RimWorld

RimWorld

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Injury Texture Variety
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Mod, 1.6
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751.322 KB
3.9. klo 14.54
1 muutos ( näytä )

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Injury Texture Variety

Kuvaus
Adds more textures for human injuries.

Replaces vanilla's 3 injury visuals with ~93 new ones. Now it will be easier to tell apart injury types at glance.

Changes:

* Bite
* Blast (CE)
* Bruise
* Burn
* Chemical Burn
* Electric Burn
* Crack
* Cut
* Fragment
* Frostbite
* Stab
* Venom arrow (CE)
* Gunshot

Should be compatible with any mod, including bionic mods, More Injuries and Combat Extended. Except with mods that add textures for same wound types.

Does not support different blood colors and probably never will, unless vanilla adds color masking to injuries. Can share vector source files upon request.
Suositut keskustelut Näytä kaikki (1)
0
8.9. klo 20.41
麻烦请教一下
老群子-ACE
68 kommenttia
GapeHole 7.10. klo 2.30 
oh yeah nvm
GapeHole 7.10. klo 2.30 
What about custom injury types?
Keshash  [tekijä] 6.10. klo 2.44 
It just won't apply if some race is not supported and will use vanilla textures instead
Keshash  [tekijä] 6.10. klo 2.44 
I mean, it's just 1 patch to race defs? Unless you're using HAR or a second mod that adds textures for these injuries to humanlikes, i dont see how this would break
GapeHole 5.10. klo 18.15 
Is cool but basically impossible to be compatible with ultra modded games
HoNkZeE MaKaRa 26.9. klo 4.37 
not colored, big sad
mungeater999 24.9. klo 9.14 
Goated
Birisi 12.9. klo 15.48 
cool mod until your colonist bandage himself few seconds later
Terminator™ 9.9. klo 23.51 
Will it work for Biotech gene races and for custom races? Especially for Nyaron.
Aulwynd 9.9. klo 18.37 
Immersive as fuck