Trailmakers

Trailmakers

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Torqueville
   
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42.592 MB
24 aug om 14:45
28 aug om 7:14
4 wijzigingsnotities (weergeven)

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Torqueville

Omschrijving
[Designed for Great Carrier Reef]

Welcome to Torqueville, the beating heart of speed and exploration.
Born from the combined vision of CHUNK, KaSzTaN, Calvatore, and AlterEghost.
When you first load the map it will take a while, you will slowly fall into a city,
a city that isn’t just a map — it’s a mechanized metropolis where every street hums with horsepower.

Torqueville was built for those who live in the fast lane.
Its precision‑engineered streets flow like racetracks, with wide high‑speed boulevards, hairpin alleyways,
and elevation changes that test both driver skill and vehicle design.
From the Industrial Drift Yards to the Whitepeak Hills,
every neighborhood has a racing spirit baked into its foundations.

But Torqueville isn’t only about racing — it’s a city of secrets.
Hidden tunnels run beneath its bustling core, rooftops conceal launch ramps for daredevil stunts,
and abandoned construction zones invite creative exploration.
If you slow down long enough to look, you’ll find scenic overlooks, off-road trails,
and urban legends tucked into its steel and concrete veins.

Here, every tire squeal echoes against skyscraper walls, every jump leaves a mark in the skyline,
and every player writes their own story.
Torqueville was built by racers, for racers, but it belongs to anyone who craves adventure.

Thanks for all testers around the trails such us:
G4M3R_72, Entity303, Pscar, Anima, ThatGuy, MeAreSnygg, TheTanksterPrankster, etc...<3

Warning! if you hit an invisible wall, it may be a custom object that hasn't loaded yet.

PS: big thanks to Zylenxx for the dynamic time

Recommended: Use Track Creator Plus by Krunch in order to layout races around the streets
10 opmerkingen
gryo1354 9 okt om 20:37 
Hey, question: How compatible is this map with multiplayer? I wanted to know because me and some friends might play around with this map, but the last city map we tried didn't really work well
✠German Sky Savage✠ 4 okt om 17:56 
i think its for Great Carrier Rief
SPRÏNTY 13 sep om 9:56 
what map is this built for? gridmap?
AlterEghost  [auteur] 4 sep om 5:57 
Limitless try spawn the map in Great Carrier Reef map.

Sagitta AWR....stadium and 'karting' are drift tracks.
central park is indeed a park for drifting on diff grip.
try one of my drifters. same for the snow park, u can try my AWRD car which suit for both cases, rally and drift ::)
thanks for the feedback <3
Limitless 3 sep om 9:01 
Not sure why but when I try to spawn the map, a large amount of the map is buried under the floor.
Sagitta AWR 2 sep om 19:39 
the stadium track is too techincal you really cant carry any speed along with the low grip makes it quite bad to race on the karting track or what i believe is a karting track has a similar problem with the low grip but its got no high speed corners which especially doesn't pair well with the long straights the sort of drift section or what i assume is a drift section in the central park has plenty of grip but if its actually intended for drifting you dont really want that much grip also elevation changes are a bit too aggresive like aggresive elvation is fine but it cant literally go from a 20 degree angle to flat ground instantly it has to have enough curve where somebody wont bottom out dramatically as for the ice track it looks as advertised but i dont have any rally cars so i didnt test it properly (also this isnt saying its a bad map its just got minor problems)
Kerbal Commander 2 sep om 10:32 
Very nice. i like the fact that instead of just spawning in something invisible you fall from the sky so it has time to load. clever idea.
:steamhappy:
SamJR01 30 aug om 5:53 
Looks great. Do you guys want to colab?
Krunch 28 aug om 16:36 
STUNNING! Amazing work!
G4M3R_72 25 aug om 7:01 
Even the devs cant drop a better map than you guys, keep it up :D