Source Filmmaker

Source Filmmaker

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Sfm_Pinecross
   
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Universe: Team Fortress
Map
Nhãn: SFM
Kích cỡ file
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7.653 MB
13 Thg12, 2014 @ 1:02am
14 Thg12, 2014 @ 12:50am
3 ghi chú thay đổi ( xem )

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Sfm_Pinecross

Trong 1 bộ sưu tập tạo bởi Custard1
Custard's Sets
14 vật phẩm
Mô tả
"Welcome to Pinecross! If the bears don't kill ya, the cold will"

My second contribution to the steam community. Once again, I've gone with what I know and made another set map. This map features a road that leads from a tunnel to a wood cabin. Nuff said there. Before you go complaining, only the road was meant to be used here. Not the forest itself. There's no room, the ground gives way at some point, and there's not much on the map borders. There is a rain version on the way (in form of an update) once I figure out how to use rain in hammer. If you use this in your sfm video, please mention my team in the credits and so on. Enjoy!

Includes:
sfm_pinecross.bsp
sfm_pinecross_dawn.bsp
sfm_pinecross_snow.bsp
66 bình luận
UML5 14 Thg09, 2024 @ 8:49am 
YO I saw this in a Plant video! You should check him out.
[UA] Olexa007 12 Thg04, 2024 @ 4:31am 
@Capt_Diqhedd it's not only when you toggle the lighting, it's always when you make one step. How to fix that ♥♥♥♥? It's someway just toggling bak to r_drawDetailProps 1. Somebody help me:((((
Booty Executioner 13 Thg03, 2024 @ 11:13am 
"my dog sandy was probably killed by a Skinwalker and i ♥♥♥♥ my pants despite having a rifle"
MB_memes 27 Thg11, 2021 @ 12:31am 
My god this is beautiful.
Capt_Diqhedd 24 Thg08, 2020 @ 9:24pm 
For anyone who wants a night version, you can throw the map into a program on SFMLabs called Light Deleter and it will get rid of all the lighting. The program can also replace the skybox to be a generic night time one. Then you can remove the grass which isn't changed by lighting with the console command r_drawDetailProps 0, but this will be reset whenever you toggle lighting. Keep in mind that this will make the map pitch black besides the skybox and fog, so if you want any moonlight you'll have to do it on your own. I would just upload that version on to the workshop but it said I was missing a material or something. Hope this helps anyone in the future.
TravistheDragon00 30 Thg03, 2020 @ 9:45am 
I wish there was a night version
bonbon123ffoxy 11 Thg06, 2019 @ 2:02pm 
Just what I was looking for!
Danissimo 26 Thg04, 2019 @ 2:20pm 
russia
Lucario501 26 Thg10, 2018 @ 5:36pm 
can you please make this for garry's mod
Wilson (Overwatch) 27 Thg07, 2017 @ 7:08am 
You could use func_precipitation and a light fog for the rain, as well as dimming down the light_env