全面战争:战锤3

全面战争:战锤3

53 个评价
Dwarf MechaWarriors [WIP]
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29.961 MB
8 月 26 日 上午 6:51
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Dwarf MechaWarriors [WIP]

描述
this mod adds two types of Mech units

T4 Gatling mech - inspired by Ratling gun weapon team, gatling gun mech division providing armor piercing suppressive fire

T3 Incinerator mech - Flamethrower mech division that burns everything in its path

See also Chaos Dwarfs variant here: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3240048723

compatibility issue:
DONT USE GREAT HARMONY SENTINELS [GHS] WITH THIS MOD, it breaks the animation causing units to be stuck. its because this mod inherits the same animations that i fixed
20 条留言
\\Nero//  [作者] 10 月 30 日 上午 10:42 
[this is second part of comment below]
If you want to mess with it yourself, seeing you have some modding knowledge, you can inspect these behaviours and find which behaviour contain the animation you dont like and remove it or substitute it with something else. if you do it and it works you can release it as your own mod and link it here. i would add it to the description and mark this mod obsolete as you seemingly already have more complete version it seems :)
\\Nero//  [作者] 10 月 30 日 上午 10:40 
@Theodocius just to explain a litle bit on how it works if you are interested. there is basicaly a chain of animations specified in metadata, for each activity, where it would describe behaviours, which animations are use for each behaviour and how are those behaviours linked together. now the original mod used broken/obsolete behaviour links. the there are behaviours like Aim, aim to shoot, shoot, shoot to aim, shoot to stand etc some of those were originaly missing which caused the the issue where characters couldnt play shoot animation after taking aim and therefore effectively just never shoot at enemy on their own.
\\Nero//  [作者] 10 月 30 日 上午 10:28 
@Theodocius unfortunately no, the fix i did to the animations from original mod was in metadata and some model alignment issues, but i cant change the animations itself. i could change the metadata to not use the stomping animation at all but i really dont want to mess with that as i barely made it out alive last time :D, its quite fragile and easy to break without proper documentation which i dont have.
Theodocius 10 月 22 日 上午 9:25 
This mod is amazing. Actually I modified it a little bit to have them take the same buff with irondrakes. However can u modify the animation a little bit. Maybe just let them stand still when they are in waiting. It looks weird when the camera moves afar as they are all performing the same strange rituals of lifting their left feet over and over again.
\\Nero//  [作者] 10 月 11 日 上午 10:44 
WARDRUNA not yet, i dont play dwarves and therefore i dont know how their mechanics works, giving them random unit type could give them potentionaly strange buffs and maybe even mess up the faction mechanics. ill adress this after i have a proper game with them which idk when that would be because i dont play this game at the moment. i really only did this mod for Order Dwarves because people were asking for it A LOT.
WARDRUNA 10 月 8 日 下午 4:53 
Does this units get any kind of buffs from anything or not ?
Saintloaf 9 月 29 日 下午 7:56 
does this mod work with the new dwarf hero added malakai makaisson
Jacubus 9 月 23 日 下午 2:34 
For the Emperor and Guilliman! Lets run these dreadnoughts against swarms of chaos.
KingFisher 9 月 13 日 下午 10:00 
This is great! Screw Great Harmony Sentinel (no offense...)
MagnusTheRed 9 月 10 日 上午 7:41 
Love these! Any chance of a reupload with 32 models and double health to coincide with a double unit size mods please?