud

Otillräckligt med betyg
Eule`s Spires of Heime: Exile Update
   
Utmärkelse
Favorit
Favoritmarkerad
Avfavoritmarkerad
Taggar: Castes
Filstorlek
Lades upp
Uppdaterades
404.151 KB
10 sep @ 14:38
13 sep @ 14:51
2 ändringsnotiser ( visa )

Abonnera för att ladda ner
Eule`s Spires of Heime: Exile Update

I 1 samling av Eule
Eule`s Mods
4 artiklar
Beskrivning
CW: Descriptions of violence and gore

In-between the mighty Chrome City of Ibul and the jungles of Qud, lie the Lowlands. There, the Writhing Spires of Heime struggle against an infinite horde from the earthen bowels. Devolved into mansludge, the Nobility of the City-States relies on endless clonebrood sorted into castes



This mod adds:
  • 4 new castes hailing from the City-States. All but one are bound to a mask that denotes their caste. (alt sprites are available but you need to swap them manually)
  • 2 small weapon lines and an alternative low level rifle
  • A new-ish cybernetic
  • A rare encounter in the salt dunes
  • Wandering exiles
  • 2 hats
  • A lorebook

For the Mercenary caste you probably want to take the new cybernetic since without it you cant use your big sword.


Big special thanks to:

librarianmage and qud modding channel for their willingness to sit through it with me <3




I would setup a github, but i first need to figure out how, and so far I am mentally exhausted. Please report any issues you face.

You can also buy me a tea.[ko-fi.com]
16 kommentarer
|_| Clyax 7 okt @ 23:09 
Descriptions of these castes as seen on their selection screen, either written or as screenshots, would be helpful for us to decide to download this mod. Same with telling us what we can expect with the cybernetic you added.
Eule  [skapare] 5 okt @ 6:44 
theres a very rare mercenary encounter but they are also just rare
Wastrel Strumpet 4 okt @ 15:52 
I've been struggling to find any of the higher tier zweihanders around- is there a particular type of enemy that often drops them?
Eule  [skapare] 29 sep @ 14:53 
huh not really no
Vanilla Gorilla 29 sep @ 13:07 
are they supposed to have 190 move speed? it says +10 at character creation but my merc has 190Ms for some reason(as it right when i start at joppa)
tsunderebird 16 sep @ 17:25 
oh very cool, new eule mod. i'me xcited to check this out!!
Lancewholelot 14 sep @ 8:24 
Ah, the cybernetic is appearing for me now, and the backup one-handed blade.
Eule  [skapare] 14 sep @ 7:42 
no it being gigantic is part of the trade off. you get a cheaper giant hands with a debuff attached as an arcology cybernetic to start with and mercenary has a regular sword to use if you cant use the greatsword
Lancewholelot 14 sep @ 6:40 
Perhaps instead of the Gigantic mod, the Heiman Zweihander could instead be "huge". Say, double or triple weight the of a normal two-handed blade, with damage increased by +1 or +2. No need for extra arms or Giant Hands cybernetics.
Szymon XII 14 sep @ 5:37 
this is absolutely amazing
one of few mods adding new true kin castes and it's great :3