Hollow Knight: Silksong

Hollow Knight: Silksong

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Hollow Knight: Silksong | Complete guide
由 Artemcry 制作
«Come no closer, ghost. I've seen you, creeping through the undergrowth, stalking me. This old kingdom... A terrible thing awakens. I can smell it in the air... I know what you are. I know what you'd try to do. I can't allow it»
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✨ Introduction





















🍒 Hollow Knight: Silksong is a sequel to the cult metroidvania Hollow Knight, developed by
Team Cherry[hollowknightsilksong.com] . Unlike the original, where the player controlled the Nameless Knight, the sequel puts Hornet, the protector of Hallownest, in the lead role.

🎈 Originally conceived as DLC for Hollow Knight, Silksong evolved into a full standalone title due to its expanding scope. During demos at E3 and Gamescom, it garnered praise for its combat mechanics, movement fluidity, and rich visuals.
👀 Who is Hornet?










📌 Hornet is the enigmatic “princess-protector” of Hallownest’s ruins, daughter of the Pale King and Herrah the Beast. She wields a needle and thread with deadly skill Fandom[hollowknight.fandom.com]
📝 Plot Hook



































🔥 Hornet is kidnapped by unknown bugs and taken to the strange kingdom of Pharloom
«a kingdom haunted by silk and song». She escapes before reaching her destination and begins a deadly pilgrimage upward through this hauntingly beautiful land. Along the way, she fights enemies, meets allies, and uncovers secrets about her heritage and the nature of the kingdom

🌍 World & Locations








































🎨 The world of Silksong is vast and varied. Known locations include Moss Grotto, Deep Docks, Greymoor, The Marrow, Hunter’s March, and Bone Bottom, along with coral forests, gilded cities, and misted moors. A new crafting system allows creation of gadgets like the Sting Shard and Magma Bell, using materials and a new currency called Rosaries.

✨ The game promises over 200 new enemies and more than 40 legendary bosses, delivering a rich and challenging combat experience. With enhanced combo moves, acrobatics, and vertical mobility, Hornet’s gameplay surpasses what was possible in the original game.
🧩 DLS
















































📢 The long-awaited 🧩 DLS Silksong will feature Quirrel. There's literally no better character for the additional content. Team Cherry clearly won't be creating a new character 🍒, and from the existing ones, there's literally no one else suitable.

🧭 Why a DLC with Quirrel seems possible:

1️⃣ In Hollow Knight, he was one of the most beloved NPCs—an explorer who accompanied us and uncovered the lore.

2️⃣ His fate in the original remains unclear: he went to the coast and "went to rest," but he's clearly alive.

3️⃣ Silksong takes place in another kingdom – Pharlum. Quirrel could theoretically have reached there as a traveler (he loves to wander).

4️⃣ Team Cherry already has a history of making DLCs focused on existing characters (The Grimm Troupe, some of the Godmaster storylines).

✅ What is known for sure:

1️⃣ The team has already stated that they are working on DLC/additional content for Silksong after launch.

2️⃣ They call their plans "ambitious," but haven't revealed the format: whether they will be free updates, paid add-ons, or a combination of both.

3️⃣ Hollow Knight (the original game) had a precedent for large free updates/DLCs, raising the expectation that Silksong may follow the same model.

📌 I tried to analyze and objectively speculate on what kind of global DLS like Godmaster might be. It's probably already clear to everyone that there will definitely be an arena with a Boss Rush and possibly a quest-based DLS like Grimm's Group—that's obvious, and I don't see the point in writing about it here.

🗓️ For now, these are all just theories; all we can do is wait—hopefully we won't have to wait six years like Silksong.

💡 Tips for the game










🪑 Benches | Silksong are checkpoints in Farlum where Hornet can sit and perform several actions:

● Respawn on a bench after logging out or dying
● Refill all health reserves
● Refill her current tool with shell shards
● Equip tools











📿 Currency used to buy goods from merchants or pay fees to unlock train stations and benches.

You can also collect beads into Rosary Beads, for example, so as not to lose them after death. You can do this at the Pebb merchant in the Bone Hollow. It will combine 80 of your beads into one Prayer Bead, which will be stored in your inventory until you decide to dissolve it.











🧵 Silk is Hornet's energy source, used for both healing and special abilities. It appears as threads below the health bar and can be increased to 15. To restore silk, attack enemies, destroy silk totems scattered throughout Farloom, or use special webs. The balance between healing and abilities is essential to survival.











🪡 Farlum, like Hallownest, is full of hidden areas hidden in destructible walls, floors, and ceilings. Keep an eye out for strange noises, crackles, and vibrations: these caches may contain shortcuts, new enemies, tools, and valuable rewards.
🏵️ Badges




























👻 Emoticons & Backgrounds
💣 Мods manager |💠Nexus
🎮 Gamepad













💬 Note: I highly recommend playing the game on a gamepad. For a more complete immersion, I set the settings.

⚠️ Dualshock don't work ⚠️ Missing Dualsense Support

1️⃣ Layout:














































📌 Optional | Disable V-sync so it doesn't trigger when you tap the touchpad in-game:


























💾 Download: Free[github.com] Paid | Steam

⚠️ Attention: This is for owners of Dualsense or Dualshock v1 v2. All settings will be shown in the paid version, due to the instability of the free one. If you cannot purchase the paid version for some reason, you can go to the 🏴‍☠ green site.

2️⃣ Recoil sticks:

📌 If the recoil is too strong or weak, change the ⚡frequency value - 33Hz
























3️⃣ Recoil triggers:











🕹️ Enjoy the game 🔥
🏅 Achievements
🪈 Nail of dreams | Harp
📌 The Dream Nail's counterpart in the game is the Harp. The key difference between them, apart from the form factor, is that the character begins to sing his thoughts, going into hypnosis. While we play the harp, our silk is gradually used up.





















🔱 We get the Harp after defeating the Widow:

🥊 Downward Strikes | Signs
Detailed information about signs[game8.co]

📌 If you want a downward strike from the first Hollow knight:
















👉 You need this sign:



















📌 Corner downward strike:
















👉 You need this sign | First or improved version, like mine:













📌 Downward Slash:

















👉 You need this sign:














📌 Brutal Downward Strike:
















👉 You need this sign:













📌 Witch Down Strike:
















👉 You need this sign:













📌 Architect Down Strike:















👉 You need this sign:

🎯 Builds

🩸 Vampirism + Aggressive Play


















🔪 🩸 Improved version | Deal and receive increased damage to yourself

















Advantage:
• Ability to deal a lot of damage
• Infinite healing during vampirism
• Effective with thick mobs or bosses that can be easily caught
• Good blade range

Cons:
• Slowness of strikes
• Weak survivability where there are no mobs

Additional weapons:
• Easy to use without being distracted from the fight


🗡️ Balance + Traps | Recommend

















Advantages:
• Fast attacks
• Good damage
• Nice, but a bit long heal
• Good blade range
• Additional damage from consecutive attacks

Cons:
• Side Strike | Quite a specific skill
• Good control between defense and attack is necessary

Additional weapons:
• Fast and effective traps
• Lots of control
• High damage


🚀 Speed ​​+ Accuracy | Recommend



















Advantages:
• Very fast attack
• Good damage
• Nice, but a bit long heal
• Convenient downward strike

Cons:
• Short attack range
• No slot for 2 Additional weapons

Additional weapons:
• Bugs provide control and nice damage
• Needles and mask provide survivability
• Spiderling provides great agility
💢 Bosses




























Moss Mother[hollowknight.fandom.com]
















Bell Beast[hollowknight.fandom.com]



















Lace[hollowknight.fandom.com]























Fourth Chorus[game8.co]
























Moorwing[game8.co]























Sister Splinter[game8.co]























Widow[game8.co]

























Skull Tyrant | Optional[game8.co]

























Savage Beastfly | Optional[game8.co]

⚒️ All Tools
⚒️ There are 51 tools in the game, each of which contributes 1% to completing the game:[game8.co]

1️⃣ Climber's Hook — 1%
2️⃣ Barbed Bracelet — 1%
3️⃣ Claw Mirror / Claw Mirrors — 1%
4️⃣ Wind-Up Fly — 1%
5️⃣ Wind-Up Wheel — 1%
6️⃣ Compass — 1%
7️⃣ Shell Cutter — 1%
8️⃣ Curved Claw / Curved Sickle — 1%
9️⃣ Dead Beetle Purse / Shell Pouch — 1%
1️⃣0️⃣ Burr's Drill — 1%
1️⃣1️⃣ Druid's Eye / Druid's Eyes — 1%
1️⃣2️⃣ Flea Egg — 1%
1️⃣3️⃣ Flea Brew — 1%
1️⃣4️⃣ Flint Plate — 1%
1️⃣5️⃣ Cracked Mask — 1%
1️⃣6️⃣ Injector Bandage — 1%
1️⃣7️⃣ Long Claw — 1%
1️⃣8️⃣ Long Pin — 1%
1️⃣9️⃣ Magma Bell — 1%
2️⃣0️⃣ Magnetite Brooch — 1%
2️⃣1️⃣ Magnetite Cubes - 1%
2️⃣2️⃣ Memory Crystal - 1%
2️⃣3️⃣ Multi-Binder - 1%
2️⃣4️⃣ Pin Badge - 1%
2️⃣5️⃣ Boom Bag - 1%
2️⃣6️⃣ Plasmium Vessel - 1%
2️⃣7️⃣ Polyp Sac - 1%
2️⃣8️⃣ Swift Sling - 1%
2️⃣9️⃣ Binding Reserve - 1%
3️⃣0️⃣ Bead Cannon - 1%
3️⃣1️⃣ Jagged Rim - 1%
3️⃣2️⃣ Armor Corset — 1%
3️⃣3️⃣ Splinter Pendant — 1%
3️⃣4️⃣ Silkshot — 1%
3️⃣5️⃣ Swiftsilk Anklets — 1%
3️⃣6️⃣ Deliverer - 1%
3️⃣7️⃣ Spider Strings — 1%
3️⃣8️⃣ Spool Extender — 1%
3️⃣9️⃣ Stinger Fragment — 1%
4️⃣0️⃣ Straight Pin — 1%
4️⃣1️⃣ Barbs — 1%
4️⃣2️⃣ Thief's Mark — 1%
4️⃣3️⃣ Triple Pin — 1%
4️⃣4️⃣ Throwing Ring — 1%
4️⃣5️⃣ Volt-Wire — 1%
4️⃣6️⃣ Volt-Balls — 1%
4️⃣7️⃣ Guard Bell — 1%
4️⃣8️⃣ Weaver's Light — 1%
4️⃣9️⃣ Heavy Harness — 1%
5️⃣0️⃣ Tinder Lantern — 1%
5️⃣1️⃣ Crown of Purity — 1%

⚠️ Tools are NOT required for 100% completion.
1️⃣ Needle Vessel - 0%
2️⃣ Trap Setter - 0%
🌑 How to Unlock Act 3
🗄️Eva and how to contact her
🗺️ Full map

























📌 Interactive map[hollowknightsilksong.wiki.fextralife.com]

1️⃣ Bone Bottom
This is the very first location in the game, where Hornet's journey begins. It is located on the lowest level of Pharlum.

2️⃣ The Marrow
The second area. Here you first encounter Shakra, from whom you can buy a map and a feather.

3️⃣ Deep Docks
An industrial zone with scorching platforms, lava pits, and enemies in metal armor.

4️⃣ Hunter's March
A location with traps and strong enemies. It's easy to lose accumulated Beads here.

5️⃣ Far Fields
Located east of the Deep Docks. In this area, you can gain new abilities for exploration.

6️⃣ Greymoor
A large location with caves and towers that hide many secrets.

7️⃣ Bellhart
A story-driven location you must traverse to progress to the Citadel at the top of the kingdom.

8️⃣ Shellwood
A large, swampy biome with shallow waters and roots. Here you can learn the Wall Cling ability, which is necessary for traversing several areas of the game.

9️⃣ Wormways
A secret underground area with tunnels teeming with worms that emerge from the ground and ceiling. Accessible through Shellwood after learning the Wall Cling ability. Reminiscent of Deep Nest from the original game.

1️⃣0️⃣ Weavenest Atla
Can be found beneath the Bone Hollow. Contains fantastic treasures and very few challenges.

1️⃣1️⃣ Sinner's Road
An area accessible from the upper right of the Grim Marsh. The Green Prince is behind bars here.

1️⃣2️⃣ Bilewater
A secret area connected to the Blighted Ducts. Accessible via Sinner's Road. Requires wall jumping.

1️⃣3️⃣ Blasted Steps
A desert area with strong winds blowing from left to right, significantly affecting flight control. Filled with sand beetles that attack when touched by sand.

1️⃣4️⃣ Grand Gate
Entry point to the Choir Chambers (Citadel). After defeating the Last Arbiter in the Undermined Steps, the player enters here.

1️⃣5️⃣ Underworks
A dangerous area directly beneath the Citadel, filled with mercenaries and machine debris.

1️⃣6️⃣ Choral Chambers
Considered part of the Citadel, it consists of a clockwork mechanism where gears rotate, opening new areas.

1️⃣7️⃣ Cogwork Core
The clockwork area of ​​the Citadel. The map can be obtained by stepping on the pressure plate to the right of the warrior.

1️⃣8️⃣ Whiteward
An area accessible via the elevator from the Choir Chambers. The map can be obtained by examining the mechanism south of the only bench in the area and inserting 70 beads.

1️⃣9️⃣ High Halls
A section of the Citadel where Hornet studies one of the parts of the triple melody.

2️⃣0️⃣ Whispering Vaults
A sort of library for the Citadel. Psalm Cylinders can be found and reproduced here. One of the most difficult maps to obtain due to its well-hidden location.

2️⃣1️⃣ The Cradle
The final area, where a major boss fight takes place.

2️⃣2️⃣ The Slab
A prison area, accessible once you gain the Wall Cling ability.

2️⃣3️⃣ Mount Fay
An icy mountainous area consisting almost entirely of platforming. Hornet takes cold damage if away from a heat source for too long.

2️⃣4️⃣ Memorium
An area in the Citadel, connected to the Rotten Channels. The map can be obtained by examining the mechanism in the southeastern part of the area.

2️⃣5️⃣ Putrified Ducts
A hidden area connected to the Memorium. Enemies here shoot bile juices, and touching the water temporarily disables Hornet's abilities.

2️⃣6️⃣ Wisp Thicket
A small area in the upper left corner of the Grim Fen.

2️⃣7️⃣ Sands of Karak
An inhospitable desert region at the edge of the world, teeming with the dried remains of voracious creatures.

2️⃣8️⃣ The Abyss
This game's version of the Abyss, accessible through a special capsule in the Deep Docks section.

2️⃣9️⃣ Verdania
Ruins located east of Gloomswamp. Accessible only in Act 3 after completing the Green Prince's questline.

3️⃣0️⃣ Bonegrave
Can be found in the western part of Mossy Grotto, where the Wanderer's Chapel is located. Requires the Quickstep ability to reach the platforms in the upper western area.

3️⃣1️⃣ Nameless Town
One of the hidden locations not shown on the main map. Can be accessed in Act 3 via a hidden platforming section above the Cradle using the double jump ability.

3️⃣2️⃣ Weavenest Cindril
An area connected to the Far Fields. Contains important elements for advancing the story.

3️⃣3️⃣ The Citadel
A religious institute located at the top of Pharlum. The main goal of Hornet's journey.
🍀 Requirements for 100% completion






















📌 Download for iOS: Guide for Hollow Knight[apps.apple.com]

🪡 Needle 4% total
1️⃣ Sharpened Needle - 1%
2️⃣ Radiant Needle - 1%
3️⃣ Hive Steel Needle - 1%
4️⃣ Bright Steel Needle - 1%

💀 Ancient Mask 5% total
1️⃣ 20 Mask Fragments
2️⃣ 4 Mask Fragments = 1 Ancient Mask = 1%
3️⃣ Silk Spool 9% total
4️⃣ 18 Fragments Spools
5️⃣ 2 Spool Fragments = 1 Spool of Silk = 1%

🧶 Silk Hearts 3% total
1️⃣ 3 Silk Hearts
2️⃣ 1 Silk Heart = 1%

🧮 Miscellaneous 2% total
1️⃣ Sylph's Song - 1%
2️⃣ Everbloom - 1%

🥊 Sign 6% total
1️⃣ Architect - 1%
2️⃣ Beast - 1%
3️⃣ Reaper - 1%
4️⃣ Shaman - 1%
5️⃣ Wanderer - 1%
6️⃣ Witch - 1%

🧵 Silk Skill 6% total
1️⃣ Cross Stitch — 1%
2️⃣ Light Claws — 1%
3️⃣ Runic Fury — 1%
4️⃣ Sharpener — 1%
5️⃣ Silk Spear — 1%
6️⃣ Thread Rampage — 1%
7️⃣ Craftsman's Kit 4% total

💼 4 Craftsman's Kit
1️⃣ 1 Craftsman's Kit = 1%
2️⃣ Tool Bag 4% total
3️⃣ 4 Tool Bag
4️⃣ 1 Tool Bag = 1%

😶‍🌫️ Abilities 6% total
1️⃣ Grasping Thread — 1%
2️⃣ Grasping Grasp — 1%
3️⃣ Focused Strike — 1%
4️⃣ Needlepoint — 1%
5️⃣ Winging Silk — 1%
6️⃣ Swift Step — 1%

⚒️ Tools 51% total
1️⃣ Climbing Hold — 1%
2️⃣ Barbed Bracelet — 1%
3️⃣ Claw Mirror / Claw Mirrors — 1%
4️⃣ Wind-Up Fly — 1%
5️⃣ Wind-Up Wheel — 1%
6️⃣ Compass — 1%
7️⃣ Shell Cutter — 1%
8️⃣ Curved Claw / Curved Sickle — 1%
9️⃣ Wallet Dead Beetle / Shell Pouch - 1%
1️⃣0️⃣ Digger's Drill - 1%
1️⃣1️⃣ Druid's Eye / Druid's Eyes - 1%
1️⃣2️⃣ Flea Egg - 1%
1️⃣3️⃣ Flea Brew - 1%
1️⃣4️⃣ Flint Plate - 1%
1️⃣5️⃣ Cracked Mask - 1%
1️⃣6️⃣ Injector Bandage - 1%
1️⃣7️⃣ Long Claw - 1%
1️⃣8️⃣ Long Pin - 1%
1️⃣9️⃣ Magma Bell — 1%
2️⃣0️⃣ Magnetite Brooch — 1%
2️⃣1️⃣ Magnetite Cubes — 1%
2️⃣2️⃣ Memory Crystal — 1%
2️⃣3️⃣ Multi-Binder — 1%
2️⃣4️⃣ Pin Badge — 1%
2️⃣5️⃣ Moneybag — 1%
2️⃣6️⃣ Plasmium Vessel — 1%
2️⃣7️⃣ Polyp Sac — 1%
2️⃣8️⃣ Swift Sling — 1%
2️⃣9️⃣ Binding Reserve — 1%
3️⃣0️⃣ Bead Cannon — 1%
3️⃣1️⃣ Scalloped Circle — 1%
3️⃣2️⃣ Armor Corset — 1%
3️⃣3️⃣ Shard Pendant — 1%
3️⃣4️⃣ Silkshot — 1%
3️⃣5️⃣ Swift Silk Anklets — 1%
3️⃣6️⃣ Fetcher - 1%
3️⃣7️⃣ Spider Strings — 1%
3️⃣8️⃣ Spool Extender — 1%
3️⃣9️⃣ Stinger Shard — 1%
4️⃣0️⃣ Straight Pin — 1%
4️⃣1️⃣ Barbs — 1%
4️⃣2️⃣ Thief's Mark — 1%
4️⃣3️⃣ Triple Pin — 1%
4️⃣4️⃣ Throwing Ring — 1%
4️⃣5️⃣ Volt-Vinyl — 1%
4️⃣6️⃣ Volt-Balls — 1%
4️⃣7️⃣ Warden's Bell — 1%
4️⃣8️⃣ Weaver's Light — 1%
4️⃣9️⃣ Heavy Harness - 1%
5️⃣0️⃣ Tinder Lantern - 1%
5️⃣1️⃣ Crown of Purity - 1%

⚠️ Tools are NOT required for 100% completion
1️⃣ Needle Vessel - 0%
2️⃣ Trap Setter - 0%
⌛ All endings | 2-3 Act

1️⃣ Twisted Child










The Twisted Child ending is Hornet at her most tragic. To reach it, first pickup the Twisted Bud in the Bilewater area. Carry it all the way to Greyroot in Shellwood, where handing it over curses Hornet.The curse is brutal: no healing, no silk generation, and weakened combat. From there, you press on to the final battle against Grandmother Silk. The trick is to stay cursed, and if you cure it, the ending won't unlock.

Defeating the boss in this weakened state gives you the shortest of all cutscenes. Hornet collapses, cursed tendrils spreading from her body, but her sacrifice seals away Grandmother Silk once and for all. It's not a victory that Hornet celebrates; it's more like a grim price paid for Pharloom's survival.


2️⃣Weaver Queen










This is the path most players will see on their first run. No detours, no hidden requirements, you progress through the main story, climb the Citadel, and beat Grandmother Silk. The cutscene is far from triumphant. Hornet fuses with the Weaver Queen's power and mutates into a spider-like being. The kingdom doesn't flourish; instead, the Citadel and the lands below collapse under suffocating silk, leaving Pharloom ruined. It is one of the most straightforward endings in Hollow Knight Silksong and one of the bleakest, showing how even victory can twist into devastation.


3️⃣Passing of the Age










This one isn't a separate route like the other endings in Hollow Knight Silksong, but a secret cutscene that plays once you've finished the wandering mushroom character's quest. To unlock it, track down this strange traveler across Pharloom, speaking to them in every location they appear. If you've seen their full story and then finished the game, the "Passing of the Age" cutscene can trigger after any other ending. It isn't about Hornet's choices or her battles, ut more of a reflective epilogue that closes the loop on the mushroom wanderer's journey. For that, it feels like a bonus piece of lore, layered on top of whichever ending you've earned.


4️⃣ Snared Silk










Start by completing all wish boards in Bone Bottom, Bellhart, and Songclave, then move the flea caravan to its final location. At that point, the Songclave Caretaker will give you a new task: collect three souls and the hidden snare. The snare can be found in Weaverden Atla, hidden behind a secret ceiling passage above the bench. Once you return with everything, the caretaker sets the trap, leading to a rematch with Grandmother Silk, this time fought with the Needolin. To unlock this route, first access to the Silk and Soul Wayfarer quest, which only becomes available once every other quest in the game is complete.

This marks the start of Act 3. The quest requires four key components:
• Maiden's Soul
• Hermit's Soul
• Seeker's Soul
• Snare Setter

With these in hand, you face Grandmother Silk again. Be sure to use the Needolin instead of Bind. During the fight, the Void emerges and attempts to consume Silk, who in turn tries to drag Hornet down with her. At the last moment, Lace intervenes and saves Hornet.
After the cutscene, the game doesn't end. You return to your save in Act 3, where the path toward the true final boss, Lost Lace, becomes available.


5️⃣Sister of the Void










The real conclusion to Silksong comes only after you've completed nearly everything else, including unlocking Act 3. Beat Grandmother Silk once, let the credits roll, then reload your save. From there, find the Diving Bell Key to access the hidden Abyss under the docks. At the bottom waits the game's true final boss: Lost Lace. This is one of the most brutal fights in Silksong, demanding mastery of every Silk ability. Defeating her triggers the longest and most emotional cutscene. The spreading Void consumes hornet and Lace until a familiar figure appears. The Knight, in their Shade Lord form, saves them both. The moment ties Silksong directly to Hollow Knight, showing the Knight survived and still
shares a bond with Hornet.

The final image is haunting yet hopeful: Pharloom in ruins, Hornet alive, and
Lace laughing despite it all. The two games close their loop together in this
ending.
🍄 Herald

















🍄 Herald[thegameslayer.com]
🔎 Guide Continuation
🔔 Work on the guide has come to an end. It will continue to be updated periodically, but at a reduced frequency. The next major updates are expected with the release of 🧩 DLS.

🗓️ For now, all we can do is wait – I hope we won't have to wait six years for the sequel, like Silksong.

🙏 Thank you for staying with us 🤝

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3 条留言
Zedinner 9 月 24 日 上午 9:23 
By far this was the most helpful guide for me. Very extensive. Thanks a lot!
Mudo 9 月 7 日 上午 6:55 
Thanks for this! Love guides with lots of visuals / pics / animations. :quirrel:
Artemcry  [作者] 9 月 4 日 上午 7:23 
🎲 The clown wig was removed today 🎪 Сегодня клоунский парик был снят 🎈