RimWorld

RimWorld

390 ratings
Injury Texture Variety
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Mod, 1.6
File Size
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751.322 KB
Sep 3 @ 2:54pm
1 Change Note ( view )

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Injury Texture Variety

Description
Adds more textures for human injuries.

Replaces vanilla's 3 injury visuals with ~93 new ones. Now it will be easier to tell apart injury types at glance.

Changes:

* Bite
* Blast (CE)
* Bruise
* Burn
* Chemical Burn
* Electric Burn
* Crack
* Cut
* Fragment
* Frostbite
* Stab
* Venom arrow (CE)
* Gunshot

Should be compatible with any mod, including bionic mods, More Injuries and Combat Extended. Except with mods that add textures for same wound types.

Does not support different blood colors and probably never will, unless vanilla adds color masking to injuries. Can share vector source files upon request.
Popular Discussions View All (1)
0
Sep 8 @ 8:41pm
麻烦请教一下
老群子-ACE
68 Comments
GapeHole Oct 7 @ 2:30am 
oh yeah nvm
GapeHole Oct 7 @ 2:30am 
What about custom injury types?
Keshash  [author] Oct 6 @ 2:44am 
It just won't apply if some race is not supported and will use vanilla textures instead
Keshash  [author] Oct 6 @ 2:44am 
I mean, it's just 1 patch to race defs? Unless you're using HAR or a second mod that adds textures for these injuries to humanlikes, i dont see how this would break
GapeHole Oct 5 @ 6:15pm 
Is cool but basically impossible to be compatible with ultra modded games
HoNkZeE MaKaRa Sep 26 @ 4:37am 
not colored, big sad
mungeater999 Sep 24 @ 9:14am 
Goated
Birisi Sep 12 @ 3:48pm 
cool mod until your colonist bandage himself few seconds later
Terminator™ Sep 9 @ 11:51pm 
Will it work for Biotech gene races and for custom races? Especially for Nyaron.
Aulwynd Sep 9 @ 6:37pm 
Immersive as fuck