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I would have thought this is a bug in the other mods that the other authors should fix.
Butcher table? Not affected. You’ll still get full meat/leather. It’s listed only because it’s a bill giver; COS targets weapons/apparel. You can also exclude it in Settings.
“Do until X”? Unchanged. COS doesn’t alter vanilla counting or floor checks; it just prevents unintended extra items from being created.
Why I made this mod: I play with many efficiency/speed/mastery mods (EG, Quality Bionics, Archotech Expanded, plus Vanilla Expanded Skills). In that setup, crafting “1” sometimes produced 2–4 items (e.g., pants duplicating). COS fixes that edge case. You can see the involved mods in my log screenshot—the lines starting with [COS].
Or is this supposed to be used when the recipe calls for "Make until", and it doesn't count the items sitting on the floor?