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[CHW]USS Wasp (LHD-1)
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Type: Content, Spawn
Category: Gameplay, Vehicle
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238.182 MB
1 sep @ 14:58
6 sep @ 16:41
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[CHW]USS Wasp (LHD-1)

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[ko-fi.com]


Wasp-class LHD[TABS]

Armament:
  • 3 x 20 mm Phalanx CIWS (1 x 4)
  • 21x2 × RIM-116 Anti-Air Missile
  • 16 × RIM-7 Sea Sparrow Anti-Air Missile

    TO CONTROL MISSILES ENTER VEHICLE ON THE SUPERSTRUCTURE

    SHIP IS FULLY STATIC! Spawn:Red line underwater! To control weapons u must enter one of 2 vehicles(Sea Sparrow and Phalanx turret, look at the screenshots)

    To enable lights go to the bridge and second inside halo hangar

    If u found bug, or want to ask question - join my discord




    [discord.gg]

    If u want to request your beloved ship or vehicle:

    [buymeacoffee.com]

    (tags for steam) ship,warship,destroyer,boat,artillery, aircraft carrier, LHD, dock, assault ship
Populära diskussioner Visa alla (1)
3
7 sep @ 13:22
AI
Mike the Spinosaurus
71 kommentarer
valdbez982 11 okt @ 2:13 
будет крейсер аврора?
ChaosHunter  [skapare] 10 okt @ 18:16 
@John "Rookie" Super Helldivers 2 only the hangar and well deck have interiors, cuz a lot of work and time to make all quarters)
I was stationed on one of these thank you for making one
about to go exploring on the inside
Jimpuffpuff 7 okt @ 18:59 
@фотушка find a way to get better performance
фотушка 20 sep @ 1:02 
What should I do if the Windows console crashes when I launch the map?
@scout''trooper 18 sep @ 6:16 
hey can you drive this ship?
EOD Man 17 sep @ 8:35 
it's not too laggy when you unfreeze it so it'd be neat if you could make a version that's driveable
ChaosHunter  [skapare] 17 sep @ 2:40 
@thomjames2011

Commissions Priority:

1 BMP-3, BMP-3 Cactus, 2S25M, 2S31, 2S38, BMP-3M Manul, Khrizantema-S
1 ZTQ-15(Standard ERA, Standard APS, Urban kit)
2 MAN SX45 8x8 (IRIS-T SLM command vehicle, launcher, empty, flatbed, ...), SPYDER AIO(Launch vehicle, flatbed, empty, ...), Humvee(CLAWS, ....)
2 Stryker(M1128, M1126(M2, Mk19) M1126(Slat Armor), M1296, M1133, M1132, M1134)
thomjames2011 16 sep @ 23:18 
As a question what'cha working on next?
Jimpuffpuff 14 sep @ 15:07 
time to bomb this