RimWorld

RimWorld

253 hodnocení
Mass Graves 1.6
5
2
3
2
2
   
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Mod, 1.5, 1.6
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Aktualizováno
1.649 MB
9. srp. v 16.16
10. srp. v 8.30
Poznámky ke změnám (4) – zobrazit

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Mass Graves 1.6

V 1 kolekci od uživatele TalesoftheRim
Minetech Series
181 položek
Popis


Adds two mass graves 3x3 and 2x5 to allow easier disposing of corpses. The Graves hold 20 pawns [Configurable]. Its mostly meant for pawns other than colonists, if you want to put colonists in make sure to enable them under the humanlike corpses storage settings.


Safe to add mid-game?
Yes
Can you despawn the corpses?
We have added a button that allows you to destroy all corpses inside the grave. There is now a mod setting that allows you to choose between two options. Disabled (Default): Button will be disabled if no corpse is present, button will enable when you hit max capacity (20/20). Enabled: Button is disabled if no corpse is present, will enable after any amount of pawns.
(Thanks Ravinglegend for the idea)

Can you add both Graves to the game instead of switching between them in the mod menu?
Yes we can, both graves are now included without having to switch like previous versions. Simply right click on the Graves icon in the misc menu and it will give you a drop down to choose which grave to place.

Can you remove wealth from pawns in the grave?
No, vanilla doesnt remove wealth either for buried pawns. Strip them down before burying, or destroy corpses in the grave often.

Can I change how many pawns the graves hold?
Yes, in the mod options you can adjust this. The default is 20.

Will this still work in 1.5?
Yes it will, we've added backsupport.

Does this support CE?
Not sure, test it and let me know. Old comments on mod pages say pawns were falling through the grave when they had CE enabled. Test on a different save and let me know.


Original author is NoImageAvailable
Some changes in code and update to B18 by Kartel'
Continued B19/1.0/1.1/1.2/1.3/1.4 by Pyrce
Continued in 1.5 by: DakotaTheSatyr (Comissoner), DimonSever00 (XML/Coding)
Continued in 1.6 by: Talesoftherim (Commissoner), Airo (XML/Coding)
Thumbnail was made by myself, credits to Vanilla expanded for their Textures Expanded apparel.

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Počet komentářů: 34
manulo 2 5. pro. v 21.42 
nevermind it's because fridge had higher priority than a grave
manulo 2 5. pro. v 21.37 
I guess it's conflicting with Epitaph mod. Grave closes after single body
IDAI 18. lis. v 23.54 
能否添加“活埋”功能?就像把失去行动能力的人放进休眠舱/床一样,作为一种特殊的处决方式。Could the "burial alive" function be added? It's like putting a person who is incapacitated into a sleep chamber/bed, as a special form of execution.
Mitsurugi 18. lis. v 15.56 
having a weird issue. The grave is set to 20, but my pawns keep covering it up after like 2. Sometimes they will automatically put bodies in there, but I don't usually have an option just to put bodies in it. I am new to rim world, but idk what I might be doing wrong...
p1 15. lis. v 22.32 
simply the natural conclusion.
peak war crimes of the rim.
TheLocalPub 15. lis. v 1.37 
I found just making a corpse dumping zone in a pen with animals that eat meat. They'll get a free meal and you get easy clean up.
Рядовой Утюг 14. říj. v 0.01 
Finally, the Holocaust
mygan 9. říj. v 19.09 
best mod. thx.
Anker 15. zář. v 1.20 
(I've not been particularly fond of BAM so far, but you should probably hear of it.)
Anker 15. zář. v 0.27 
Doesn't appear to show up when using Ferny's Better Archetect Menu.