RimWorld

RimWorld

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Realistic Planets 1.6
   
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Mod, 1.6
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2.299 MB
24 jul @ 3:35
24 aug @ 17:48
27 ändringsnotiser ( visa )

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Realistic Planets 1.6

Beskrivning
Note: To anyone getting the "Could not find class Planets_Code.Settings" error, just open the Realistic Planets mod settings, change a setting, and then change it back. A lot of stuff was renamed/reorganized internally in a recent update, and your saved settings are looking for the old names.

Advanced planet generation, updated for 1.6 (not backwards compatible).
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Roadmap
- Full code refactor for cleaner and internally consistent design (DONE)
- Scientific overhaul (major rework, might be a new mod)

Enhanced temperature model (refined elevation adjustment, plus continentality effect and coastal moderation)
Realistic rainfall generation (orographic effect, rain shadow, continental drying, and more)
Aridity index system (better biome placement/distribution)
Improved river and water systems (endorheic basins, seasonal rivers, evaporation connected to aridity index)
... and possibly other new features (depending on how hard they are to implement)
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Currently has patches / support for:
- Alpha Biomes (load before Realistic Planets)
- Faction Control (adds a button to RP's "Edit planet" screen)
- Geological Landforms / Biome Transitions (load after Realistic Planets)
- Medieval Overhaul
- More Vanilla Biomes
- My Little Planet
- ReGrowth
- Vanilla Animals Expanded
- Vanilla Fishing Expanded
- Vanilla Plants Expanded
- VFE Insectoids 2
- World Tech Level
- Worldbuilder (load after Realistic Planets)
- Progression: Scenarios (load after Realistic Planets)
- Progression: Storytellers (load after Realistic Planets)

Check mod settings for some special integration settings for certain mods.
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Modders: Note that the packageID and assembly name for this version of Realistic Planets are not the same as the old 1.5 one.

PackageID: koth.RealisticPlanets1.6
Assembly name/title: Realistic_Planets_1.6

However, this version is substantially different under the hood, so just updating the ID/name might not restore compatibility.
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Developed from Realistic Planets Continued
All credit for previous releases goes to their original authors, who are listed on the older release pages.
Populära diskussioner Visa alla (2)
39
24 sep @ 5:31
Bug Reports
Kothliim
4
16 aug @ 11:13
My active Mod list with the bug
Legendary G
174 kommentarer
slimeform 7 dec @ 10:19 
@tanyfilina now that you mention it i vaguely remember it being there in the past (river density and road density?), but I don't see that option now with this mod
tanyfilina 7 dec @ 9:55 
@slimeform isn't it even vanilla function?
slimeform 7 dec @ 9:49 
It would be really really cool if there were a way to increase the number of rivers.
BlueHatCipher 24 nov @ 19:00 
Love this mod, been using it constantly since ReGrowth Expanded World Generation's continuation hasn't updated to 1.6. It lets you actually have planets with defined continents, which is PERFECT for how I play.

Any chance for extended compatibility with Tilt The Planet? Having both active at the same time seems to completely eliminate the polar ice caps, and since TTP influences axial tilt with its gameplay changes enabled, there might be overlap between it and the RP1.6 worldgen axial tilt setting.
白蓝参谋 21 nov @ 10:50 
Billnotic 19 nov @ 17:55 
Completely breaks colony map generation with Rimworld Together installed.
@Vincent
Faction grouping being enabled/disabled most definitely works on world gen with this mod.
You're missing something or have another mod grouping them or something.
CALIBORN 11 nov @ 13:37 
factions group together regardless of options
Sounds like a your modlist problem