METAL GEAR SOLID Δ: SNAKE EATER

METAL GEAR SOLID Δ: SNAKE EATER

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How to unlock FPS cap \ Add Frame Generation
由 Fan4eG 制作
AUGUST 27 UPDATE:
Lyall just released his fix, dowload it here: https://codeberg.org/Lyall/MGSDeltaFix/releases instead of below fixes!
   
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AUGUST 31 UPDATE:
Lyall just released his fix, dowload it here: instead of below fixes!

OLD INFO:

go to
C:\Users\YOURNAME\AppData\Local\MGSDelta\Saved\Config\Windows
open Engine.ini and at the very end and save.

Do not use FPS higher than 120, as this also causes a slowmo effect

[/script/engine.engine] bSmoothFrameRate=False bUseFixedFrameRate=True FixedFrameRate=119 [SystemSettings] bUseFixedFrameRate=True bSmoothFrameRate=False FixedFrameRate=119 FrameRateLimit=119.0

HOW TO ENABLE FRAMEGEN!

After you download and extract the Lylls mod and unlocked fps to next:

Goto
  1. Click Win+R, %localappdata%, then find \MGSDelta\Saved\Config\Windows
  2. Open Engine.ini, scroll down to the end, add this:


[/script/engine.renderersettings] t.Streamline.Reflex.Enable=1 r.Streamline.DLSSG.Enable=1

After doing this, make this file read only, right click on.
And now you have FrameGen.

For better performance, I recommend enabling the ReBar function.

62 条留言
SP5DER550 9 月 24 日 下午 7:13 
So everybody is saying not to use this method. You should only use this method for benchmark purposes. Thanks again =)
Sticky White Stuff 9 月 6 日 下午 12:30 
@notymei

And you don't have crashes in cutscenes like after the Sorrow Fight, or Going to the meet Eva before The Fury Fight or rescuing Sokolov right below Ocelot shows up on RX 6600 XT or? Because it always crashes with FSR FrameGen or OptiScaler (Pre-Release) for me, the only time it doesn't crashes is using Lossless Scaling, but that has higher smearing than both the in-game FrameGen and Optiscaler.

Something about rendering two scenes at once causes Unreal Engine 5 to crash all of a sudden.
Metrasher 9 月 3 日 上午 11:02 
@thom yorke
MSGDeltaFix, yes.
The framegen thing, no.

But can still get it with OptiScaler's FG.
It's just dropping some files and folder where the EXE is, and you I increased to a decent quality of FPS.

There are some bugs, as the game is tied to framerate.
After visiting Granin, at Graniny Gorki lab the door won't open if framerate is far from 60 FPS.
The good thing is that OptiFG (the framegen of OptiScaler for DX12 games) can be disabled ingame, and even you can cap framerate there too.
So you'd just have to cap, and load a save again to workaround the issue.
thom yorke 9 月 1 日 上午 8:25 
does this work for RTX 3000?
Danuta. 8 月 31 日 上午 6:24 
I lose frames with rebar on
PlanetMars 8 月 29 日 下午 11:14 
everything is tied to framerate increasing fps will make you loose stamina and get spotted quicker ect
Hextorio 8 月 29 日 上午 12:13 
Smooth motion gives less artifacts than frame gen
notyumei 8 月 28 日 下午 11:42 
Found it for AMD cards (I'm using RX 6600). Add this two lines to Engine.ini

[SystemSettings]
r.FidelityFX.FI.Enabled=1

Note: There is no need for mods for this
notyumei 8 月 28 日 下午 10:33 
I see the Framegen is DLSS, is there a way to apply FSR?
Prison Mike 8 月 28 日 下午 8:25 
The issue with raising the cap above 60fps is that everything runs faster, so stamina runs out faster, soliders wake up faster, etc. Kind of annoying for it to affect the gameplay