Rivals of Aether

Rivals of Aether

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Water Stage Template
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8 月 13 日 下午 2:34
8 月 13 日 下午 3:46
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Water Stage Template

描述
Time to Make Waves!

You know what Rivals of Aether needs? Water physics. So I went ahead and made some myself!
You can copy and use this handy template to build your own water stages!

Main Features
- Slower fall speed underwater!
- 5 extra jumps to "swim" with!
- Three different splash animations based on the speed, size, and weight of a character!
- Optional damage tick while underwater!

How to Use
- Article 1 represents the water, and it's location is the water height. You can adjust it in the stage editor or manually adjust the height (y) in article1_init.
- To adjust the amount of jumps granted while underwater, go to other_init and change the max_water_djumps variable. (For example, for 8 underwater jumps, change it to 8!)
- If you want your water to deal damage, go to article1_init and change the water_damage and water_damage_tick variables.
- To change height levels or damage tick in Aether Mode, you can use the provided if(is_aether_stage()) space to make adjustments. If you don't want aether mode changes, just delete the block.

Other Notes
- Certain super light workshop characters may float up to the waters surface! (The only example I found of this was a meme character, but keep that in mind!)
- Underwater jumps are additive. Your normal double jumps get used first, then your underwater ones.
- You gain your normal double jump back when you leave the water.
- This code is only for stages that are submerged in water, not for stages with small pools of water. You could probably find a way to edit the code to change that, but that's a you choice.
- The water surface line is a really long 1-pixel wide png. Just thought I'd let you know!

Credits
This mod was made by ClemenTime (AKA me!)
Please credit me if you decide to use this mod template. Otherwise, happy building!
7 条留言
MizunoKetsuban 19 小时以前 
I don't know how intentional this is, but it doesn't seem to play nice if you have solid ground while underwater: you never get your bonus jumps back until you exit the water's surface. I was hoping that landing would recover them as well.
abzabz2015 10 月 18 日 上午 3:18 
i have some stage ideas
any water level from mario or sonic
bikini bottom
tideswell or bubblin from penny's big breakaway
Skelly34wtc 8 月 20 日 上午 9:10 
Nice
Evil Rayman 8 月 19 日 下午 3:16 
were so back
M.R.C. the Maker 8 月 18 日 下午 6:37 
Kind of crazy how this is the person new modders have to compete with, even in terms of being new modders /lh
Sans Deltarune 8 月 17 日 下午 4:20 
:poglin:
Moistbagel 8 月 14 日 上午 9:03 
H2Oh my goodness! Bravo, bravo! This is a stage effect that makes for a splashingly good time! So water you waiting for? Try it out yourself!