安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









I feel like that could be a cool setting.
1 survivor down and you have a small chance of a boomer or hunter spawning in the closet.
2 survivors down you have a medium chance of a random support & pin infected spawning.
3 survivors down and you have a large chance of a infected team spawning in the closet or a small chance of a boss infected spawning.
If you have 1 survivor to rescue, you're not gaining that much reward from opening the closet... BUT it is unlikely (33%) he will spawn downed, so IF (50-66%) a witch is in there, he will be able to quickly extricate himself before the witch is angered. With 3 survivors to rescue, you're getting the most reward, but at 33% chance for each one of them to be downed, IF (50-66%) a witch spawns and IF (50%) it is a sitting witch, it will almost certainly be triggered.
And on top of all that, you always have a 1% chance of a tank spawning in there lol, even if it is infinitesimally small.
/Left 4 Dead 2/left4dead2/ems/infected_rescue_closet/settings.cfg
you will find the settings there
(1) extracting the mod in vpkedit
(2) opening the .nut file 'yeoh_infected_rescue_closet'
(3) I tried changing the values to other numbers between 0-100, and save.
(4) I dragged the extracted vpk folder over 'vpk.exe' to re-pack it.
(5) I placed the newly edited version in my 'l4d2/addons' folder.
(6) Test run, it never works.