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This is awesome!!!
Regarding the last section, IMO it makes total sense that we'd both make a solution to this, being a fellow type A chatter with programming skills it's hard not to imagine something like this while playing/watching.
In any case, I love the different directions we took! Using a Trie is freakin' AWESOME, and the modifiers are super useful. This is truly a solver , whereas mine is really just an unscrambler. Might update the guide's title and roadmap later to reflect that.
I'd love to help with the UI, but I know zero C#/Blazor